[CS:GO/CS:S] Clutch Or Cluck (v1.7.0 - July 11, 2017)
3 Attachment(s)
Description:
Clutch Features:
Admin Commands:
Cvars: PHP Code:
CS:GO Installation:
CS:Source Installation:
Custom Models:
Code:
// Paths of custom models/materials Changelog:
Spoiler
* Please delete your /cfg/sourcemod/clutchorcluck.cfg file when updating to newer versions. * Possibly requires SourceMod 1.7+ |
Re: [CS:GO] Clutch Or Cluck
Tried it, works and its funny!
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Re: [CS:GO] Clutch Or Cluck
OMG! LOL, nice one :P
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Re: [CS:GO] Clutch Or Cluck
Please limit an admin flag to use sm_chicken.
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Re: [CS:GO] Clutch Or Cluck
Just use sourcemod overrides in the meantime.
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Re: [CS:GO] Clutch Or Cluck
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Has anyone experienced any bugs yet? |
Re: [CS:GO] Clutch Or Cluck
maybe another chicken model? coz it's missing animation now
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Re: [CS:GO] Clutch Or Cluck
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I included the cvars sm_coc_model and sm_coc_modeldead in the clutchorcluck.cfg in case you want to use your own models. |
Re: [CS:GO] Clutch Or Cluck
Chicken animation should be just fine. You're using the default CS:GO chicken model, just like I have setup with my Chicken Mod plugin.
Is the animation not working for this plugin GabenNewell? Have you tested it yourself? The only thing I didn't see was a model precache: PHP Code:
Take a look at my plugin for examples and what not - if you want. https://forums.alliedmods.net/showthread.php?t=156898 |
Re: [CS:GO] Clutch Or Cluck
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As for the animation, I just tested your Chicken Mod plugin and it works the same way as mine. The chicken is static. I believe nguyenbaodanh was referring to the running animation to make it seem natural at least. |
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