[TF2] Prop Bonus Round (1.3)
3 Attachment(s)
[TF2] Prop Bonus Round (1.3) This is strictly a fun plugin. I thought it was way too boring and easy for the winning team to get kills with their all crits and faster speed. This makes the round-end bonus round a bit more...interesting. The credit for the idea goes to strontiumdog who made the DODS version of this. I also recently recoded his dods version a bit, it can be found ->> DODS version. Description: Pretty simple. The plugin just turns the losing team into random TF2 props. I also have a fun admin command added to allow admins to "prop" specific players for whatever reason. I hand picked all of the models. Some of the models blend in better than others. Some of them are just for fun and some may actually help escape death. ADMIN Command: sm_propplayer <#userid|name> (this is also auto-added to admin menu as "Prop player") This allows admins to manually prop players for fun during normal game. :P Admin Flag: BAN SM Commands: !third or sm_third !thirdperson or sm_thirdperson Prop players can type !third or !thirdperson to toggle themselves into thirdperson. Note: The thirdperson command currently does not show the player their model, it will just show them invisible. When I figure this issue out, ill update the plugin again. Install/USE: - Place .smx into the plugins folder of course. - Place propbonusround_models.txt -> addons\sourcemod\data\propbonusround_models.t xt - Config is auto-created --> cfg\sourcemod\plugin.propbonusround.cfg (All cvars are in this config) propbonusround_models.txt Info: External models file so you may edit, add, remove any models you wish. Use caution adding your own models though. Note: The plugin will automatically re-create the propbonusround_models.txt file if it is missing. Note: You can change the bonus round duration by editing 'mp_bonusroundtime' in the server.cfg if you want the bonus round to last a bit longer than the default of 15 seconds. The cvar has a max value of 30. Changelog: Code:
11/29/10 - v1.3: Credits: - Much thanks to Antithasys for slave labor, overall general help and idiot questions of mine. - Thanks to strontiumdog for idea and dods version. :wink: |
Re: [TF2] Prop Bonus Round
Lol this looks great. Also it's "lulz" not "lols".
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Re: [TF2] Prop Bonus Round
One of the best plug in ever, thanks.
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Re: [TF2] Prop Bonus Round (v0.1)
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Re: [TF2] Prop Bonus Round (v0.1)
We had a crash yesterday, server was stable before i putted the plug-in.
Don't know if it's related, i let the plug in on the server and will be giving more feedback. |
Re: [TF2] Prop Bonus Round (v0.1)
I'll do some testing as well. :]
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Re: [TF2] Prop Bonus Round (v0.1)
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Did it crash during the bonus round? If it was my plugin, id think it would be crashing during bonus round or roundstart, thats when all the stuff happens. During normal game, the plugin is doing almost nothing. However, I am not a pro at model attachment code, and I was unsure on exactly how it should be done. |
Re: [TF2] Prop Bonus Round (v0.1)
Just had a server crash when bonus round started. Nothing in the logs or anything.
was running for around 4hrs all ok then wam. cheers Onedda |
Re: [TF2] Prop Bonus Round (v0.1)
Alright. Damn, sounds like there is some issue with some aspect of the model attachment code then. Thx for the confirmation and being the guinea pig. :P
Sorry guys. This is what I was unsure of. Im gonna need to look into it. Ill post an updated version maybe later in the week. This kinda stuff makes me angry. No errors or nothing, and runs fine for a while, then some random crash. grrrr. |
Re: [TF2] Prop Bonus Round (v0.1)
bleh, crash. :(
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