Flamethrower v1.0.102
1 Attachment(s)
Flamethrower for Counterstrike: Source and Day of Defeat:Source
Allows players to set each other on fire using a flamethrower. It respects friendly fire settings. http://i56.photobucket.com/albums/g1...uzzleflash.jpg Usage
Fires a burst of flamesInstallation
Configuration
Has been tested with CSS and DODS I won't be writing a class, like I did for DoDS once, simply because coordinating it with medics etc is too much work DoDS has a nasty engine bug that when a player is set on fire, the crackling sound often remains. Try Daedilus' plugin to remove the looping fire sound: IgniteEntity DoD:S Fire Sound Fix Changelog v1.0.100 SourceMod release v.1.0.101 Fixed bug in death event routine...thanks SAMURAI Changed flame sound to client only Remove pointless precache if...else routine! v.1.0.102 Fixed minor bugs Added spawn delay |
Re: Flamethrower
o m g, big woot! ++
Thanks a lot - tested it for dod:source, amazing! |
Re: Flamethrower
Great for zombie mod. Any way to modify damage it does? I guess fire in general is the variable.
:D otto |
Re: Flamethrower
you have this
Code:
if (StrEqual(GameName, "dod")) And in player_death event, check for client in game should be before reseting flameAmount. Nice job btw :) |
Re: Flamethrower
Ah ... I left that in so that non-DoDS mods might want to try a different sound! I'll remove it...
:D Thanks, S...I'll add in the check. |
Re: Flamethrower
Everybody loves this plugin on the server, but they just wanted the sound removed, because its too much with 32 ppl on the server using it ...
Is it possible to have the plugin without the sound pls? :D |
Re: Flamethrower
Updated it.
Changed the way the sound is played when the flamethrower is fired....only the client should hear it. Also fixed those two bugs pointed out by SAMURAI. |
Re: Flamethrower
no chat trigger so that players have to bind a key to use it?
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Re: Flamethrower
You mean like a message that appears to remind players to bind a key for it?
If so, I usually leave that in the hands of the admins via Ads or similar. You could do: bind "g" "say /flame" or bind "g" "sm_flame" |
Re: Flamethrower
would be nice it could be used with +attack or alt attack for certain weapons
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