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-   -   [L4D2] Weapon Unlock v0.8.1 (https://forums.alliedmods.net/showthread.php?t=114296)

JackieChan 01-06-2010 22:39

Re: [L4D2] Weapon Unlock v0.3
 
I noticed on your todo that you were going to try to find out a way to modify the damage for the scout and AWP. Are you still planning on doing that, or is it possible?

Congrats on v0.3 btw. Love this plugin.

Crimson_Fox 01-06-2010 22:47

Re: [L4D2] Weapon Unlock v0.2.2
 
Quote:

Originally Posted by 0cube (Post 1045154)
dude, you are a god.

do you see any possibilities to
add the css knife?
remove the melee weapon block for certain maps? (like i want to be able to use the guitar on every map)?

Funny, most of my relatives say I'm a devil. >.>

I'd have to see the knife mod to see if it's doable via plug-in. The link we have is dead, do you have a good one?

Crimson_Fox 01-06-2010 22:49

Re: [L4D2] Weapon Unlock v0.2.2
 
Quote:

Originally Posted by Visual77 (Post 1045034)
I had crashes on my linux server, but fixed it by removing PrecacheModel() that was added in the new update. Haven't had a crash ever since.

That has a lot to do with RoundStart being triggered before OnMapStart(). Caused me all sorts of headaches before I figured that out. I've changed where it precaches on v0.3, so hopefully it'll take care of that.

Crimson_Fox 01-06-2010 23:01

Re: [L4D2] Weapon Unlock v0.2.2
 
Quote:

Originally Posted by GM-Scorp (Post 1045091)
i realy hope you can add the knife somehow

that would be realy awesome
i love those extra weapons ingame

Great job

Me too! May not be doable though. If you have the knife mod, can you post it here so I can take a look?

Crimson_Fox 01-06-2010 23:07

Re: [L4D2] Weapon Unlock v0.2.2
 
Quote:

Originally Posted by Daewa (Post 1045286)
May I request you spawn a baseball bat at saferoom? This is how this weapon spawns, always at saferoom, there're like 3 bats or 2.
Also, last version still doesn't work for me. It works until I die then css weapons won't spawn ever again. Only ivailosp's works.

Try the new one, should work.

I don't want to simply spawn the weapons in the safe room because I want to preserve the layout/balance of the maps. I figure if players want to simply spawn the weapons there are plug-ins that do that already.

Crimson_Fox 01-06-2010 23:08

Re: [L4D2] Weapon Unlock v0.3
 
Quote:

Originally Posted by Jоnny (Post 1045736)
0.3
engine error
*again*
:)

Doh! I may have to load up a windows server so I can test it out. Are you running a dedicated or a listen server?

Crimson_Fox 01-06-2010 23:11

Re: [L4D2] Weapon Unlock v0.3
 
Quote:

Originally Posted by JackieChan (Post 1045828)
I noticed on your todo that you were going to try to find out a way to modify the damage for the scout and AWP. Are you still planning on doing that, or is it possible?

Congrats on v0.3 btw. Love this plugin.

Thanks! You know, I decided against it because it looked like it was going to be impractical and I added cvars to remove it. Thinking about it some more, I could possibly hook player_hurt and just add damage that way. I'll go ahead and throw it back on my to do list.

Blakeocity 01-07-2010 01:00

Re: [L4D2] Weapon Unlock v0.3
 
Haven't had any crashes, although that's been the case since the beginning. Weapons are spawning for both teams, and in the same place.

Great work! :D

All that's left if your yes or no on the knife.
Sorry, wasn't able to find it. :P

JackieChan 01-07-2010 01:11

Re: [L4D2] Weapon Unlock v0.3
 
Quote:

Originally Posted by Blakeocity (Post 1045983)
Haven't had any crashes, although that's been the case since the beginning. Weapons are spawning for both teams, and in the same place.

Great work! :D

All that's left if your yes or no on the knife.
Sorry, wasn't able to find it. :P

Probably will just have to wait until l4dmods gets their download section up again.

SkaP 01-07-2010 01:51

Re: [L4D2] Weapon Unlock v0.3
 
Works great for me, no crashes on Hard Rain at all. The SG552 zoom rocks any other assualt rifle in the game. Damn good plugin.

Edit: Going to test the new version now that you just updated as I posted that.


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