AlliedModders

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-   CS:S DM (https://forums.alliedmods.net/forumdisplay.php?f=77)
-   -   Latest Gamedata (https://forums.alliedmods.net/showthread.php?t=189034)

Dr!fter 07-02-2012 22:41

Latest Gamedata
 
The latest gamedata will now always be found here: http://hg.alliedmods.net/cssdm/raw-f...ssdm.games.txt The gamedata has already been fixed for todays update.

The file is located in, addons/sourcemod/gamedata/cssdm.games.txt

Stinkyfax 07-03-2012 02:38

Re: Latest Gamedata
 
Thanks!

xxbordelxx 07-03-2012 07:39

Re: Latest Gamedata
 
1 Attachment(s)
eeerm i still have a problem , I did everything the same as i always do when there is update , even with the new cssfm.games.txt , when i join the server and try to select the weapon from cssdm menu, it crashes any ideas ? btw im running the server on windows

tried:
reinstal the server
checked if mm sm is working

MiXFiX 07-03-2012 08:26

Re: Latest Gamedata
 
Still crashing with CSS v1.0.0.72
./srcds_run: line 372: 24065 Segmentation fault $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Tue Jul 3 08:24:14 EDT 2012: Server restart in 10 seconds

Dr!fter 07-03-2012 09:59

Re: Latest Gamedata
 
post the output of sm version or it didnt happen.

MiXFiX 07-03-2012 10:11

Re: Latest Gamedata
 
Code:

SourceMod Version Information:
            SourceMod Version: 1.4.3
            SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.3)
            SourcePawn API: v1 = 4, v2 = 3
            Compiled on: Jun  9 2012 17:28:10
            Build ID: 3505:608f4c94872e
            http://www.sourcemod.net/

Code:

Metamod:Source version 1.8.7
        Build ID: 772:99b7a0a11fec
        Loaded As: Valve Server Plugin
        Compiled on: Jun 23 2011
        Plugin interface version: 15:14
        SourceHook version: 5:5
        http://www.metamodsource.net/

Code:

[SM] Listing 28 plugins:
          01 "Sound Commands" (1.4.3) by AlliedModders LLC
          02 "Admin Help" (1.4.3) by AlliedModders LLC
          03 "[ANY] Automatic Steam Update" (1.4.1) by Dr. McKay
          04 "Admin Menu" (1.4.3) by AlliedModders LLC
          05 "Basic Votes" (1.4.3) by AlliedModders LLC
          06 "Player Commands" (1.4.3) by AlliedModders LLC
          07 "Nextmap" (1.4.3) by AlliedModders LLC
          08 "Show Damage" (1.0.7) by exvel
          09 "Fun Votes" (1.4.3) by AlliedModders LLC
          10 "Basic Chat" (1.4.3) by AlliedModders LLC
          11 "Fake Ping" (1.0) by FrozDark (HLModders LLC)
          12 "Reserved Slots" (1.4.3) by AlliedModders LLC
          13 "Client Preferences" (1.4.3) by AlliedModders LLC
          14 "CS:S DM Basics" (2.1.6-dev) by AlliedModders LLC
          15 "CS:S DM Preset Spawns" (2.1.6-dev) by AlliedModders LLC
          16 "CS:S DM Bot Quotas" (2.1.6-dev) by AlliedModders LLC
          17 "CS:S DM Spawn Protection" (2.1.6-dev) by AlliedModders LLC
          18 "CS:S DM Equipment" (2.1.6-dev) by AlliedModders LLC
          19 "HLstatsX CE Ingame Plugin" (1.6.15) by psychonic
          20 "Fun Commands" (1.4.3) by AlliedModders LLC
          21 "Basic Info Triggers" (1.4.3) by AlliedModders LLC
          22 "SourceBans" (1.4.9) by SourceBans Development Team
          23 "No Block" (1.0.0.0) by sslice
          24 "Admin File Reader" (1.4.3) by AlliedModders LLC
          25 "Basic Commands" (1.4.3) by AlliedModders LLC
          26 "Anti-Flood" (1.4.3) by AlliedModders LLC
          27 "Advertisements from Database" (1.2.100) by Tsunami and <eVa>Dog
          28 "Basic Comm Control" (1.4.3) by AlliedModders LLC


Dr!fter 07-03-2012 10:29

Re: Latest Gamedata
 
Quote:

Originally Posted by MiXFiX (Post 1742167)
Code:

SourceMod Version Information:
            SourceMod Version: 1.4.3
            SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.3)
            SourcePawn API: v1 = 4, v2 = 3
            Compiled on: Jun  9 2012 17:28:10
            Build ID: 3505:608f4c94872e
            http://www.sourcemod.net/


You must upgrade sourcemod to the latest 1.4.4 snapshot or 1.5 snapshot. There is a non gamedata change in sourcemod for this update.

MiXFiX 07-03-2012 10:54

Re: Latest Gamedata
 
Quote:

Originally Posted by Dr!fter (Post 1742194)
You must upgrade sourcemod to the latest 1.4.4 snapshot or 1.5 snapshot. There is a non gamedata change in sourcemod for this update.

Thank you very much!

feroz_shamsi 07-05-2012 07:13

Re: Latest Gamedata
 
i was using SM version: 1.4.4 saw this post updated it to snapshot version 1.4.5 no help still CS:S DM is crashing when i select gun
Code:

] sm version
 SourceMod Version Information:
    SourceMod Version: 1.4.5-dev
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.5-dev)
    SourcePawn API: v1 = 4, v2 = 3
    Compiled on: Jul  3 2012 18:18:03
    Build ID: 3525:bb17dcc4402b-dev
    http://www.sourcemod.net/
] meta version
Metamod:Source version 1.8.7
Build ID: 772:99b7a0a11fec
Loaded As: Valve Server Plugin
Compiled on: Jun 23 2011
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
] sm plugins list
[SM] Listing 22 plugins:
  01 "Admin File Reader" (1.4.5-dev) by AlliedModders LLC
  02 "Admin Help" (1.4.5-dev) by AlliedModders LLC
  03 "Admin Menu" (1.4.5-dev) by AlliedModders LLC
  04 "Anti-Flood" (1.4.5-dev) by AlliedModders LLC
  05 "Basic Ban Commands" (1.4.5-dev) by AlliedModders LLC
  06 "Basic Chat" (1.4.5-dev) by AlliedModders LLC
  07 "Basic Comm Control" (1.4.5-dev) by AlliedModders LLC
  08 "Basic Commands" (1.4.5-dev) by AlliedModders LLC
  09 "Basic Info Triggers" (1.4.5-dev) by AlliedModders LLC
  10 "Basic Votes" (1.4.5-dev) by AlliedModders LLC
  11 "Client Preferences" (1.4.5-dev) by AlliedModders LLC
  12 "CS:S DM Basics" (2.1.4) by AlliedModders LLC
  13 "CS:S DM Bot Quotas" (2.1.4) by AlliedModders LLC
  14 "CS:S DM Equipment" (2.1.4) by AlliedModders LLC
  15 "CS:S DM Preset Spawns" (2.1.4) by AlliedModders LLC
  16 "CS:S DM Spawn Protection" (2.1.4) by AlliedModders LLC
  17 "Fun Commands" (1.4.5-dev) by AlliedModders LLC
  18 "Fun Votes" (1.4.5-dev) by AlliedModders LLC
  19 "Nextmap" (1.4.5-dev) by AlliedModders LLC
  20 "Player Commands" (1.4.5-dev) by AlliedModders LLC
  21 "Reserved Slots" (1.4.5-dev) by AlliedModders LLC
  22 "Sound Commands" (1.4.5-dev) by AlliedModders LLC


Dr!fter 07-05-2012 09:25

Re: Latest Gamedata
 
Quote:

Originally Posted by feroz_shamsi (Post 1743788)
i was using SM version: 1.4.4 saw this post updated it to snapshot version 1.4.5 no help still CS:S DM is crashing when i select gun
Code:

] sm version
 SourceMod Version Information:
    SourceMod Version: 1.4.5-dev
    SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.5-dev)
    SourcePawn API: v1 = 4, v2 = 3
    Compiled on: Jul  3 2012 18:18:03
    Build ID: 3525:bb17dcc4402b-dev
    http://www.sourcemod.net/
] meta version
Metamod:Source version 1.8.7
Build ID: 772:99b7a0a11fec
Loaded As: Valve Server Plugin
Compiled on: Jun 23 2011
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
] sm plugins list
[SM] Listing 22 plugins:
  01 "Admin File Reader" (1.4.5-dev) by AlliedModders LLC
  02 "Admin Help" (1.4.5-dev) by AlliedModders LLC
  03 "Admin Menu" (1.4.5-dev) by AlliedModders LLC
  04 "Anti-Flood" (1.4.5-dev) by AlliedModders LLC
  05 "Basic Ban Commands" (1.4.5-dev) by AlliedModders LLC
  06 "Basic Chat" (1.4.5-dev) by AlliedModders LLC
  07 "Basic Comm Control" (1.4.5-dev) by AlliedModders LLC
  08 "Basic Commands" (1.4.5-dev) by AlliedModders LLC
  09 "Basic Info Triggers" (1.4.5-dev) by AlliedModders LLC
  10 "Basic Votes" (1.4.5-dev) by AlliedModders LLC
  11 "Client Preferences" (1.4.5-dev) by AlliedModders LLC
  12 "CS:S DM Basics" (2.1.4) by AlliedModders LLC
  13 "CS:S DM Bot Quotas" (2.1.4) by AlliedModders LLC
  14 "CS:S DM Equipment" (2.1.4) by AlliedModders LLC
  15 "CS:S DM Preset Spawns" (2.1.4) by AlliedModders LLC
  16 "CS:S DM Spawn Protection" (2.1.4) by AlliedModders LLC
  17 "Fun Commands" (1.4.5-dev) by AlliedModders LLC
  18 "Fun Votes" (1.4.5-dev) by AlliedModders LLC
  19 "Nextmap" (1.4.5-dev) by AlliedModders LLC
  20 "Player Commands" (1.4.5-dev) by AlliedModders LLC
  21 "Reserved Slots" (1.4.5-dev) by AlliedModders LLC
  22 "Sound Commands" (1.4.5-dev) by AlliedModders LLC


post the output of plugin_print and sm exts list. Make sure that you copied the gamedata the new cssdm gamedata file to addons/sourcemod/gamedata

feroz_shamsi 07-05-2012 09:57

Re: Latest Gamedata
 
nvm its working now but with only one problem that dead bodies arent removing from game they stay forever.
in cfg cssdm_ragdoll_time "2" this was set i even changed it to 0 but the problem remains dead bodies are not removing they stay

Dr!fter 07-05-2012 11:09

Re: Latest Gamedata
 
Grab thew newest 2.1.6 snapshot http://www.bailopan.net/cssdm/snapshots/2.1/

*Добрый Змей* 07-06-2012 04:48

Re: Latest Gamedata
 
SDK Hooks crash servers http://forums.alliedmods.net/showthread.php?t=106748

feroz_shamsi 07-07-2012 08:08

Re: Latest Gamedata
 
Love ya Drifter thanks very much its fine now :)

HawK89 07-25-2012 00:35

Re: Latest Gamedata
 
Quote:

sm version
SourceMod Version Information:
SourceMod Version: 1.4.5-dev
SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.4.5-dev)
SourcePawn API: v1 = 4, v2 = 3
Compiled on: Jul 23 2012 19:12:49
Build ID: 3528:ccb054c9b6ce-dev
http://www.sourcemod.net/
Quote:

sm exts list
[SM] Displaying 7 extensions:
[01] CS:S Tools (1.4.5-dev): CS:S extended functionality
[02] BinTools (1.4.5-dev): Low-level C/C++ Calling API
[03] SDK Tools (1.4.5-dev): Source SDK Tools
[04] Top Menus (1.4.5-dev): Creates sorted nested menus
[05] Client Preferences (1.4.5-dev): Saves client preference settings
[06] SQLite (1.4.5-dev): SQLite Driver
[07] CS:S DM (2.1.6-dev): Deathmatch for CS:S
Quote:

sm plugins list
[SM] Listing 21 plugins:
01 "Admin File Reader" (1.4.5-dev) by AlliedModders LLC
02 "Admin Help" (1.4.5-dev) by AlliedModders LLC
03 "Admin Menu" (1.4.5-dev) by AlliedModders LLC
04 "Basic Ban Commands" (1.4.5-dev) by AlliedModders LLC
05 "Basic Chat" (1.4.5-dev) by AlliedModders LLC
06 "Basic Comm Control" (1.4.5-dev) by AlliedModders LLC
07 "Basic Commands" (1.4.5-dev) by AlliedModders LLC
08 "Basic Info Triggers" (1.4.5-dev) by AlliedModders LLC
09 "Basic Votes" (1.4.5-dev) by AlliedModders LLC
10 "Client Preferences" (1.4.5-dev) by AlliedModders LLC
11 "CS:S DM Basics" (2.1.6-dev) by AlliedModders LLC
12 "CS:S DM Bot Quotas" (2.1.6-dev) by AlliedModders LLC
13 "CS:S DM Equipment" (2.1.6-dev) by AlliedModders LLC
14 "CS:S DM Preset Spawns" (2.1.6-dev) by AlliedModders LLC
15 "CS:S DM Spawn Protection" (2.1.6-dev) by AlliedModders LLC
16 "Fun Commands" (1.4.5-dev) by AlliedModders LLC
17 "Fun Votes" (1.4.5-dev) by AlliedModders LLC
18 "Nextmap" (1.4.5-dev) by AlliedModders LLC
19 "Player Commands" (1.4.5-dev) by AlliedModders LLC
20 "Reserved Slots" (1.4.5-dev) by AlliedModders LLC
21 "Sound Commands" (1.4.5-dev) by AlliedModders LLC
Quote:

changelevel aim_ak-colt
---- Host_Changelevel ----
L 07/25/2012 - 16:15:12: -------- Mapchange to aim_ak-colt --------
Executing dedicated server config file server.cfg
Cannot change maxplayers while the server is running
maxplayers set to 65 (extra slot was added for SourceTV)
Unknown command "sm_flood_time"
'cssdm/maps/aim_ak-colt.cssdm.cfg' not present; not executing.
SourceTV broadcast active.
Client "USERNAME" connected (10.1.1.3:27005).
Game will not start until both teams have players.
threadtools.cpp (2852) : Assertion Failed: Illegal termination of worker thread
'SteamFindServerThread'
Assert( Assertion Failed: Illegal termination of worker thread 'SteamFindServerT
hread' ):threadtools.cpp:2852

framefunction.cpp (120) : Assertion Failed: CFrameFunctionMgr::~CFrameFunctionMg
r: non static FrameFunction still registered
threadtools.cpp (2852) : Assertion Failed: Illegal termination of worker thread
'CIPCServer::m_ThreadClient'
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthenticat
ion()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdow
n()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for ReplaySystem_Init( bDedicated ) : ReplaySystem_Shu
tdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shu
tdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for g_pCVar->Init() : g_pCVar->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_Shu
tdownFileSystem()
Did clean installs of sourcemod 1.4.5 and cssdm 2.1.6, with metamod 1.8.8. I notice it autoupdated the gamedata and still crashed, so I disabled autoupdate in core.cfg and still same results.
I've deleted the ADDONS folder when starting again, so no old files remain.

Dr!fter 07-25-2012 01:16

Re: Latest Gamedata
 
Can you post the output of version. Also when does it crash? Map start or when someone connects? Do you have any mdmp?

HawK89 07-25-2012 01:56

Re: Latest Gamedata
 
Quote:

version
Protocol version 22
Exe version 1.0.0.72 (cstrike)
Exe build: 18:27:57 Jun 27 2012 (4981) (240)
If that is what you mean't.

Umm, It crashes when someone needs to be respawned, usually a BOT. It works fine if the map is on de_dust2, but on other maps like tuscan and aim_ak-colt that I've tried, it crashes.
What is mdmp?

Dr!fter 07-25-2012 09:17

Re: Latest Gamedata
 
Quote:

Originally Posted by HawK89 (Post 1757706)
If that is what you mean't.

Umm, It crashes when someone needs to be respawned, usually a BOT. It works fine if the map is on de_dust2, but on other maps like tuscan and aim_ak-colt that I've tried, it crashes.
What is mdmp?

What OS?

HawK89 07-25-2012 11:08

Re: Latest Gamedata
 
It is run on a Windows Server 2003 (64bit) RC2.

Dr!fter 07-25-2012 11:55

Re: Latest Gamedata
 
Quote:

Originally Posted by HawK89 (Post 1757938)
It is run on a Windows Server 2003 (64bit) RC2.

I cant replicate this at all. I don't think its cssdm if it only crashes on certain maps. Do you have spawns for those maps? If you have access to the launch options try launching the server with -debug -nobreakpad options. You can also have a look in the css directory (the directory before cstrike) for mdmp files see if you already have some. If not after it crashes with the launch options mentioned before, it should create them.

HawK89 07-25-2012 22:22

Re: Latest Gamedata
 
I added those launch options but no extra files were created in that directory.
hlds_steamgames.vdf
srcds.exe
steam.log - nothing in it
steam_appid.txt
and the folders.

I have it set on "preset" spawns, but I just noticed that it crashes when I change the map. So it starts off as DD2 and works fine. If I map change to DD2 again, it will crash upon someone needing a respawn. So map doesn't matter.

Everything is default/clean, except for the server.cfg, which I copy and paste back in.
This is my shortcut:
"C:\Valvex86\CSS DM\css\srcds.exe" -game cstrike -tickrate 100 -console -insecure +maxplayers 64 +map de_dust2 +hostport "27017" -debug -nobreakpad"

Pretty much like my other server that works fine, but has warmod on instead of cssdm.

Here is my server.cfg

Quote:

//********************************************* ***********
//WARNING: When updating the below, always make sure you keep the new input INSIDE the quotes!
//********************************************* ***********

//********************************************* ***********
//MAIN SERVER SETTINGS
//********************************************* ***********

//The name of your server.
hostname "[TEST] DeathMatch SERVER"

//Set a join password [All players will need to enter this password to enter your server (a.k.a Private server)].
//Leave this blank to have NO password.
sv_password "REMOVED"

//Friendly Fire (0=OFF, 1=ON) - Default is OFF.
mp_friendlyfire "0"

//Footsteps (0=OFF, 1=ON) - Default is ON.
mp_footsteps "1"

//Team Balance (0=OFF, 1=ON) - Default is ON.
mp_autoteambalance "0"

//The maximum players one team can have beyond the other team (DEFAULT=2).
mp_limitteams "0"

//Kick idle/team-killing players (0=OFF, 1=ON) - Default is OFF.
mp_autokick "0"

//The ability for players to use the flashlight (0=OFF, 1=ON) - Default is OFF.
mp_flashlight "1"

//Punish TK’ers on next round? (0=OFF, 1=ON) - Default is ON.
mp_tkpunish "0"

//Force dead players to first person mode, effectively disabling freelook (0=OFF, 1=ON) - Default is OFF.
mp_forcecamera "0"

//Allow the server to be paused? (0=OFF, 1=ON) - Default is OFF.
sv_pausable "0"

//Force cleints to pass consistency check for critical files before joining server? (0=OFF, 1=ON) - Default is OFF.
sv_consistency "1"

//Allow cheats on server? (0=OFF, 1=ON) - Default is OFF.
sv_cheats "0"

//Server gravity (Default=800)
sv_gravity "800"

//Allow players to use mic (0=OFF, 1=ON) - Default is ON.
sv_voiceenable "1"

//Allow all players to chat with each other via voice? (0=OFF, 1=ON) - Default is OFF.
sv_alltalk "1"

//Voice Codec - Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
//(DEFAULT=vaudio_speex)
//WARNING: We do not reccomend changing this option!
sv_voicecodec "vaudio_speex"

//Allow clients to upload their custom decals to the server (0=OFF, 1=ON) - Default is ON.
sv_allowupload "1"

//Allow clients to downnload files (0=OFF, 1=ON) - Default is ON.
sv_allowdownload "1"

//Maximum speed a player can move. (DEFAULT=320)
sv_maxspeed "320"

//How many hostages a Terrorist can kill before being kicked, 0 to disable (DEFAULT=5)
mp_hostagepenalty "5"

//Allow spectators on the server (0=OFF, 1=ON) - Default is ON.
mp_allowspectators "1"

//The amount of time after the map ends that players can chat before map round/map rotation (DEFAULT=10).
mp_chattime "6"

//After this many seconds without a message from a client, the client is dropped (DEFAULT=65).
sv_timeout "15"

//Amount of time in seconds a player can spray their decal (DEFAULT=10).
decalfrequency "30"

//Controls what information player will see in the status bar (0=All Names, 1=Team Names, 2=No Names)
mp_playerid "0"

//********************************************* ***********
//ROUND SPECIFIC CVARs
//********************************************* ***********

//Buy time in minutes (DEFAULT=1.5).
mp_buytime "0.35"

//C4 timer in seconds (DERFAULT=45).
mp_c4timer "35"

//Frag Limit (The number of kills at which the map ends) [DEFAULT=0].
mp_fraglimit "0"

//How many seconds to keep players frozen when the round starts? (DEFAULT=6)
mp_freezetime "1.5"

//Max number of rounds to play before the server changes maps? (DEFAULT=0)
mp_maxrounds "0"

//How many minutes each round takes? (DEFAULT=5)
mp_roundtime "2.21"

//Amount of money each player get when they reset. (DEFAULT=800)
mp_startmoney "800"

//Max score one team can reach before server changes maps (DEFAULT=0)
mp_winlimit "0"

//********************************************* ***********
//SERVER RCON SETTINGS
//********************************************* ***********

//This sets the RCON password for your server (Remote admin abilities).
rcon_password "REMOVED"

//Advanced RCON protection
sv_rcon_banpenalty 10
sv_rcon_maxfailures 3
sv_rcon_minfailures 3
sv_rcon_minfailuretime 30

//********************************************* ***********
//Geographic LOCATION SETTING !!MAKE SURE YOU SET THIS TO YOUR SERVER LOCATION!!
//********************************************* ***********

//Here you set the geographic location of your server to assist the server broswer.
sv_region "5"

//You can use ANY of the following options:
//-1 World
//0 US East coast
//1 US West coast
//2 South America
//3 Europe
//4 Asia
//5 Australia
//6 Middle East
//7 Africa

//********************************************* ***********
//RATE SETTINGS (BE CAREFUL, YOU CAN CAUSE 'LAG' IF THESE ARE INCORRECT!)
//********************************************* ***********

//Min bandwidth rate allowed on server (DEFAULT=3500, 0=unlimited).
sv_minrate "50000"

//Max bandwidth rate allowed on server (DEFAULT=0, 0=unlimited).
sv_maxrate "1000000"

//Maximum updates per second that the server will allow (DEFAULT=66).
sv_maxupdaterate "100"

//Minimum updates per second that the server will allow (DEFAULT=10).
sv_minupdaterate "100"

sv_maxcmdrate "100"
sv_mincmdrate "100"
sv_client_cmdrate_difference "0"
sv_client_max_interp_ratio "2"
sv_client_min_interp_ratio "1"
fps_max "0"
maxplayers "40"
net_maxfilesize "64"
ip "REMOVED"

//********************************************* ***********
//DOWNLOAD (HTTP) REDIRECT SERVER CONFIGURATION
//********************************************* ***********

//This is where you setup for your server to redirect players to download MODs/MAPS/ETC. from a web server instead
//of using the in-game download engine (MUCH MUCH FASTER!)

sv_downloadurl ""

//You may your FREE web hosting account as your redirect server or you may use any HTTP host.
//Gamers Life Line provides a free public redirect server as an alternate option, see BELOW link:
//http://gs.gamerslifeline.com/free-high-speed-game-redirect/

//********************************************* ***********
//SERVER LOGGING OPTIONS
//********************************************* ***********

//Enable server logging? (0=OFF, 1=ON) - Default is OFF.
log "0"

//Log server bans in the server logs (0=OFF, 1=ON) - Default is OFF.
sv_logbans "1"

//Echo log information to the console (0=OFF, 1=ON) - Default is ON.
sv_logecho "1"

//Log server information in the log file (0=OFF, 1=ON) - Default is ON.
sv_logfile "1"

//Log server information to only one file (0=OFF, 1=ON) - Default is OFF.
sv_log_onefile "0"

//Folder in the game directory where server logs will be stored.
//sv_logsdir

//********************************************* ***********
//BOTS CONFIGURATION
//********************************************* ***********

//Control how bots talk. Allowed values: ‘off’, ‘radio’, ‘minimal’, or ‘normal’.
bot_chatter "off"

//Set to 0 to let bots complete map objectives. 0/1
bot_defer_to_human "0"

//0 is Easy, 1 is Normal, 2 is Hard, & 3 is Expert.
bot_difficulty "2"

//Bots wait for a human to join before joining. 0/1
bot_join_after_player "1"

//Add bot(s) to a specific team. any/CT/T or Adds a bot to whichever team has fewer players.
//bot_join_team:
//bot_add
//bot_add_ct
//bot_add_t

//Defines a Prefix for all bot’s names.
bot_prefix ""

//Reports on the bots’ memory usage
//bot_memory_usage

//Restricts the bots to particular weapons
//bot_knives_only
//bot_pistols_only
//bot_snipers_only
bot_all_weapons

//Weapon Control. 0/1
bot_allow_grenades "0"
bot_allow_machine_guns "0"
bot_allow_pistols "1"
bot_allow_rifles "1"
bot_allow_shotguns "0"
bot_allow_snipers ""
bot_allow_sub_machine_guns "1"

//Bots with high co-op may automatically follow a nearby human player. 0/1
bot_auto_follow "1"

//Bots will not buy if their money falls below this amount (Default=2000).
bot_eco_limit "4200"

//Bots may occasionally go ‘rogue’.
//Rogue bots do not obey radio commands, nor pursue scenario goals. 0/1
bot_allow_rogues "1"

//Determines the type of quota. Allowed values: ‘normal’ and ‘fill’.
//If ‘fill’, the server will adjust bots to keep N players in the game, where N is bot_quota.
bot_quota_mode "fill"

//Bots will automatically leave to make room for human players. 0/1
bot_auto_vacate "1"

//How many bots would you like to have on your server? (MAX=6)
bot_quota "14"

//********************************************* ***********
//SOURCETV CONFIGURATION (SOURCE TV IS FREE FOR UP TO 50 TV SLOTS)
//********************************************* ***********

//The following command enables SourceTV (0=OFF, 1=ON) - Default is OFF.
tv_enable "1"

//Sets the port on which your SourceTV will run on.
tv_port "27117"

//Set the name of your SourceTV.
tv_name "[TEST] DeathMatch STV"

//Max people who can connect to your SourceTV server (DEFAULT=10, MAX=50).
tv_maxclients "100"

//Set the password on your SourceTV.
tv_password "REMOVED"

//This auto records a demo with the file name of map/date/time.dem
tv_autorecord "0"

Dr!fter 07-26-2012 00:52

Re: Latest Gamedata
 
Quote:

Originally Posted by HawK89 (Post 1758315)
I added those launch options but no extra files were created in that directory.
hlds_steamgames.vdf
srcds.exe
steam.log - nothing in it
steam_appid.txt
and the folders.

I have it set on "preset" spawns, but I just noticed that it crashes when I change the map. So it starts off as DD2 and works fine. If I map change to DD2 again, it will crash upon someone needing a respawn. So map doesn't matter.

Everything is default/clean, except for the server.cfg, which I copy and paste back in.
This is my shortcut:
"C:\Valvex86\CSS DM\css\srcds.exe" -game cstrike -tickrate 100 -console -insecure +maxplayers 64 +map de_dust2 +hostport "27017" -debug -nobreakpad"

Pretty much like my other server that works fine, but has warmod on instead of cssdm.

Here is my server.cfg

I still cannot duplicate this :/ It should be creating mdmp files. Are you running FFA? or just regular Cssdm? Also, try setting cssdm_spawn_method "preset" to none in the cssdm.cfg Someone had a similar issue and that appeared to work. If that does work then it something with the teleporting. If it doesnt crash with setting the spawn method to none please tell me what the value of the teleport offset is inside the addons/sourcemod/gamedata/sdktools.games/game.cstrike.txt

HawK89 07-26-2012 02:22

Re: Latest Gamedata
 
I set it back to non-FFA and spawn method "none". Still same error after map change. FFA and preset spawns work fine to whatever map the server starts off with, so its something that happens when map changes occur?

Quote:

"Teleport"
{
"windows" "106"
"linux" "107"
"mac" "107"
}

HawK89 07-26-2012 02:54

Re: Latest Gamedata
 
I used HLDSUPDATETOOL to install a fresh CSS server.
I extract Metamod, Sourcemod and CSSDM into a folder and put my server.cfg in it as well, then paste the ADDONS & CFG folders in cstrike.

Here is a .rar of the MM,SM and CSSDM that I put onto my server.
https://www.box.com/s/dea4d21ec74d7f17dbd7

I use these launch options as stated before:
"C:\Valvex86\CSS DM\css\srcds.exe" -game cstrike -tickrate 100 -console -insecure +maxplayers 64 +map de_dust2 +hostport "27017" -debug -nobreakpad"

and that's it.

Dr!fter 07-26-2012 10:55

Re: Latest Gamedata
 
Just tested with a new install and extracted your rar ran the server changed map about 10 times (with bots in the server killing each other and respawning) and no crash. Without a mdmp or a way to reproduce this I cant really do anything :/ There must be something weird going on, is the server no-steam by any chance? If it crashed on all windows servers there would be a lot more people reporting it. Also the fact that its fine 1 map then crashes after a respawn after a map change is very weird. Since the code hasnt changed from 1 map change to another.

HawK89 07-27-2012 00:13

Re: Latest Gamedata
 
They are not opened through steam. I used the HLDSupdateTOOL to download the files into a folder and then used a shortcut to open the srcds.exe (www.srcds.com)
I have 2 other css servers running that both have the same metamod and sourcemod version. Difference is that 1 has ZRIOT, other warmod and my 3rd has CSSDM, and its only the CSSDM that is crashing.
The ZRIOT even uses the same server.cfg template.

EDIT: Here is a screenshot of my server; https://www.box.com/s/5d0a93e85b003a06513c
no mini dump files are being created still.

HawK89 07-27-2012 01:28

Re: Latest Gamedata
 
Oh wow, I figured out why it has been crashing. 64 is the MAX player slot, and that is what I have, but I also run STV.
Reason why it didn't crash of first map load is because STV wasn't allowed to enter, until map change, it appears, causing player slot to 65. I just ran it at 63 slot +1 STV and it worked fine.
If you used my launch options, you would of had the same error since that is where I specify my maxplayers.

Ahh... wasted hours and re-downloading stuff because of an invalid player slot. Well good thing is, CSSDM works fine :D

Dr!fter 07-27-2012 09:16

Re: Latest Gamedata
 
Quote:

Originally Posted by HawK89 (Post 1759056)
Oh wow, I figured out why it has been crashing. 64 is the MAX player slot, and that is what I have, but I also run STV.
Reason why it didn't crash of first map load is because STV wasn't allowed to enter, until map change, it appears, causing player slot to 65. I just ran it at 63 slot +1 STV and it worked fine.
If you used my launch options, you would of had the same error since that is where I specify my maxplayers.

Ahh... wasted hours and re-downloading stuff because of an invalid player slot. Well good thing is, CSSDM works fine :D

Then there is a weird issue. Here is my server running with 64 slots and sourcetv added. Also changed map a few times. Still no crash.

Code:

status
hostname: Counter-Strike: Source
version : 1.0.0.72/22 4981 secure
udp/ip  : 192.168.1.101:27015
map    : de_dust2 at: 0 x, 0 y, 0 z
sourcetv:  port 27020, delay 30.0s
players : 7 (65 max)

# userid name                uniqueid            connected ping loss state  adr
#      8 "SourceTV"          BOT                                    active
#      9 "[BOT] Perry"    BOT                                    active
#    10 "[BOT] Kevin"    BOT                                    active
#    11 "[BOT] Jeff"    BOT                                    active
#    12 "[BOT] Josh"    BOT                                    active
#    13 "[BOT] Jerry"    BOT                                    active
#    14 "[BOT] Alfred"  BOT                                    active
Terrorist bot spawned outside of a buy zone (-2147, 1816, 9)


Ejziponken 08-10-2012 17:23

Re: Latest Gamedata
 
[09] <FAILED> file "cssdm.ext.so": /home/bcs/csgo_ds/pub/csgo/addons/sourcemod/extensions/cssdm.ext.so: undefined symbol: _SpewInfo

Bacardi 08-10-2012 17:49

Re: Latest Gamedata
 
cs:go is not same as cs:s

amico 09-12-2012 13:03

Re: Latest Gamedata
 
CSSDM not running after last nights update.

i have SourcedMod 1.5.0-hg3655.zip and MetaMod MM:S 1.9.0, Windows

its saying....

L 09/12/2012 - 21:55:59: [SM] Unable to load plugin "cssdm\dm_basics.smx": Required extension "CS:S DM" file("cssdm.ext") not running
L 09/12/2012 - 21:55:59: [SM] Unable to load plugin "cssdm\dm_bot_quotas.smx": Required extension "CS:S DM" file("cssdm.ext") not running
L 09/12/2012 - 21:55:59: [SM] Unable to load plugin "cssdm\dm_equipment.smx": Required extension "CS:S DM" file("cssdm.ext") not running
L 09/12/2012 - 21:55:59: [SM] Unable to load plugin "cssdm\dm_preset_spawns.smx": Required extension "CS:S DM" file("cssdm.ext") not running
L 09/12/2012 - 21:55:59: [SM] Unable to load plugin "cssdm\dm_spawn_protection.smx": Required extension "CS:S DM" file("cssdm.ext") not running

tried with snap shot cssdm-2.1.6-hg112-windows.zip &
cssdm-2.1.6-hg111-windows.zip &
cssdm-2.1.6-hg110-windows.zip

but didn't work.

i wish if someone could help me from here :)


Thanks you in advance

amico

Dr!fter 09-12-2012 18:54

Re: Latest Gamedata
 
https://forums.alliedmods.net/showpo...0&postcount=46

away000 09-03-2013 23:42

Re: Latest Gamedata
 
CS : GO DM isnt working on my server, our players simply can't join in the server...

EDIT:
Quote:

I figured out the problem was "cssdm_force_mapchanges "1"", with this enabled people can't join in the server,

cssdm-2.1.6-hg149-windows
cssdm-2.1.6-hg150-windows

sourcemod-1.5.1-hg3916-windows
sourcemod-1.6.0-hg4116-windows

mmsource-1.10.1-hg863-windows
mmsource-1.11.0-hg855-windows

Don't matter the version just the cvar.

Idk why but when i disabled the cvar everthing goes back to normal...

Dr!fter 09-05-2013 22:42

Re: Latest Gamedata
 
Quote:

Originally Posted by away000 (Post 2028026)
CS : GO DM isnt working on my server, our players simply can't join in the server...

EDIT:

Hmm I tested it and cant seem to replicate it.

away000 09-06-2013 15:19

Re: Latest Gamedata
 
Quote:

Originally Posted by Dr!fter (Post 2029134)
Hmm I tested it and cant seem to replicate it.

That's realy weird, i tested a lot of things for a couple of hours and them BANG was just that cvar the problem... if u want to see i can show u since if i change the cvar again the problem will be back ^^

PS: Probabily via Skype is the best way to show since i can share my screen, change the stuff and u try to enter on the server.

Btw, anything add me on Steam: away111 .

Dr!fter 09-06-2013 15:36

Re: Latest Gamedata
 
Quote:

Originally Posted by away000 (Post 2029588)
That's realy weird, i tested a lot of things for a couple of hours and them BANG was just that cvar the problem... if u want to see i can show u since if i change the cvar again the problem will be back ^^

PS: Probabily via Skype is the best way to show since i can share my screen, change the stuff and u try to enter on the server.

Btw, anything add me on Steam: away111 .

I tested with just MM:S, SM and CS:SDM. Did you happen to have other plugins loaded if so can you paste the output of sm plugins list, meta list, sm exts list

away000 09-06-2013 15:44

Re: Latest Gamedata
 
Problem Solved.


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