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-   Approved Heroes (https://forums.alliedmods.net/forumdisplay.php?f=51)
-   -   Yoda (https://forums.alliedmods.net/showthread.php?t=30113)

AssKicR 07-18-2004 08:49

Yoda
 
3 Attachment(s)
Yoda v1.3

Description
Force Push - Push enemies away with the Jedi Power of the Force.

shconfig.cfg CVARS
Code:

//Yoda
yoda_level 9
yoda_cooldown 10        //Time in seconds until yoda can push again
yoda_radius 400        //How close does enemy have to be in order to push them (def=400)
yoda_power 600                //Force of the push, velocity multiplier (def=600)
yoda_damage 10        //Amount of damage a push does to an enemy (def=10)
yoda_selfdmg 0                //Amount of damage using push does to self (def=0)

**SuperHero Mod 1.2.0 & up ONLY**

PM 07-18-2004 13:56

is this the same like blob

Freecode 07-18-2004 13:57

no this uses a button and will push anyone in a certain radius.
Blob u have to touch the person.

JaPoZi 11-07-2004 14:50

sounds cool, um sorry for my newbiness, where do I put the wav file?

Chivas2973 11-07-2004 15:15

just so you know, if you have a sound in the wrong place, you will get an error either on start up or during game in server that will tell you where the server is looking for it

ps, I don't remember where it goes, but I just gave you a way to find out

JaPoZi 11-07-2004 16:34

oh, ok, thanks :)

Alphabet Soup 12-07-2004 16:10

Temporary Fix for AMXX 1.0 Final
 
If you can't wait for the 'official' fix, I hope no one gets mad that I'm submitting a fixed Yoda that works with AMXX 1.0 Final. :shock: It's probably not the best of fixes possible but it took me awhile to do.



EDIT: attachment removed due to hero being updated in the main post

vittu 04-16-2005 14:28

"Do, or do not... there is no try."

Hero Updated:
Code:

* v1.1 - vittu - 4/16/05
*      - Cleaned up code.
*      - Fixed self damage cvar to work and made it define amount of damage instead.
*      - Changed cooldown to only be set when an enemy is actually pushed.
*      - Added sound to damage caused.
*      - Added a stun so enemies can't easily push against the push force.

Self damage was set on before but was broken so I fixed it, but set it to none as default. Cooldown now only gets set when you push someone, if no one is pushed it wont be set. Changed location of force push sound to follow new standard. Best new thing was probably added a stun to make it harder for enemies to move against the force push, should throw enemies better now.

Night Slayer 04-16-2005 14:44

man, just another day, and i requested this, heh

good job on the hero vittu

imported_NicK 07-26-2005 05:22

you can move them to the side also witrh this power by flicking mouse to the side


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