L4D2 radialmenu error
Hi,
I'm having an issue I can't figure out with my L4D2 client radialmenu.vpk The original radialmenu.txt works fine with my L4D1 client In game L4D2 I select from the radial menu a vocalise command - in game when I use it, it has a number next to it on screen. for example If I choose: "command" "vocalize PlayerWarnHunter ; say --Hunter--" It prints on screen ... each key press changes the number : --Hunter-- #490 --Hunter-- #506 --Hunter-- #515 also I don't get the vocalization but the --Hunter-- will show. Although the vocalization will work using just "vocalize PlayerWarnHunter" on it's own) Even if I take the vocalize command out I still get the random numbers using say --Hunter-- I've tried sm_say --Hunter-- and !say --Hunter-- So I'm guessing L4D2 doe's not allow vocalise and a text command togther? Anyone know a solution ? Regards TiTz Code:
"Warnings,Survivor,Alive" |
Re: L4D2 radialmenu error
What if try delay
Code:
"command" "vocalize PlayerWarnTank; wait 1; say Tank!!" Code:
"command" "alias t1 \"vocalize PlayerWarnTank\"; alias t2 \"say Tank!!\"; t1; t2" |
Re: L4D2 radialmenu error
Hi Dragokas,
Sadly none of the fixes you have given work - perhaps the L4D2 radialmenu can only be used with a single vocalize command :( Cheers TiTz |
Re: L4D2 radialmenu error
...not sure why, but those are timestamp from round start.
#time |
Re: L4D2 radialmenu error
My custom vocalize radial menu vpk doesn't display anymore. Not looked into it but it's sad :cry:
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