Gas 1.0.107 Updated 11 October 2009
4 Attachment(s)
This is the SourceMod port of my Gas plugin (originally for ES on DoDS and CSS).
The plugin features:
!gas in chat (sm_gas in console) Calls for a gas attack. Configuration
Version 1.0.100 SourceMod release. Version 1.0.103 Added cvar to enable/disable gas Added delay to prevent some spawn killing Version 1.0.104 Allowed gas to work better with Damage cvar in FF off. Version 1.0.105 Added some cvars allowing more control over the gas Version 1.0.106 Fixed small client bug Version 1.0.107 Fixed Admin root permissions Changed point_hurt to that its size reflects the size of the cloud Notes Has been tested in DoDS and TF2 |
Re: Gas
Sounds cool !
Does the gas has effect on NPC monsters? Lol I will try soon in my HL2Coop server. |
Re: Gas
N1.!
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Re: Gas
This is great for zombie mod :D
otto |
Re: Gas
Quote:
I've been killing hundreds of bots.....:D |
Re: Gas
Hey Dog, Thanks so much for doing it. It will be up and running tonight at Soldiers of Foreign Wars. I always like this mod.
It is nice to be able to tone it down in level of kill and send it out against mg's and snipers to get them moving!! I will send out a Special Thanks advert. in the server Peace! |
Re: Gas
Quote:
The gas kills me too. (OK it's reasonalbe...but how about a cvar for hurting yourself or not?) The gas kills my teammate ! (FF is off in my Coop server. Can you make gas has no effect on teammates?) |
Re: Gas
Tested it out on DOD:S final and it is working great. got it running up on the Pub now!
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Re: Gas
@wing_hk: I'll take a look, but it uses a point_hurt, which does have target filters but I've never had any success getting them to work...
According to VALVe's wiki, it hurts ALL entities in its radius... |
Re: Gas
woot +1
Can we all say sniper/mg control? nice job dog |
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