[L4D1/2]Critical Shot
1 Attachment(s)
With this plugin, every shot made by survivors will have chance to become critical shot.
Critical shot will have the following effects:
ConVars sm_critical_enable - turn on/off this plugin (default 1) sm_critical_chance - chance to crit ,1 means 1% (default 5) sm_critical_damage - damages bonus multiple when crit ,this will add along with normal damages ,for example: 3 means x4 damage (default 2) sm_critical_force - force apply to special infected when crit (default 100) sm_critical_print - show extra damage dealt by critical on chat? (default 1) Credits ztar for his Lethal Weapon Mortiegama for his HP Regeneration Changelog
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Re: [L4D1/2]Critical Shot
Very nice idea, but I think a little too overpowered.
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Re: [L4D1/2]Critical Shot
Can u make the critical shot only for the sniper rifles ???
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Re: [L4D1/2]Critical Shot
Quote:
Hmm, thinking about it, could you go further and add a list where you can disable/enable what this plugin works for what weapon? |
Re: [L4D1/2]Critical Shot
Maybe i can...but it'll take abit long cuz im new to this
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Re: [L4D1/2]Critical Shot
release the sniper first since its the more needed for critical damage !!
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critical shot, cant see if it works :(
I was hopeing for a dramatic "Critical Shot" to appear above the head of the victim, but nothing, no way to tell if it actually works, any chance of an update please to try and do something similiar to this would be very cool
Thank You |
Re: [L4D1/2]Critical Shot
another suggestion,
- hint or chat msg to tell all player that has someone get crit - can infected has critical? I mean normal infected not special infected (with another msg to tell that which player received crit from normal infected) (for making overall game become balance) - can u set the mode like Berserk mode for activate "Critical mode", every shot survivor shoot becomes crit for a few secs (with msg to tell everyone which player has activated this mode) many thanks for this plugin. |
Re: [L4D1/2]Critical Shot
I sorta wanted a plugin like this, but couldn't be bothered to request it, thanks man
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Re: [L4D1/2]Critical Shot
I just found a few problems on L4D2
1: Only Pistols ignite Infected 2: Special Infected never get Ignited Could you also make this plugin always crit on headshot? EDIT: Seems that only SMGs AND Pistols ignite, and Crits don't work on the new L4D2 weapons, no pushback at all, not even the M16 and Shotguns ignite/pushback |
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