[CS:GO] Collecting statistics
Is it possible to redirect output of net_graph to file? Or is there a way to save fps/ping stats to file, so for example in 1min of play I get 60 entries in fps row, so I can calculate variance, deviation etc?
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Re: [CS:GO] Collecting statistics
...are we talking client side net_graph ?
Because server doesn't have it, next option is stats command, which print in console. And it calculate all players together. Server also doesn't know players fps. You either take screenshot every second or take a video record last 60 seconds (nVidia have Instant Replay feature). You can try play in your game, load map: map de_dust2 Then log console output to log file: con_timestamp 1; con_logfile myfile.log Bind command in key: bind p stats Hit p key every second. stop logging: con_logfile "" You have file in your game csgo folder, myfile.log. Code:
10/16/2020 - 14:39:07: CPU NetIn NetOut Uptime Maps FPS Players Svms +-ms ~tick *edit From server, you can create SM plugin which collect some data stream of specific player. I had one bad example for now. SM Data Rates |
Re: [CS:GO] Collecting statistics
Yes, I was talking about client side net_graph. Your solution gets what I wanted done, thanks a lot :)
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