Re: Nemrun for SteamCMD Linux
Ok thanks
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Re: Nemrun for SteamCMD Linux
For windows ?
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Re: Nemrun for SteamCMD Linux
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To be clear, I didn't write Nemrun (Nephyrin did that), I just updated it to work with SteamCMD. |
Re: Nemrun for SteamCMD Linux
In the example there is some use of taskset. Can you explain how this works and if there is any use to it?
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Re: Nemrun for SteamCMD Linux
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However, by the same token, TF2 and DOTA's replay systems can do things on other threads, so limiting those to a single CPU forces it to do that processing on the same CPU core. Side note: CPU cores are 0-numbered, so a 4 core processor has cores 0-3. Of course, to specify core numbers, you use the -c argument to taskset... it's a lot easier than using bitmasks. |
Re: Nemrun for SteamCMD Linux
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Spoiler
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Re: Nemrun for SteamCMD Linux
Can I have an example of a 'unified' steamCMD script?
Because currently I use something like... vsh_dis.txt Code:
@ShutdownOnFailedCommand 1 Also I'm just going to assume one first executes 'tf2_updater.sh' and then 'prophunt_server.sh' or 'whatever.sh' for all of one's servers? And from there this thing handles autoupdating them... or not going through a full file check if there's no need to? Also... I don't see anything that shuts down the server in what you posted? No kill or quit or exit or restart or shutdown command seems to be in the snippet you posted. Chdata awaits the day his question is answered clearly. |
Re: Nemrun for SteamCMD Linux
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Do note that it's possible to run a custom shell script instead using the -shutdownscript command-line argument or change which command is sent to servers using -sharedkillcommand . |
Re: Nemrun for SteamCMD Linux
delete
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