nextmap/mapchooser in Natural-Selection
The nextmap plugin uses SVC_INTERMISSION to detect when the map is about to change so it can change the map to the one in the cvar amx_nextmap. This message isn't sent in NS. This breaks nextmap and the mapchooser.
I have fixed this by using a module which detects the engine function *pfnchangelevel and overrides it. Perhaps that would be a solution for all mods assuming the other mods use it too. 2nd problem is reading the mapcycle.txt. An NS mapcycle has lines like this: ns_agora\minplayers\10\maxplayers\20 This is simply fixed by using the parse command after reading the line. A non ns related problem with nextmap is that mp_chattime is not accounted for. It just sets a task to change the map in 2.5 seconds I think. Perhaps increase mp_chattime and set the task to change map with the original mp_chattime value. This isn't an issue with the above changelevel solution. |
1. Specific support for other mods than cstrike is planed in later versions.
2. done |
OK fair enough about only doing a CS specific version at the moment.
I just thought of a problem with that mp_chattime solution I suggested, mp_chattime is just going to get bigger and bigger each map. :o |
thank you for bug reporting
fixed :D |
If you added changelevel forwarding/blocking then you could make it so that in CS the map didn't change until the last round was finished. :)
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I'll get you next time Gadget!!!
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:O
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