[TF2/L4D*/?] [SNIPPET] Smoothly turning players
I've found that view punch works really well with rotating the player because of its instant effect and smoothing towards the actual player view.
Applying it in the other direction, on the same frame, produces smooth turning effect with a little bit of wobbling at the end if the angle is wide enough. This only works in first person, other players just see the client spazzing about. PHP Code:
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Re: [TF2/?] [SNIPPET] Smoothly turning players
That netprop is available for L4D/L4D2 as well, so this stock will work for the L4D series.
Thanks btw! :D Edit: This may be off-topic but I found that out by using your code for the Strong Recoil perk from your RTD plugin in a test plugin, which I tested in both L4D games. :) |
Re: [TF2/L4D*/?] [SNIPPET] Smoothly turning players
Very nice to hear it works in other mods! I imagine if the netprop was already present in OB, it has to be present in every Source game because of its broad usage, but can't be bothered to check. :p
Speaking of RTD, that method is used in the upcoming perk Drunk Walk, I bet that can be ported to L4D as well then. :D |
Re: [TF2/L4D*/?] [SNIPPET] Smoothly turning players
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Re: [TF2/L4D*/?] [SNIPPET] Smoothly turning players
Thanks for this!!
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Re: [TF2/L4D*/?] [SNIPPET] Smoothly turning players
Did....did Phil reply to himself as if he was a completely different person? Or is there a deleted post that I didn't see in between his two posts?
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Re: [TF2/L4D*/?] [SNIPPET] Smoothly turning players
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Re: [TF2/L4D*/?] [SNIPPET] Smoothly turning players
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IGNORE ME!!! |
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