Editing spawn points. Removal, moval, addition
I have recently starting playing CS:GO with my kids and the Danger Zone maps have pique my interest, but the default spawn points are pretty terrible. I recall a way to edit map entities en-mass and per-map but it's been over a decade so for the life of me, I can't remember it.
Basically I'd like to load the default maps, like dz_blacksite, etc as deathmatch (or anything really) and the spawn points will get scattered to predetermined locations according to a dz_blacksite.something file. Any suggestions/clues? |
Re: Editing spawn points. Removal, moval, addition
Search for spawntools7
https://forums.alliedmods.net/showpo...&postcount=143 I haven't used it in a long while so not sure if there is a current working CSGO version. |
Re: Editing spawn points. Removal, moval, addition
That works well enough for my purpose. Was not looking forward to writing my own.
Thanks a lot! |
Re: Editing spawn points. Removal, moval, addition
Quote:
I noticed.... paegus Join Date: Nov 2004 Austin Join Date: Oct 2005 Did you mean to say after 20 years!! ? I haven't seen many Join Dates older than mine.. I hacked my first spawn point in 2001-2002? for CS to run POD bot servers. (ented.exe from zoner's HL tools.) CS / CZ / CSS / CSGO I am STILL running bot servers (CSGO) today! After twenty years! Give It Up! |
Re: Editing spawn points. Removal, moval, addition
Well, about a decade since I was last caught digging around in sourcemod in any meaningful way. I'm pretty sure I originally joined on an older forum when it was just amxmod or whatever they had for CS1.4~6 and I wanna say WarcraftMod? So bang on 20 years ago for when I started out.
Man, I am old. Also, found bail's Stripper:source, which was what i remember using for this last time. Unfortunately the linked plugin doesn't remove existing spawnpoints, for whatever reason, so I combined the 2 to rip out the face-2-face spawns and inject new ones. Now I can play deathmatch with my kids on the crazy large pubg style maps. |
Re: Editing spawn points. Removal, moval, addition
Quote:
Been hacking BSPs for a long time. First it was ented.exe to directly modify the BSPs. Then I wrote this CS MM plugin to directly modify the BSPs http://filebase.bots-united.com/inde...ct=view&id=297 Then I started using Botmans stripper Then I wrote this GUI to directly edit the BSPs. http://filebase.bots-united.com/inde...ct=view&id=177 (Then I updated it but only to read Source BSPs. and never released it.) Then I started using bail's Stripper:source which is awesome and STILL going! Send a map and what you want to do and I will send a stripper example that deletes them. https://forums.alliedmods.net/showth...39439&page=181 |
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