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-   -   [CS:GO] GhostStrike (2016-11-15, 1.3.0) [Anti-troll Measures] (https://forums.alliedmods.net/showthread.php?t=289148)

LEL5 10-23-2016 19:06

Re: [CS:GO] GhostStrike (2016-02-23, 1.2.0) [Added Translation support & more]
 
Perfect thank you. I played a game on the last version with some of my friends. My team (the Terrorists) killed the enemy team without planting the bomb. After this round we got the bomb right from the start. Maybe a bug, just want to report it maybe you can fix it

Kinsi 10-23-2016 21:01

Re: [CS:GO] GhostStrike (2016-02-23, 1.2.0) [Added Translation support & more]
 
Quote:

Originally Posted by LEL5 (Post 2464357)
Would be great if you can add an option to turn on/ off the push away or can you describe how to disable it ?

That, and more is implemend now. Full changelog in startpost.

cravenge 10-23-2016 22:08

Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
 
Just like Shadow Mode in Crossfire.. Loving it d(^_^)b. Also, can I suggest something? Instead of making the Counter Terrorists unable to attack, how about adding a 100 rage counter?

I know you will have to rewrite the whole code again but how about making a separate plugin or even better, make a convar to let others choose what is better for them.

Now about my suggestion, here is an example. Every time a CT attacks, they gain rage time to time. If the rage is 50, make them half-transparent to the T. If it's 100, make them visible to everyone. If they are just sitting ducks or just walking, decrease the rage and making them invisible again if the counter goes back to zero.

LEL5 10-23-2016 22:10

Re: [CS:GO] GhostStrike (2016-02-23, 1.2.0) [Added Translation support & more]
 
Quote:

Originally Posted by Kinsi (Post 2464416)
That, and more is implemend now. Full changelog in startpost.

Ach Kinsi, wie schnell bist du bitte ? :D

Keep up the good work

Kinsi 10-23-2016 22:15

Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
 
Quote:

Originally Posted by cravenge (Post 2464427)
every time a CT attacks or walks, they gain rage time to time.

CT's are unable to attack in my gamemode while they are invisible, so showing them to the T's for simply walking would give the T's even more advantage.

cravenge 10-23-2016 22:19

Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
 
Quote:

Originally Posted by Kinsi (Post 2464430)
CT's are unable to attack in my gamemode while they are invisible, so showing them to the T's for simply walking would give the T's even more advantage.

Just edited my post because I had some clarifications.

Kinsi 10-23-2016 22:40

Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
 
Quote:

Originally Posted by cravenge (Post 2464431)
Just edited my post because I had some clarifications.

I have never played crossfire, and having both my version, and their implemented and toggleable is not really what a cvar is for. Not only that, but i dot not really like the crossfire approach either, as i find the concept behind ghoststrike to be more fun to play in GO compared to the crossfire one.

cravenge 10-23-2016 23:18

Re: [CS:GO] GhostStrike (2016-02-24, 1.2.1) [New Stuff & bugfixes!]
 
Quote:

Originally Posted by Kinsi (Post 2464437)
I have never played crossfire, and having both my version, and their implemented and toggleable is not really what a cvar is for. Not only that, but i dot not really like the crossfire approach either, as i find the concept behind ghoststrike to be more fun to play in GO compared to the crossfire one.

It's okay. I already pre-made one version of what I requested but kept your name in it for credits and I'm not planning to post it to the public (unless....)

Kinsi 10-27-2016 00:13

Re: [CS:GO] GhostStrike (2016-02-27, 1.2.2) [New Stuff & bugfixes!]
 
Turns out i had Fu+("!3 the german translation files. I hope thats fixed now. Update the plugin, and the translation files to make the changes show :)

eldecadente93 10-27-2016 06:05

Re: [CS:GO] GhostStrike (2016-02-27, 1.2.2) [New Stuff & bugfixes!]
 
Hi! my first post (I've known Alliedmods for years but never registered).

I sent a pull request with a spanish translation ;)


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