Bazooka Advanced (Version 1.3d Source released)
4 Attachment(s)
Hello all, I've recently started learning scripting for AMXX and i decided to start on this awesome Bazooka plugin by More.
His original post is here: http://forums.alliedmods.net/showthread.php?p=72047 I've taken his plugin and added some features i thought would be really cool. CHANGES LIST Version 1.0 1. More CVARs for more customization 2. More realistic explosions 3. Added a much needed admin "give" command 4. Added help system (say "bazookahelp" and it shows the html help file) Version 1.1 5. added gib deaths from mike_cao's gore plugin, can be turned on/off with "amx_bazooka_gib [1|0]" 6. made the text messages a little more fun :P Version 1.1b 7. Fixed disappearance problem caused by gore coding Version 1.2 8. CAN BE USED ON DEFUSION MAPS! 9. added more sounds 10. changed "buy_weapon" command to "buybazooka" 11. you can now destroy breakable entities when you hit them without deleting them from the map Version 1.3 12. completely revamped the mode selection code, now allows use of flags to restrict certain modes via amx_bazooka restrict 13. added Bazooka Arena start and end commands 14. added mode status next to ammunition status 15. fixed minor glitch where commands with perameters didn't display help info 16. removed some precache items to help with memory THE HEADER Quote:
bazooka_help.htm Needed for Plugin entity_maths.inc Needed for compiling nuke_fly.wav Needed for Plugin All of them are in the proper folders, just unzip to your cstrike directory. The Help file can be altered to your liking :P There is one major bug: If you are user-guiding a rocket and the round ends before that rocket blows up, you will NOT be able to fire again unless you restart the plugin. Sorry the pictures have been lost due to an accidental deletion of my images folder :P Hope you all enjoy it! -Major |
Can I get a screenshot of the
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i'll have em by tomorrow hopefully, but basically it's the generic explosion that warcraft 3 frozen thone uses for the suicide bomber guy.
also i'll get some ingame shots too :P |
Could you also list the differences between the two plugins? I know you said you added more cvars and such, so list them ;)
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He did list them.
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This is great, I remember requesting a give command a while ago :) Thx for making this!
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okay, here are some nice pics for ya guys.
take note that I had rapid fire mode (amx_bazooka_reloadtime 0) turned on for the screenshots to show the trails. Some explosions http://turbostunts.bf1942files.com/i...er/CS_Pic1.png Random trail colors http://turbostunts.bf1942files.com/i...er/CS_Pic2.png Team trail colors http://turbostunts.bf1942files.com/i...er/CS_Pic3.png More explosions (this is a good pic of it) http://turbostunts.bf1942files.com/i...er/CS_Pic4.png Some ingame text massages http://turbostunts.bf1942files.com/i...er/CS_Pic5.png |
You should add that to master post.. But nice job!
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Gj any chance of makin it use the knife slot ,then you could use it on all maps. :)
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Any change of getting this ported to ts :gyar:
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