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-   -   [L4D & L4D2] Mini Gun Spawner (1.9) [11-Dec-2022] (https://forums.alliedmods.net/showthread.php?t=175152)

Silvers 07-04-2013 12:57

Re: [L4D & L4D2] Mini Gun Spawner (1.4) [23-Jun-2012]
 
Quote:

sm_mg // Spawns a temporary Mini Gun at your crosshair. Usage: sm_mg <0|1> (0=.50 Cal / 1=Minigun).
Beacause you don't read, it's not sm_mg minigun, it's sm_mg 0 or sm_mg 1

Silvers 07-21-2013 12:50

Re: [L4D & L4D2] Mini Gun Spawner (1.5) [21-Jul-2013]
 
Plugin updated

1.5 (21-Jul-2013)
- Removed Sort_Random work-around. This was fixed in SourceMod 1.4.7, all should update or spawning issues will occur.

chatyak 08-05-2013 17:56

Re: [L4D & L4D2] Mini Gun Spawner (1.5) [21-Jul-2013]
 
Just had error:

L 08/05/2013 - 16:54:08: [l4d_mini_gun.smx] Error: 0,0,0 origin. Iteration=1. Index=0. Count=1.

Silvers 08-07-2013 19:08

Re: [L4D & L4D2] Mini Gun Spawner (1.5) [21-Jul-2013]
 
That error is due to running version 1.4. All must update to 1.5. But there is a minor issue with that piece of code which I wrote and subsequently copied into 10 other plugins of mine. It will produce that error if the X origin is at 0.0 in the world, but that's quite unlikely so it's not a problem. I'll fix it one day.

wendigo 08-27-2013 23:38

Re: [L4D & L4D2] Mini Gun Spawner (1.5) [21-Jul-2013]
 
Awesome plugin amigo. I just installed it for the very first time. And its time to have some fun in my server.
Also thanks for keeping it updated.

As some authors tends to abandon their plugins leaving them ancient old. Because they went inactive, or what I know.

Now for the stupid question:
sm_mgwipe -- does that also delete the fixed default mini guns, that were in the current map, and then they will NEVER be loaded again?

Silvers 08-28-2013 00:49

Re: [L4D & L4D2] Mini Gun Spawner (1.5) [21-Jul-2013]
 
Quote:

Originally Posted by wendigo (Post 2023058)
sm_mgwipe -- does that also delete the fixed default mini guns, that were in the current map, and then they will NEVER be loaded again?

Only those created by this plugin.

wendigo 08-28-2013 12:37

Re: [L4D & L4D2] Mini Gun Spawner (1.5) [21-Jul-2013]
 
Quote:

Originally Posted by Silvers (Post 2023077)
Only those created by this plugin.


Cool. I was just a little uncertain. Since it said it deleted from config :)

kirahaku 05-22-2014 16:06

Re: [L4D & L4D2] Mini Gun Spawner (1.5) [21-Jul-2013]
 
So having an issue, I can get them to spawn and all and it says it save there location to the cfg file but when map changes and or reloads they are not there......

used sm_mg 0, sm_mg 1
Also tried sm_mgsave 1 and sm_mgsave 0

same result with both, how do i get them to load on there own?

leonardo martinez 06-08-2014 17:38

Re: [L4D & L4D2] Mini Gun Spawner (1.5) [21-Jul-2013]
 
Plugin failed to compile! Please try contacting the author. I can not download. Will you help me? please help!

mrelfire 06-09-2014 07:35

Re: [L4D & L4D2] Mini Gun Spawner (1.5) [21-Jul-2013]
 
Quote:

Originally Posted by leonardo martinez (Post 2148544)
Plugin failed to compile! Please try contacting the author. I can not download. Will you help me? please help!

same problem ;)

=> I have to compile manually


also is somebody has got a list of points as a suggestion to use ?


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