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AlliedModders (https://forums.alliedmods.net/index.php)
-   Unapproved/Old Plugins (https://forums.alliedmods.net/forumdisplay.php?f=27)
-   -   Round Bonus Remover v1.3 ( Remove Bonus For Win/Lose Rounds) (https://forums.alliedmods.net/showthread.php?t=329336)

WATCH_DOGS UNITED 12-19-2020 10:55

1 Attachment(s)
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WATCH_DOGS UNITED 08-13-2021 20:04

Re: Round Bonus Removers v1.1
 
v1.1 released: Code optimized

WATCH_DOGS UNITED 08-15-2021 17:59

Re: Round Bonus Remover v1.2 ( Remove Bonus For Win/Lose Rounds)
 
v1.2 released:

PHP Code:

Optimized from <cstriketo <fakemeta_util>
Now the HUD money effect is exactly as the default game display


HamletEagle 08-16-2021 04:26

Re: Round Bonus Remover v1.2 ( Remove Bonus For Win/Lose Rounds)
 
Since when is converting anything to fakemeta_util an optimization?

WATCH_DOGS UNITED 08-16-2021 10:23

Re: Round Bonus Remover v1.2 ( Remove Bonus For Win/Lose Rounds)
 
Quote:

Originally Posted by HamletEagle (Post 2755332)
Since when is converting anything to fakemeta_util an optimization?



This was not stated. Optimization refers to the result of the plugin's operation. We upgraded to v1.3 using <fakemeta> and the results were even better. Check the results table:

PHP Code:

MODULE                       |            <cstrike>           |           <fakemeta_util>       |     <fakemeta>

.
SMA SIZE                    |              1,70 KB           |             1,79 KB             |       1,79 KB

.AMXX OUTPUT                 |              1,23 KB           |             1,41 KB             |       1,27 KB

HUD EFFECT 
ROUND START )   | Yellow differs from original Green except when money 16000 Perfectly as original 


HamletEagle 08-17-2021 10:16

Re: Round Bonus Remover v1.3 ( Remove Bonus For Win/Lose Rounds)
 
Are we really calling 0.04KB difference in file sizes an "optimization"? Please don't.

WATCH_DOGS UNITED 08-17-2021 13:27

Re: Round Bonus Remover v1.3 ( Remove Bonus For Win/Lose Rounds)
 
Quote:

Originally Posted by HamletEagle (Post 2755444)
Are we really calling 0.04KB difference in file sizes an "optimization"? Please don't.

Quote:

Originally Posted by WATCH_DOGS UNITED (Post 2755354)
This was not stated. Optimization refers to the result of the plugin's operation. We upgraded to v1.3 using <fakemeta> and the results were even better. Check the results table:

PHP Code:

MODULE                       |            <cstrike>           |           <fakemeta_util>       |     <fakemeta>

.
SMA SIZE                    |              1,70 KB           |             1,79 KB             |       1,79 KB

.AMXX OUTPUT                 |              1,23 KB           |             1,41 KB             |       1,27 KB 

HUD EFFECT ( ROUND START ) | Yellow - differs from original | Green except when money = 16000 | Perfectly as original


HamletEagle 08-17-2021 13:54

Re: Round Bonus Remover v1.3 ( Remove Bonus For Win/Lose Rounds)
 
You didn't optimize anything, let's just make this clear. All you did is instead of using cstrike natives to set the offset you are now using fakemeta.

WATCH_DOGS UNITED 08-17-2021 14:07

Re: Round Bonus Remover v1.3 ( Remove Bonus For Win/Lose Rounds)
 
Quote:

Originally Posted by HamletEagle (Post 2755458)
You didn't optimize anything, let's just make this clear. All you did is instead of using cstrike natives to set the offset you are now using fakemeta.


If making the HUD effect equal to the original is not called optimization so let's do the following:

PHP Code:

New in v1.3

Optimized from <fakemeta_util> to <fakemeta>
PHP Code:

Now the HUD money effect is exactly as the default game display even if player money is $16000. 


WATCH_DOGS UNITED 08-17-2021 14:09

Re: Round Bonus Remover v1.3 ( Remove Bonus For Win/Lose Rounds)
 
How long does it take for a plugin to be approved?


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