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-   -   SM Super Commands (https://forums.alliedmods.net/showthread.php?t=57448)

MoggieX 08-05-2007 19:04

Re: SM Super Commands
 
Yep, will do for tomorrows updates.

That file can be found here:
http://www.afterbuy.co.uk/media/xtal_down1.wav

I did check and its not in the counter-strike source shared.gcf file, but I'm sure another (similar) one would have the same effect!

Oh and thanks for the reply BTW ;-)

FroL 08-06-2007 07:18

Re: SM Super Commands
 
Hi!
When I can remove this?

[IMG]http://img515.**************/img515/9964/dedust20110rs5.jpg[/IMG]

spelworm 08-06-2007 07:47

Re: SM Super Commands
 
try sm_showdamage 0 worked for me :)

Lindgren 08-06-2007 13:02

Re: SM Super Commands
 
Nice plugin, i added a changemap command, would be nice if you could add it or something similar in your release so i donīt have to edit the file with every update =P
Code:

RegAdminCmd("sm_changemap",Command_ChangeMap,ADMIN_TEAM)

public Action:Command_ChangeMap(client, args)
{
    if (args == 1)
    {
        new String:mapname[15];
        GetCmdArg(1, mapname, sizeof(mapname))
        InsertServerCommand("changelevel %s", mapname)
    }
    else
    {
        ReplyToCommand(client, "[SM] Usage: sm_changemap <mapname>");
    }
}

And for the smsuper.ini menu
Code:

            "title"            "Change Map"
            "cmd"            "sm_changemap #1"
            "execute"        "server"
            "1"
            {
                "type"        "list"
                "title"        "Change to:"
                "1"        "de_dust"
                "2"        "de_dust2"
                "3"        "cs_office"
                "4"        "cs_italy"
                "5"        "de_cbble"
                "6"        "de_piranesi"
                "7"        "de_train"
                "8"        "de_inferno"
                "9"        "de_nuke"
                "10"    "cs_havana"
                "11"    "de_chateau"
            }           
        }


bl4nk 08-06-2007 13:35

Re: SM Super Commands
 
There's already a sm_map command that comes with SM.

Lindgren 08-06-2007 14:59

Re: SM Super Commands
 
Aha, live and learn ;) ohwell still got the menu done hehe

MoggieX 08-06-2007 17:18

Re: SM Super Commands
 
Pred, I used the updated files and now using the super menu, bury unburys and unbury burys a player lol

On the bright side the respawn option now works and I'm not sure if its related, but 'motd' no longer works either

pRED* 08-06-2007 17:27

Re: SM Super Commands
 
Bury and unbury have been reversed back to where they belong. Lol.

Yay for respawn. What motd?

spelworm 08-06-2007 18:23

Re: SM Super Commands
 
Could u make the teleport function like u save ur location then u teleport the player to that location?
would be easier to use and u would be able to use it in the menu of urs

MoggieX 08-06-2007 19:18

Re: SM Super Commands
 
Ah I was just saying that the say command 'motd' no longer works =(

Also, 'burn and disarm' fails to disarm the player (but burns em LOL), although sm_disarm works =/

Team_say also returns unknown command =(

The swap command works though on a single player, but not for teams and switch teams fails to work.

[SM] Listing 13 plugins:
01 "Sm_Cash" (1.2) by ferret
02 "Basic Chat" (1.0.0.1270) by AlliedModders LLC
03 "Basic Fun Commands" (1.0.0.1270) by AlliedModders LLC
04 "Anti-Flood" (1.0.0.1270) by AlliedModders LLC
05 "Basic Info Triggers" (1.0.0.1270) by AlliedModders LLC
06 "Admin Help" (1.0.0.1270) by AlliedModders LLC
07 "Team Bets" (1.4) by ferret
08 "SM Super Commands" (0.31) by pRED*
09 "Admin File Reader" (1.0.0.1270) by AlliedModders LLC
10 "Basic Commands" (1.0.0.1270) by AlliedModders LLC
11 "Nextmap" (1.0.0.1270) by AlliedModders LLC
12 "Reserved Slots" (1.0.0.1270) by AlliedModders LLC
13 "SM Super Menu" (0.3) by pRED*

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