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-   -   World of Warcraft Mod (https://forums.alliedmods.net/showthread.php?t=44823)

mateo10 09-14-2006 11:58

World of Warcraft Mod
 
I'm doing a mod called World of Warcraft Mod and it looks like this:
Code:
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <vault> #include <engine> //RACES #define RACE_NOTHING 0 #define RACE_HUMAN 1 #define RACE_NIGHTELF 2 #define RACE_DWARF 3 #define RACE_GNOME 4 #define RACE_ORC 5 #define RACE_TAUREN 6 #define RACE_UNDEAD 7 #define RACE_TROLL 8 //CLASSES #define CLASS_NOTHING 0 #define CLASS_MAGE 1 #define CLASS_PALADIN 2 #define CLASS_PRIEST 3 #define CLASS_ROGUE 4 #define CLASS_WARRIOR 5 #define CLASS_WARLOCK 6 #define CLASS_HUNTER 7 #define CLASS_SHAMAN 8 //MAX CLASSES AND MAX RACES #define MAXCLASSES 9 #define MAXRACES 9 new PlayerRace[33] new PlayerClass[33] new PlayerXP[33] new PlayerLevel[33] new const CLASSES[MAXCLASSES][] = {     "None",     "Mage",     "Paladin",     "Priest",     "Rogue",     "Warrior",     "Warlock",     "Hunter",     "Shaman" } new const RACES[MAXRACES][] = {     "None",     "Human",     "Night Elf",     "Dwarf",     "Gnome",     "Orc",     "Tauren",     "Undead",     "Troll" } new msgtext new const LEVELS[10] = {     100,     200,     400,     800,     1600,     3200,     6400,     12800,     25600,     51200 } public plugin_init() {     register_plugin("WoW Mod", "1.0", "MaTTe")         register_cvar("sv_wowmod", "1")         register_event("DeathMsg", "DeathMsg", "a")         register_cvar("XP_per_kill", "50")         register_menucmd(register_menuid("menu_ChooseRace"),1023,"DoChooseRace");     register_menucmd(register_menuid("menu_ChooseClass"),1023,"DoChooseClass");         register_event("ResetHUD", "ResetHud", "b")         msgtext = get_user_msgid("StatusText")     register_clcmd("say /changerace", "ChangeRace")     register_clcmd("say_team /changerace", "ChangeRace")     register_clcmd("say changerace", "ChangeRace")     register_clcmd("say_team changerace", "ChangeRace")         register_clcmd("say /changeclass", "ChangeClass")     register_clcmd("say_team /changeclass", "ChangeClass")     register_clcmd("say changeclass", "ChangeClass")     register_clcmd("say_team changeclass", "ChangeClass") } public SaveXP(id) {     new authid[32];     get_user_authid(id,authid,31);     new vaultkey[64], vaultdata[64];       format(vaultkey,63,"RACE-%s-class",authid);     format(vaultdata,63,"%d",PlayerClass[id]);     set_vaultdata(vaultkey,vaultdata);     format(vaultkey,63,"RACE-%s-xp",authid);     format(vaultdata,63,"%d",PlayerXP[id]);     set_vaultdata(vaultkey,vaultdata);     format(vaultkey,63,"RACE-%s-level",authid);     format(vaultdata,63,"%d",PlayerLevel[id]);     set_vaultdata(vaultkey,vaultdata); } public LoadXP(id) {     new authid[32];     get_user_authid(id,authid,31);     new vaultkey[64], vaultdata[64];     format(vaultkey,63,"RACE-%s-class",authid);     get_vaultdata(vaultkey,vaultdata,63);     PlayerClass[id] = str_to_num(vaultdata);     format(vaultkey,63,"RACE-%s-xp",authid);     get_vaultdata(vaultkey,vaultdata,63);     PlayerXP[id] = str_to_num(vaultdata);        format(vaultkey,63,"RACE-%s-level",authid);     get_vaultdata(vaultkey,vaultdata,63);     PlayerLevel[id] = str_to_num(vaultdata)} public client_connect(id) {     if(get_cvar_num("SaveXP") == 1) {                  LoadXP(id)          client_print(id, print_chat, "[WoW Mod] XP Loaded!")          client_print(id, print_chat, "[WoW Mod] You are a %s %s with level %s and %s XP", PlayerRace[id], PlayerClass[id], PlayerLevel[id], PlayerXP[id])      PlayerRace[id] = RACE_NOTHING      PlayerClass[id] = CLASS_NOTHING      PlayerXP[id] = 0      PlayerLevel[id] = 0     } } public client_disconnect(id) {     if(get_cvar_num("SaveXP") == 1) {              SaveXP(id)     } } stock ChooseRace(id) {     new menu[192]     new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9         format(menu, 191, "WoW Mod: Choose Race:^n Alliance:^n^n1. Human^n2. Night Elf^n3. Dwarf^n4. Gnome^n^n Horde: Orc^n6. Tauren^n7. Undead^n8. Troll^n0. Exit")     show_menu(id, keys, menu, -1, "menu_ChooseRace")        return PLUGIN_CONTINUE } public DoChooseRace(id, key) {     if(key == 0) {                  if(PlayerRace[id] == RACE_HUMAN) {                         client_print(id, print_chat, "[WoW Mod] You are already a Human! Choose something else!")               ChooseRace(id)                          return PLUGIN_HANDLED          }                 PlayerRace[id] = RACE_HUMAN                   client_print(id, print_chat, "[WoW Mod] You are now a Human!")     }                      if(key == 1) {                    if(PlayerRace[id] == RACE_NIGHTELF) {                             client_print(id, print_chat, "[WoW Mod] You are already a Night Elf! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_NIGHTELF          client_print(id, print_chat, "[WoW Mod] You are now a Night Elf!")     }         if(key == 2) {                    if(PlayerRace[id] == RACE_DWARF) {                             client_print(id, print_chat, "[WoW Mod] You are already a Dwarf! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_DWARF          client_print(id, print_chat, "[WoW Mod] You are now a Dwarf!")     }        if(key == 3) {                    if(PlayerRace[id] == RACE_GNOME) {                             client_print(id, print_chat, "[WoW Mod] You are already a Gnome! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_GNOME          client_print(id, print_chat, "[WoW Mod] You are now a Gnome!")     }         if(key == 4) {                    if(PlayerRace[id] == RACE_ORC) {                             client_print(id, print_chat, "[WoW Mod] You are already an Orc! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_ORC          client_print(id, print_chat, "[WoW Mod] You are now an Orc!")     }         if(key == 5) {                    if(PlayerRace[id] == RACE_TAUREN) {                             client_print(id, print_chat, "[WoW Mod] You are already a Tauren! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_TAUREN          client_print(id, print_chat, "[WoW Mod] You are now a Tauren!")     }         if(key == 6) {                    if(PlayerRace[id] == RACE_UNDEAD) {                             client_print(id, print_chat, "[WoW Mod] You are already an Undead! Choose something else!")               ChooseRace(id)               return PLUGIN_HANDLED          }                              PlayerRace[id] = RACE_UNDEAD          client_print(id, print_chat, "[WoW Mod] You are now an Undead!")     }           ShowHUD(id)         return PLUGIN_HANDLED } stock ChooseClass(id) {     new menu[192]     new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9         format(menu, 191, "WoW Mod: Choose Class:^n^n1. Mage^n2. Paladin^n3. Priest^n4. Rogue^n5. Warrior^n6. Warlock^n7. Hunter^n8. Shaman^n0. Exit")     show_menu(id, keys, menu, -1, "menu_ChooseClass")        return PLUGIN_CONTINUE } public DoChooseClass(id, key) {     if(key == 0) {                  if(PlayerClass[id] == CLASS_MAGE) {                         client_print(id, print_chat, "[WoW Mod] You are already a Mage! Choose something else!")               ChooseClass(id)                          return PLUGIN_HANDLED          }                 PlayerClass[id] = CLASS_MAGE                 client_print(id, print_chat, "[WoW Mod] You are now a Mage!")     }                      if(key == 1) {                    if(PlayerClass[id] == CLASS_PALADIN) {                             client_print(id, print_chat, "[WoW Mod] You are already a Paladin! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_PALADIN          client_print(id, print_chat, "[WoW Mod] You are now a Paladin!")     }         if(key == 2) {                    if(PlayerClass[id] == CLASS_PRIEST) {                             client_print(id, print_chat, "[WoW Mod] You are already a Priest! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_PRIEST          client_print(id, print_chat, "[WoW Mod] You are now a Priest!")     }        if(key == 3) {                    if(PlayerClass[id] == CLASS_ROGUE) {                             client_print(id, print_chat, "[WoW Mod] You are already a Rogue! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_ROGUE          client_print(id, print_chat, "[WoW Mod] You are now a Rogue!")     }         if(key == 4) {                    if(PlayerClass[id] == CLASS_WARRIOR) {                             client_print(id, print_chat, "[WoW Mod] You are already a Warrior! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_WARRIOR          client_print(id, print_chat, "[WoW Mod] You are now a Warrior!")     }         if(key == 5) {                    if(PlayerClass[id] == CLASS_WARLOCK) {                             client_print(id, print_chat, "[WoW Mod] You are already a Warlock! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_WARLOCK          client_print(id, print_chat, "[WoW Mod] You are now a Warlock!")     }         if(key == 6) {                    if(PlayerClass[id] == CLASS_HUNTER) {                             client_print(id, print_chat, "[WoW Mod] You are already a Hunter! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_HUNTER          client_print(id, print_chat, "[WoW Mod] You are now a Hunter!")     }             if(key == 7) {                    if(PlayerClass[id] == CLASS_SHAMAN) {                             client_print(id, print_chat, "[WoW Mod] You are already a Shaman! Choose something else!")               ChooseClass(id)               return PLUGIN_HANDLED          }                              PlayerClass[id] = CLASS_SHAMAN          client_print(id, print_chat, "[WoW Mod] You are now a Shaman!")     }           ShowHUD(id)         return PLUGIN_HANDLED } public ResetHUD(id) {     if(PlayerRace[id] == RACE_NOTHING) {              ChooseRace(id)          return PLUGIN_HANDLED     }         return PLUGIN_HANDLED } public DeathMsg() {     if(get_cvar_num("sv_wowmod") == 0) {          return PLUGIN_HANDLED     }         new attacker = read_data(1)         if(PlayerRace[attacker] == RACE_NOTHING) {          return PLUGIN_HANDLED     }     if(PlayerClass[attacker] == CLASS_NOTHING) {          return PLUGIN_HANDLED     }         if(PlayerLevel[attacker] == 6) {          return PLUGIN_HANDLED     }                 PlayerXP[attacker] += get_cvar_num("XP_per_kill")         if(PlayerXP[attacker] >= LEVELS[PlayerLevel[attacker]]) {                PlayerLevel[attacker] += 1                    client_print(attacker, print_chat, "[WoW Mod] Congratulations! You are now level %i!", PlayerLevel[attacker])          if(get_cvar_num("SaveXP") == 1) {                 SaveXP(attacker)          }                    ShowHUD(attacker)     }            ShowHUD(attacker)         return PLUGIN_CONTINUE } public ShowHUD(id)    {     new HUD[51]     format(HUD, 50, "[%s][%s]Level: %i XP: %i", RACES[PlayerRace[id]], CLASSES[PlayerClass[id]], PlayerLevel[id], PlayerXP[id])     message_begin(MSG_ONE, msgtext, {0,0,0}, id)     write_byte(0)     write_string(HUD)     message_end() }

Where shall i put the different skills the different races and classes got?
And i'd like some ideas of what skills the different races and classes shall have too.

If you got any tips about skills/sprites/models reply or pm me fast

bloodypizza 09-14-2006 12:57

Re: World of Warcraft Mod
 
You could make like an axe, and if you get the "Throw axe" skill then you could throw it and the axe would do more dmg than a normal knife, if you get the "Bigger axe" skill.

Crushe-R 09-14-2006 13:28

Re: World of Warcraft Mod
 
hm. sounds nice the plugin and i wanna know too how can and where put the skills

bloodypizza 09-14-2006 15:33

Re: World of Warcraft Mod
 
Hmmm kanske kan hjälpa dig med att få en spelare att kasta saker, men inte just nu, måste äta!
Bra idé förrästen, men snälla, ta inte med något som inkluderar awp eller osynlighet, det är bara tjatigt nämligen.

mateo10 09-14-2006 15:38

Re: World of Warcraft Mod
 
Ok, men nu ska ja titta på tv
PS: Ska du äta kl halv 10?

bloodypizza 09-14-2006 15:56

Re: World of Warcraft Mod
 
Ja?
Det finns tydligen kast-yxor i Pirates Vikings and Knights II, så jag tror jag "lånar" modelerna där ifrån när jag ska testa om det funkar, att kasta och så.

hmrsmpsn 09-14-2006 18:37

Re: World of Warcraft Mod
 
jag gör en battlefield2 mod :) den e snart färdig för testning :)

Crushe-R 09-15-2006 15:21

Re: World of Warcraft Mod
 
people can u try in english ? ~X(

hmrsmpsn 09-15-2006 16:59

Re: World of Warcraft Mod
 
naaaw :P

bloodypizza 09-16-2006 11:20

Re: World of Warcraft Mod
 
Quote:

Originally Posted by Crushe-R (Post 381426)
people can u try in english ? ~X(

YOU DAMN RASIST!


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