Generate Smoke Effect Lasting 30s?
Trying to emulate a smoke grenade in DoD:S on Round win, however i can't get it to do anything.
I have tried TE_SetupSmoke() but the function only displayed smoke for a couple frames then went away very quickly my code so far: Code:
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Re: Generate Smoke Effect Lasting 30s?
Ya TE's you gotta repeat by using a repeating timer, or itll only be displayed once as far as I know.
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