[L4D] Target Patch - Ignore Incapped (1.1) [14-Jan-2020]
4 Attachment(s)
THIS PLUGIN IS OBSOLETE. USE THIS INSTEAD: [L4D & L4D2] Target Override
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About:
Cvars: Saved to l4d_target_patch.cfg in your servers \cfg\sourcemod\ folder. PHP Code:
Changes: Code:
1.1 (14-Jan-2020) Requirements: Installation: DO NOT click 'Get Plugin' or it will fail to compile because this plugin requires DHooks!
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Re: [L4D] Target Patch - Ignore Incapped (1.0) [13-Jan-2020]
nfo (map "l4d_airport01_greenhouse") (file "errors_20200113.log")
L 01/13/2020 - 22:55:43: [SM] Exception reported: Entity -1 (-1) is invalid L 01/13/2020 - 22:55:43: [SM] Blaming: l4d_target_patch.smx L 01/13/2020 - 22:55:43: [SM] Call stack trace: L 01/13/2020 - 22:55:43: [SM] [0] GetEntProp L 01/13/2020 - 22:55:43: [SM] [1] Line 251, C:\Servers\L4D\left4dead\addons\sourcemod\scr ipting\l4d_target_patch.sp::ChooseVictimPost L 01/13/2020 - 22:55:43: [SM] Exception reported: Entity -1 (-1) is invalid L 01/13/2020 - 22:55:43: [SM] Blaming: l4d_target_patch.smx L 01/13/2020 - 22:55:43: [SM] Call stack trace: L 01/13/2020 - 22:55:43: [SM] [0] GetEntProp L 01/13/2020 - 22:55:43: [SM] [1] Line 251, C:\Servers\L4D\left4dead\addons\sourcemod\scr ipting\l4d_target_patch.sp::ChooseVictimPost L 01/13/2020 - 22:55:43: [SM] Exception reported: Entity -1 (-1) is invalid L 01/13/2020 - 22:55:43: [SM] Blaming: l4d_target_patch.smx |
Re: [L4D] Target Patch - Ignore Incapped (1.1) [14-Jan-2020]
Thanks, fixed. I often intentionally avoid fully validating things, so I can see exactly what values the game is chucking out and where a stricter check is required.
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Re: [L4D] Target Patch - Ignore Incapped (1.1) [14-Jan-2020]
Could you force Tank attack incapped player when he get vomited
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Re: [L4D] Target Patch - Ignore Incapped (1.1) [14-Jan-2020]
Quote:
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Re: [L4D] Target Patch - Ignore Incapped (1.1) [14-Jan-2020]
Nice plugin, I always want this.
works in l4d1 windows and linux I downloaded and modified function, here is my thought. In l4d1, Tank would still target survivor no matter he is pinned by smoker & hunter, which is very annoying in versus mode. so I add some codes below, tank will now ignore incapped or pinned players.:D
Spoiler
well. not perfect for me, tank would still change target if someone(non-incapped && non-pinned) get vomited. Does anyone know how to tell player is on vomited effect? |
Re: [L4D] Target Patch - Ignore Incapped (1.1) [14-Jan-2020]
Quote:
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Re: [L4D] Target Patch - Ignore Incapped (1.1) [14-Jan-2020]
Nice plugin, works well.
Just first deceitful feeling about wrong functionality when tank is attacking incapped player because he is lies too close to the tank's way to another player. |
Re: [L4D] Target Patch - Ignore Incapped (1.1) [14-Jan-2020]
Quote:
I already make special infected only target the nearest survivor who is not incapped,pinned, or hanging from ledge. Ignore vomit effect, meaning tank finally won't change target to someone who get vomited.
Spoiler
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Re: [L4D] Target Patch - Ignore Incapped (1.1) [14-Jan-2020]
what about fixing the ai hunters from targeting a pounce or smoked survivor in l4d1.
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