Map never ends ...
It seems fo me that when i use CsS:Dm, the map never ends, and stay the same forever.
I know why. CSS waits the end of the last round to go to next map but with CSS:DM, round never ends ... so it will never go to the next map. Am i the only one to have this bug ? Config : Windows SRCDS, with bots ... last MM, and last CSS:DM binaries ... :roll: |
It's a known bug that will be fixed in the next release.
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mp_fraglimit ....
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Quote:
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Cool
Will that work ? Or is that just a sugestion for the next release ?
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Fraglimit did some wierd stuff on my server, as did winlimit... Both would jump up to the limit after 3 minutes...
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mp_fraglimit 35
mp_timelimit 0 |
Im haveing the opposite problem...
The rounds in my server end after hosties are rescued, bomb explodes/defused, or the end of the round time. Id like it to be one contineus round, untill my self, or one of my admins change the map. I tried setting round time to 0, and 999999 (999999 automaticly makes it to 8 min) Does anyone have a fix for this? Ty - Animal Mother |
going on to something never ending, when i paused the mod and every one is dead the round still doesn't restart any suggestions?
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try this when u start your server changemap the first thing u do
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