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-   -   [CS:GO] Zombie Escape Premium (ZR supported) (https://forums.alliedmods.net/showthread.php?t=326056)

Sniperino 07-16-2020 13:54

[CS:GO] Zombie Escape Premium (ZR supported)
 
7 Attachment(s)
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https://i.imgur.com/02IiCZ1.png
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https://i.imgur.com/WWKtEuh.png
◆ New syntaxes
◆ HUD timer (with % first infection chance information)
◆ HUD indicator (type of class, info about stats..)
◆ Zombie/Human menu
◆ Win overlays (Zombie or Human win overlays)
◆ Infection bans (only for admins, after player get infection ban he can't play for CT side, he will be always infected)
◆ Player stats (mysql database)
◆ TOP menu for players (top 10 players by human wins)
◆ Human/Zombie shop (ingame currency)
◆ Admin menu (change player sides, pause infection timer, infection ban, leader menu)
◆ Leader menu (beacon, sprites..)
◆ First infected can't be again next round first infected
◆ Zombie/Human models
◆ First zombie disconnect protection (if player is first infected and he will disconnect in X sec, he will get infection ban)
◆ Zombie/Human classes (you can add, edit, remove classes)
◆ Stats menu (player stats of infected players, human win rounds, killed zombies)
◆ VIP features (VIP human/zombie classes)
◆ Nemesis feature (X % chance to first zombie will be nemesis)
◆ Zombie riot features (X % chance to every zombie will have shield)
◆ New and old sounds (reload sounds, attack sounds, win sounds..)
◆ Decoy (= freeze grenade), He (= fire grenade), Smoke (=infection grenade)
◆ Weapon menu (configuratable weapon config, smg, rifle, pistols, heavy weapons)
◆ Config settings
◆ Natives
◆ Keyvalues (automatically downloading models and you can change classes, add classes, models and more..)
Warning: for prevent bugs, play with mininum of 3 players !
Warning: you have to use entWatch plugin: ENTWATCH ! (just download files without .sp or .smx - I edited that plugin, so use my version


► VIP Flag: a (reservation)
► Admin flag: b (ban)
► Leader flag: o (custom_1)


Commands:
► /leader [LEADER MENU]
► /zr, /menu, /ze, /zm [MAIN MENU]
► /respawn, /r [RESPAWN DURING FIRST INFECTION TIME]
► /guns, /weapons, /gun, /get [WEAPONS MENU]
► /zclass, /class, /human [ZOMBIE/HUMAN CLASSES]
► /za, /zea, /zadmin [ADMIN MENU]
► /stats, /top10, /shop, /p90, /negev, /bizon


Database connect (insert this to databases.cfg):
"ze_premium_sql"
{
"driver" "mysql"
"host" "your-host"
"database" "your-database-name"
"user" "your-username"
"pass" "your-password"
"port" "3306"
}

Config:
Spoiler


https://i.imgur.com/xEiNeA8.png
Spoiler


Version: 8.0
◆ Fixed another bugs
◆ Added protection for changing team
◆ Added protection for delete pistol with special item from map (entwatch support)
◆ Added some new improvements in code


TODO:
◆ Improve code


https://i.imgur.com/Y3vGONO.png
◆ GitHub: https://github.com/SniperOO7/Zombie-Escape-Premium
◆ Steam profile: STEAM URL
◆ For private job or help with plugin you contact me on STEAM!
◆ If you like my plugin, you can give me donate: DONATE

◆ Usefull plugins for ZE:
USEFULL ZE PLUGINS
MOVEMENT UNLOCKER
STOP MAP MUSIC
USEFULL ZE CONFIGS



IMAGES:
https://i.imgur.com/qkZMn5R.png

Information:
● Some part of codes in plugin are taken from others plugin and reworked to new synatex
● Function of grenades (FRANCISCO - https://forums.alliedmods.net/showthread.php?p=2362310)
● Downloading models (SWAT_88 - https://forums.alliedmods.net/showthread.php?p=602270)
● Leader (AntiTeal - https://forums.alliedmods.net/showthread.php?p=2559021)
● Keyvalues for classes (Boomix - from basebuilder plugin)

Syoudous 07-16-2020 14:26

Re: [CS:GO] Zombie Escape Premium
 
Very far from something premium but everyone has their start. Is your goal to replace Zombie:Reloaded itself?

NanoC 07-16-2020 14:32

Re: [CS:GO] Zombie Escape Premium
 
Quote:

Originally Posted by Syoudous (Post 2710382)
Is your goal to replace Zombie:Reloaded itself?

Same question. Give us an example of why we should stop using Zombie:Reloaded and start using yours?

DeadSwim 07-16-2020 14:43

Re: [CS:GO] Zombie Escape Premium
 
Quote:

Originally Posted by Syoudous (Post 2710382)
Very far from something premium but everyone has their start. Is your goal to replace Zombie:Reloaded itself?

Not that you would be glad that there are some content creators who still give a free plugin, you can't do anything but flame obviously, try to do something like that, I know the sniper myself and I know that you still care a lot with this mode...

Syoudous 07-16-2020 16:09

Re: [CS:GO] Zombie Escape Premium
 
Quote:

Originally Posted by DeadSwim (Post 2710388)
Not that you would be glad that there are some content creators who still give a free plugin, you can't do anything but flame obviously, try to do something like that, I know the sniper myself and I know that you still care a lot with this mode...

It was a compliment, everyone has their start somewhere. I can understand the overly sensitive person twisting it around to see it as a negative comment but it was far from it. The poster above you also stated the same question. It's not quite the best code and we may or may not want to contribute to the code as well. In this case, Zombie:Reloaded is extensively heavy and very shoddy itself with band-aids all over. We could very much do with a full replacement of it but if this is the response we're going to get we may as well continue on.

Sniperino 07-16-2020 16:41

Re: [CS:GO] Zombie Escape Premium
 
Quote:

Originally Posted by Syoudous (Post 2710382)
Very far from something premium but everyone has their start. Is your goal to replace Zombie:Reloaded itself?

I don't know, Zombie:Reloaded is very big plugin with huge community support. It's impossible to make everything, what coders made in 4-5 years of existence of this plugin. I just created this plugin for fun, to make someone happy, because it's easy to setup it, it's including everything you need for Zombie Escape and it have new syntaxes, so you can easily edit it. Maybe it's not best coding style, but everything I created is working right and good. No one of the players besides you will not see to the code, so it's doesn't matter. I will try to keep it updated it with new features.

Sniperino 07-16-2020 17:12

Re: [CS:GO] Zombie Escape Premium
 
Quote:

Originally Posted by NanoC (Post 2710386)
Same question. Give us an example of why we should stop using Zombie:Reloaded and start using yours?

I will try to make it updated. It's your decision to stay on old Zombie reloaded or change it to my version. Maybe it's time to make something new, with fresh code.

NanoC 07-16-2020 17:15

Re: [CS:GO] Zombie Escape Premium
 
One suggestion. You should maybe make the same natives as Zombie:Reloaded, because a lot of communities are using those ones and will be a mess if we have to change everything about new/custom plugins

Sniperino 07-16-2020 17:30

Re: [CS:GO] Zombie Escape Premium
 
Quote:

Originally Posted by NanoC (Post 2710411)
One suggestion. You should maybe make the same natives as Zombie:Reloaded, because a lot of communities are using those ones and will be a mess if we have to change everything about new/custom plugins

For now I have 3 natives:
ZEPremium_IsInfection();
ZEPremium_IsInfected(int client);
ZEPremium_IsNemesis(int client);


I don't get it what you mean ? You mean, that I have to rename natives for same names like ZM:Reloaded have in natives ?

NanoC 07-16-2020 17:39

Re: [CS:GO] Zombie Escape Premium
 
Exactly
Spoiler


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