[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
2 Attachment(s)
This extension try fix next bugs on server have more than 8 players:
1) Survivor finale score bug 2) Charger stop bug 3) Witch incorrect player attack Changelog 1.0.2 - Fixed offset for WitchAttack->m_iAttackCharacterNumber (windows only). - Fixed Sacrifice campaign score calculating(Valve bug). Thanks for spumer 1.0.1 - Fixed signatures and offsets for last update. - Recompiled with latest L4D2-SDK. 1.0.0.8 - Fixed problem with catch events. Refixed "Survivor finale score bug". 1.0.0.7 - Fixed linux crash. 1.0.0.6b - Correct function SurvivorMultiplier difference on Win\*nix (required for Win servers) 1.0.0.5b - Fixed compatiblity with DLC The Passing. 1.0.0.3b - Fixed error on events handling. 1.0.0.2b - Fixed incompatibility with OnPummelEnd signature on Windows servers. 1.0.0.1b - Fixed witch crash on Linux servers. --------------------------------------------------------------------- See also other my extensions and plugins fixes 8+ bugs: - [L4D2] Infected Fix Spawn - [L4D2] Defibrillator Bug Fix - [L4D2] Upgrade packs BUG FIX - [L4D2] 8+ players Bug Fixes |
Re: [L4D2] 8+ players Bug Fixes
Thank you V10, will test this out and get back to you.
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Witch correct player attack not work great, the bot (same character) touch the witch then she attack me
But i can find the extension can find the correct person who started the witch (in log) |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
This extension cause my SM1.3 server cant change to next map (change back to original map or crash)
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Going to try it right now.
Thanks V10 for all your work on the 8+ Player support. :D edit: Moments after failing a charge I was kicked for this reason: Quote:
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
If extension not work, post also you game version and OS (win\unix)
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
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http://forums.steampowered.com/forum....php?t=1097476 |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
@Blakeocity
I know this :) Its because the server is secured with Valve Anti Cheat And that for now everything works without problems :) |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Ah and it was on the same map at that point as well, sorry V10.
Had never seen that before. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Can anyone confirm if this extension is working on both linux and windows servers?
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
1) Survivor finale score bug - Both teams in my server get same score ,even if first team failed
2) Charger stop bug - Yes its fixed but why the hell survivors float out of map and get stuck in a invisible wall O_O 3) Witch incorrect player attack (beta-beta fix) - Sometimes works and sometimes not :( |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
That dosen't sound any good. Any others having problem with it?
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Well, I hope these issues get fixed with it, then we can install it. :D
Good job as always V10. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
mm, a witch spawned on the Atrium finale, as soon as it was startled the server crashed.
I would PM you my logs but nothing appeared in it showing any relation to the extension. Although what you said on your first post makes me think that it was? If you still want the logs Ill be happy to PM them to you. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
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And I write above If extension not work(or incorrect work!!!), post also you game version and OS (win\unix) Server can crash only in 3 steps writed on first post. If you server PASS all 3 steps - there can be no other crashs |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Linux server crashed after someone startled the witch. It was on map
c2m2_fairgrounds. As you can see, which was startled and about 4 seconds later server crashed. It takes 15 seconds for the server to restart. version : 2.0.1.1 4126 secure os: Linux Dedicated L 03/25/2010 - 18:45:56: [BugFixes] WitchAttack created for client JOKER-31(MNP-2). L 03/25/2010 - 18:45:56: [BugFixes] WitchAttack char=2. L 03/25/2010 - 18:45:56: [BugFixes] WitchAttack:onstart char=215845324 L 03/25/2010 - 18:46:14: SourceMod log file session started (file "L20100325.log") (Version "1.4.0-dev") L 03/25/2010 - 18:46:14: -------- Mapchange to c1m1_hotel -------- L 03/25/2010 - 18:46:14: [GEOIP] GeoIP database info: GEO-106FREE 20091001 Build 1 Copyright (c) 2009 MaxMind Inc All Rights Reserved L 03/25/2010 - 18:46:14: [rcon_lock.smx] 18 cheat commands |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Added. I'll post back if I see any witch logs at the same time server goes down.
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Quote:
03/25/2010 - 22:05:30: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_allowupload") (value "0") L 03/25/2010 - 22:08:29: [BugFixes] WitchAttack created for client Uhtred Ragnarson. L 03/25/2010 - 22:08:29: [BugFixes] WitchAttack char=3. L 03/25/2010 - 22:08:29: [BugFixes] WitchAttack: OnStart char=5338 L 03/25/2010 - 22:08:46: SourceMod log file session started (file "L20100325.log") (Version "1.4.0-dev") L 03/25/2010 - 22:08:46: -------- Mapchange to c1m1_hotel -------- |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Sorry, I really have been blocked private messages to me. Now everything is normal.
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Any updates or news on the bugs?
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Hmm..anybody else getting Visual C++ crashes after installing this?
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
I working on it.
Wait plz |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
I can't wait please tell us some progress :D
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes
Version 1.0.0.1 released:
Fixed witch crash on linux servers. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.1)
Hi V10, im have try this extension today, i thinks is incompatible with the l4d2_infected_release.smx. i had no errors in SourceMod before, now release for hunter, jockey, charger don't work.
I send you the log in PM. Can you confirm me this incompatibility, thanks you. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
Version 1.0.0.2 released:
Fixed incompatibility with OnPummelEnd signature on Windows servers. Thanks to Eraa. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
V10 I have some suggestion to fix.
If there are 2 or more of each survivors, just 1 of each can get incendiary ammo, the others can't ..we got the message "You have already get incendiary ammo" something like that". The players who are in "TAB", if they die stop contain points during the map. Thanks |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
It's seem to work now, it was the quick fix ! thanks you V10 :up:
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
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the witch can now attack the correct player:) |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
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Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
Hi, I had a lot of server crash today.
It often happen when the witch is attacking. Sometimes the witch is freeze and don't know where to go. I thinks if she stay too long in that state, that cause a crash. Difficult to say if the charger may be involved, because I can not see all the players at the same time, in addition to the witch. But when I had the control I had no problems. I will remove this fix for a moment, i love it for the charger fix but... :cry: --- SM 1.3.1 MM1.8.0 SDK Hooks 1.3 l4dtoolz l4d2 --- Im have nothing in SM logs, and nothing in the log server which could be used to understand why it crashes.. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
Try sourcemod 1.4.0 then. Been experecing bad results with some plugins on sm 1.3.1. What OS is your server on? Can you type status in console
and copy the server parts? |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
This is not a server running 24/24, but I does not crash every hour after launch. I use the 1.3.1 to avoid problem as the 1.4 is a developer version, but if you are thinking that it might work better without crash as now I am ready to try.
I removed this fix today and incendary/explosive fix, alway no error in SM but still random crash... :cry: The current list of plugins: Code:
--- MM1.8.0 SDK Hooks 1.3 l4dtoolz l4d2 Stripper 1.2.1 Defibrillator bug fix L4D2 version 2.0.1.1 (4121) Windows Dedicated, OS Vista 64 Which version I took to try? Win 1.4.0hg2946 ? And your opinion Visual77, what plugins above I should turn off, to make my first test in 1.4 to avoid my crash problem? (I'm going crazy with all this :?) |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.2)
Well, you got a lot of plugins there, but if your server only crashes when which is startled or when she attacks, it must be this extension.
Try 1.4.0 hg2946 first, if the server is still crashing while witch is startlled, I guess you'd have to speak with V10. I'm running a linux server and after latest update, it stopped the witch crash, but this fix was only for linx. I have no idea if it's still exists on windows servers. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.3)
1.0.0.3 released:
- Fixed error on events handling. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.3)
Crash again on 1.4, map streets and atrium when the witch start.
Possible have only the charger fix on this exts ? PS: im have send you PM with the srcds_806292_assert_2010_4_17T13_59_16C1.mdmp & srcds_806292_crash_2010_4_17T13_59_6C0.mdmp, im have only that, if that can help... |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.3)
The Survivor finale score bug fix is this meant to fix how many survivors have escaped?
Because it always shows 4 have escaped even through 10 have. |
Re: [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.0.3)
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L 04/19/2010 - 10:12:42: [BugFixes] VenchicleLeaving 10 |
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