Communication between two servers
Hey AM,
I've seen this feature on several servers where people are able to talk between different servers, and it seems quite cool. Are there ways to implement such a feature? Thanks and best regards, MaNaReaver. |
Re: Communication between two servers
If it's already working, I suspect that it is possible. There are several threads around here for exactly this purpose. A simple search using a search engine provided several options. For example, this one.
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Re: Communication between two servers
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Re: Communication between two servers
Then don't use rehlds or ask them why the crash happens with sockets module(if that's really the cause of the crash).
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Several people I know who use ReHLDS don't have a choice, and therefore refrain from using sockets, despite it giving several advantages to a server. I'd love to use sockets, but I haven't received back from the devs yet. |
Re: Communication between two servers
I'm pretty sure most plugins can be converted from ReAPI to fakemeta/engine. The only issue I see is when orpheu is needed, but signatures are already available in this forum for a lot of functions so the only thing left is to use orpheu natives like you could with any other native.
I understand this is not ideal, but I don't know many people here who actively use ReHLDS and could help you find the issue and fix it. That's why I said your best bet is to ask the maintainers of ReHLDS directly. |
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Re: Communication between two servers
If you're willing to run an additional software, I can shamelessly recommend my own plugin, MatterAMXX. It uses the GRIP module instead of Sockets so it works on ReHLDS.
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