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-   -   [TF2] Holy Arrows (Beta) (https://forums.alliedmods.net/showthread.php?t=145777)

DarthNinja 12-20-2010 04:06

[TF2] Holy Arrows (Beta)
 
2 Attachment(s)
[TF2] Holy Arrows
Version 1.1.2




Description:
Adds some sunbeams to arrows

Holyness level 200:

http://content.screencast.com/users/...ly%20Arrow.png

Holyness level 1:
http://screencast.com/t/fYm27zO2


Commands:
None
Cvars:






  • sm_holyarrows_version - Plugin Version
  • sm_holyarrows_enabled - Enable / Disable the plugin
  • sm_holyarrows_mode "1" - Who to enable for
    • 1 = All players
    • 2 = Admins with the correct flag
  • sm_holyarrows_adminflag "b" - Admin flag to use
  • sm_holyarrows_holyness "1" - How many beam groups to add
    (Setting this too high will crash the server).
  • sm_holyarrows_arrowtype "3" - Type of arrows to trigger for
    • 1 = Huntsman only
    • 2 = Medic Crossbow only
    • 3 = Both
  • sm_holyarrows_particle <particle> - What particle to use (advanced setting)


Install Instructions:
  1. Place HolyArrows.smx into your addons/sourcemod/plugins/ folder.
Notes:
While this plugin is currently cosmetic only, I have plans to add some other cool things to it soon. For this reason please do not approve it until it is in a final release stage.

Requires SDKHooks!

ToDo:
  • -
Version History:
  • V1.0.2
    • Initial release
  • V1.1.2
    • Added cvar to set what particle effect to use

Leonardo 12-20-2010 05:51

Re: [TF2] Holy Arrows
 
whats next? rockets with circling heart?

FunkyLoveCow 12-20-2010 07:23

Re: [TF2] Holy Arrows
 
Quote:

Originally Posted by Leonardo (Post 1375266)
whats next? rockets with circling heart?

Weapons of peace.

Matheus28 12-20-2010 08:24

Re: [TF2] Holy Arrows
 
OMFG! Awesome! Now I'm gonna play zelda again :D

FlaminSarge 12-20-2010 13:41

Re: [TF2] Holy Arrows
 
Once again, Darth, awesome work.

EHG 12-20-2010 15:48

Re: [TF2] Holy Arrows
 
*adds green fire to his*
*thumbs up*

h00x 12-20-2010 16:32

Re: [TF2] Holy Arrows
 
Can you attach a compiled version? What does it require to compile it? "I haven't looked at it yet."

xomp 12-20-2010 17:37

Re: [TF2] Holy Arrows
 
Ah yes! Always with the super fun plugins! You're the best dude!

DarthNinja 12-20-2010 17:39

Re: [TF2] Holy Arrows
 
Quote:

Originally Posted by Leonardo (Post 1375266)
whats next? rockets with circling heart?

Welp, the coins look cool too!

Quote:

Originally Posted by Matheus28 (Post 1375338)
OMFG! Awesome! Now I'm gonna play zelda again :D

Quote:

Originally Posted by FlaminSarge (Post 1375510)
Once again, Darth, awesome work.

Quote:

Originally Posted by EHG (Post 1375596)
*adds green fire to his*
*thumbs up*

Thanks guys! :D

Quote:

Originally Posted by h00x (Post 1375617)
Can you attach a compiled version? What does it require to compile it? "I haven't looked at it yet."

Sorry I forgot to attach a compiled version, it's up now.
Plugin requires SDKHooks btw.

FlaminSarge 12-22-2010 03:22

Re: [TF2] Holy Arrows
 
Expand it to use any particle effect determined by a cvar/config?


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