[DoD:S] Damage Report *clientprefs
Hello people,
Here is another plugin with menus & stats. You guessed its old good damage report plugin, but for Day of Defeat: Source Description: When a client dies, show how many hits client do and take with damage stats in a menu. Also show most destructive player & overall player stats at end of the round. It support client preferences! This requires More Colors for compilation. ConVars: dod_damage_report - Whether or not enable Damage Report plugin dod_damage_report_mdest - Determines where to show most destructive player:1 = In hint, 2 = In chat Commands: !dmg /dmg - Show Damage Report menu Installation detalis: Extract archive to sourcemod dir, or put damage_report.smx to sourcemod/plugins folder damage_report.sp to sourcemod/scripting folder damage_report.phrases.txt to sourcemod/translations folder Changelog (1.0): -Added damage report menu -Added clientprefs support -Added victim status to chat messages (killed/injured) -Added colors -Fixed some bugs -Fixed issues with a panel -Greatly optimized plugin -Make code readable -Decreased buffer size (to display more items in panel) -And more... Changelog (1.1): -Added 'Most destructive' stats -Added new cvar: sm_damage_report_mdest <1/0> - Show most destructive player at end of round -Added translation to 'Damage Report' clientprefs menu item -Improved clientprefs setting and loading -Improved headshot tracking -Greatly optimized plugin -Renamed 'dmg' command to 'dmgmenu' -Removed 'hits' phrase in a panel with attackers -Updated translations Changelog (1.2): -Slightly optimized plugin -Added clientprefs library check -Fixed issue when client's preferences wasnt saved after reconnect -Fixed issue when damage/hits was not reset after end of round -Improved headshot event -Updated translations -Changed sm_damage_report_mdest convar values *0 - Dont show most destructive player at end of round *1 - Show in hint *2 - Show in chat area -Other minor changes Changelog (1.3): -Really fixed an issue when client preferences wasnt saved after server restart -Fixed an issue when Damage Report panel was shown after end of round when it should'nt -Renamed !dmgmenu command to !dmg -Updated translations Changelog (1.4): -Removed some unused parts of code -Removed 'generic' hitbox (since DoD:S doesnt support it) -Fixed a very rare error -Reduced number of checks on generic events, such as 'hurt' or 'death' - optimizations Changelog (1.5): -Round end and most destructive stats will be shown also at a game over event -Added 'overall damage' to round end panel -Fixed small error with hitbox -Updated translations Changelog (1.6): -Added More Colors support -Added german translations -Added team-colored chat message for most destructive player. It means message will be colored depends on MDest team (red or green) -Added support for 33 max players -Replaced 'exit' button to 'exit back' in damage menu -Replaced ConVars prefix to dod_ one -Optimized and used new events (for example I split death and hurt events in DoD:S one and made PostNoCopy hook) -Disabled death panel by default. It means you will need to enable it via !dmg command only -Fixed a bug when overall damage wasnt shown after end of round -Fixed wrong translations with hitboxes -Fixed other minor and very rare issues -Updated translations Note: -If you want to enable/disable some stuff by default (ex. always show damage in chat until client toggle it) - go to line 34-36 and set 'false' to 'true' or vice versa. And dont forget to recompile a plugin :wink: Screenshots: Clientprefs menu: http://dodsplugins.com/download/file.php?id=382 Damage Report panel: http://dodsplugins.com/download/file.php?id=380 Round end panel: http://dodsplugins.com/download/file.php?id=381 Most destructive player stats (team colored): http://dodsplugins.com/download/file.php?id=384 If you will enable 'damage chat' you'll receive messages about injured victims (team colored): http://dodsplugins.com/download/file.php?id=383 Servers with this plugin Download plugin Browse source code |
Re: [DoD:S] Damage Report *clientprefs
Updated to version 1.4
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Re: [DoD:S] Damage Report *clientprefs (1.5)
After monthly tests I'm glad to release version 1.5, which is final and will never be updated
See first post for changelog |
Re: [DoD:S] Damage Report *clientprefs (1.6)
You remember I said that I will not longer update this plugin? I lied...
I present a major release. New features, bug fixes, optimizations and translations are avalible in 1.6 release. Good luck and have fun! |
Re: [DoD:S] Damage Report *clientprefs
Cool! This one works perfect!
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Re: [DoD:S] Damage Report *clientprefs
Great plugin :) you can count in the future to support CSGO?
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Re: [DoD:S] Damage Report *clientprefs
No I am not going to add support for CSGO. Because similar plugin already exists.
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Re: [DoD:S] Damage Report *clientprefs
Hello, thank you for amazing plugin. Just i have one bug there... Sometimes plugin using diferent language, depend which language have opponent what i shooted to him, so sometimes is mix in languages. Is there some fix? did you register that bug? Thx :)
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Re: [DoD:S] Damage Report *clientprefs
4 Attachment(s)
DoD:S Damage Report Fix for SourceMod v1.11 or v1.12
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