[L4D & L4D2] Tank's Helper
4 Attachment(s)
Tank can throw a special infected instead of a rock.
Requirement: SDK Hooks 1.3 update: 1. tank can throw tank and himself. "l4d_tank_throw_si", "15.0", "the chance of a rock become a special infected [0.0, 100.0]" "l4d_tank_throw_hunter", "10.0", "weight of throw a hunter [0.0-10.0]" "l4d_tank_throw_smoker", "5.0", "" "l4d_tank_throw_boomer", "5.0", "" "l4d_tank_throw_charger", "10.0", "" "l4d_tank_throw_spitter", "5.0", "" "l4d_tank_throw_jockey", "10.0", "" "l4d_tank_throw_tank", "2.0", "weight of throw a new tank" "l4d_tank_throw_self", "10.0", "weight of throw tank himself " "l4d_tank_throw_tankhealth", "1000", "the new tank 's health" 2. fix problem about stuck. |
Re: [L4D & L4D2] Tank's Helper
Hello
Nice:) |
Re: [L4D & L4D2] Tank's Helper
hahaha SO cool!
xie xie ni |
Re: [L4D & L4D2] Tank's Helper
lol why not throw boomer or witch XD or throw another tank XD try add cvar for the % possibility
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Re: [L4D & L4D2] Tank's Helper
Video?
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Re: [L4D & L4D2] Tank's Helper
lol panxiaohai makes the most creative plugins
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Re: [L4D & L4D2] Tank's Helper
lol that is so fun
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Re: [L4D & L4D2] Tank's Helper
can it throw witch? or set the probablity for each si to be thrown?
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Re: [L4D & L4D2] Tank's Helper
Quote:
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Re: [L4D & L4D2] Tank's Helper
It would be cool if hunters being thrown would be in pounce-position so if it hit a survivor, automatically pounced by it :o
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