SMAC with L4D2....
Hey hey... i would very thankfull when someone can do a compatible version (give, etc) so that i can use it with confogl and make it more popular....
problem: http://code.google.com/p/confogl/iss...an=1&start=100 i can provide servers for testing when someone is interested.... so long... br |
Re: SMAC with L4D2....
The bug you linked to looks related to this "confogl" plugin. Or did I not understand correctly?
On a side note, that closed-source SM plugin is hosted on google code and only commits binary changes, lol. |
Re: SMAC with L4D2....
You may find the Confogl source code here: https://bitbucket.org/ProdigySim/confogl-old/overview.
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Re: SMAC with L4D2....
Quote:
All the other included plugins' are also open source. |
Re: SMAC with L4D2....
Don, I think no one cares to be honest.
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Re: SMAC with L4D2....
Are these two plugins still conflicting? If they are then you'll have to describe the problem here.
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Re: SMAC with L4D2....
yes they do....
Problem: Sniper pickup when limit is reached makes your current gun disappear What steps will reproduce the problem? 1. Pick a sniper rifle when someone on your team is already carrying one The plugin uses give commands they blocked from smac, so the actual gun disappears. i also contacted the developers from confogl to look if they can do something for the new version. http://code.google.com/p/lgofnoc/issues/detail?id=1 br |
Re: SMAC with L4D2....
Ok, the "give" command is blocked here in SMAC. It can be disabled internally only for L4D, but I don't know if that leaves it open to this exploit.
Ideally the confogl plugin should find another method for giving ammo rather than executing a server/client command. |
Re: SMAC with L4D2....
maybe not for l4d2 @all... only when confogl is active the problem occures... for a temporary fix use maybe "l4d_ready_enabled" for deactivate?!
hopefully they will modify the function to get ammunition.... thx anyway |
Re: SMAC with L4D2....
A few useful things. I would like to see them in SMAC.
http://code.google.com/p/zack/wiki/ExploitSpecCrash http://code.google.com/p/zack/wiki/ExploitRockPunch |
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