L4D2 update broke sourcemod?
Did sourcemod break for anybody else after the new L4D2 update this morning?
|
Re: L4D2 update broke sourcemod?
it's broken allright
|
Re: L4D2 update broke sourcemod?
Yup, broken here too.
|
Re: L4D2 update broke sourcemod?
ditto
any idea on how long it takes to get a fix patched? |
Re: L4D2 update broke sourcemod?
Unless one of the other devs beats me to it, it probably won't be until after this time tomorrow.
|
Re: L4D2 update broke sourcemod?
Its not sourcemod or MM. I have a clean Server
Code:
.cache load failed, forcing rebuild! |
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
metamod-fatal.log (mmsource-1.9.3-hg820-linux)
PHP Code:
|
Re: L4D2 update broke sourcemod?
its only just broke for me 22.44pm BST gameservers.com says its been confirmed as a problem with metamod not sourcemod by the developers, tried both stable and dev snapshots (Linux Server)
btw what is a Vanilla Server? |
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
According to the John from NFO and confirmed by Valve's Kerry Davis on the hlds mailing list:
To fix the Windows Vanilla server crash, overwrite the server's left4dead2/sound/sound.cache with one from a (Windows?) client. Still doesn't fix the SourceMod issue, but at least the server itself will run! |
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
Quote:
Incidentally, SourceMod extensions are going to have the same issue if the SourceMod devs haven't already updated them. That's because it's an issue in the hl2sdk-l4d2. |
Re: L4D2 update broke sourcemod?
Metamod is loading fine my my Windows server, its SM that's borking out on me.
Here's the official communication I got from NFO Re: L4D2 update and Sourcemod Jul 02 2013 03:44:38 PM PT We found a workaround for the crashing problems caused by today's L4D2 update on Windows and we are applying it to all of those servers now. We also noticed that Sourcemod does not work with this update (even its latest snapshot), and we have renamed the left4dead2/addons/metamod/sourcemod.vdf file to left4dead2/addons/metamod/sourcemod.vdf.disabled on all servers that are running it, in order to temporarily disable it. When a new version of Sourcemod is released, we recommend using the Autoinstaller to upgrade, which will put the file back as well as update your SM install. |
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
Quote:
My metamod run fine too.. |
Re: L4D2 update broke sourcemod?
Quote:
I've found this log: L 07/03/2013 - 02:54:58: Detected engine 8 but could not load: /home/server/left4dead2/left4dead2/addons/metamod/bin/metamod.2.l4d2.so: undefined symbol: g_pMemAlloc |
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
Here is what I got:
The L4D2 update has broken the Metamod Source functionality so the mods will be unavailable until an update for the mod is available. I would suggest to check the Metamod/Sourcemod sites within a few days as there should be an update available for the mods. Does this mean no more sourcemod on LFD2 servers? |
Re: L4D2 update broke sourcemod?
Here is error I get:
L 07/03/2013 - 04:34:06: Detected engine 8 but could not load: /lib/libm.so.6: version `GLIBC_2.15' not found (required by bin/libvstdlib.so) I'm a noob and have no idea what that is. |
Re: L4D2 update broke sourcemod?
Any word on a fix yet?
So Vanilla is just a fancy pants buzz word for a plan and boring Official Dedicated Server, surely slapping vanilla across a server automatically goes against it being non modded having given a plan boring server a name, if your stating your not done anything to it just leave it with the default title. The recent 846 dev mm snapshot doesn't fix the issue just FYI least not for linux |
Re: L4D2 update broke sourcemod?
omg. I really dont hope, this is the end for sourcemod for l4d2 :(
I really had some nice tweaks to the special infected, when I played custom campaigns with my steam buddies :( |
Re: L4D2 update broke sourcemod?
Jesus, calm down. psychonic is working on it. Is it that hard to read the thread?
|
Re: L4D2 update broke sourcemod?
Quote:
But I still felt to express, what I had in my mind, for those seconds it took. Sucks to be human :grrr: |
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
So where exactly lies the problem? Because I'd like to know which repository I will have to update later.
|
Re: L4D2 update broke sourcemod?
Depends if its Linux its with metamod, if its windows server its with sourcemod as far as I can tell
|
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
How does Vanilla differ from official Dedicated from what yourve said its the same thing and therefore shouldn't be effected is Vanilla a GSP company?
"ahh ok thanks for this , you would think they would give the new update to SM /MM devs in advance of the actual release" That would require mm+sm developers to know about what steam and valve are upto before they released the update, I believe im right in saying that mm+sm devs are not affiliated with valve and steam in anyway, and relay on the occasional donation from the general public to fund there much appreciated efforts. |
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
When work Sourcemod on the new update?
|
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
As a reminder, when the new version comes out, all Linux extensions will need to be recompiled against the new versions of hl2sdk-l4d2, MetaMod: Source, and Sourcemod.
So, I have a pile of fish sitting here to slap people with... just waiting for things like "why doesn't Left 4 Downtown 2 work?" (or other L4D2 extensions), or if I see mention of missing library libvstdlib.so or missing library libtier0.so or undefined symbol: g_pMemAlloc errors. Edit: And apparently people are also seeing version `GLIBC_2.15' not found (required by bin/libvstdlib.so) (could also be libtier0.so). This is also a fish slappable offense, as the server no longer uses libvstdlib.so and libtier0.so. |
Re: L4D2 update broke sourcemod?
Quote:
So I dont expect to be doing much, other than wait for their support, to roll out the fix once its online. Their l4d2 servers runs on Linux. But should I tell them, they need to recomplie that thing? |
Re: L4D2 update broke sourcemod?
I wonder what will happen if L4D3 is going to be the first game on the new Source 2. Guess no plugins for a month minimum.
VSP, guys. Learn it! |
Re: L4D2 update broke sourcemod?
Quote:
|
Re: L4D2 update broke sourcemod?
so linux will have on going problems with plugins ?
|
All times are GMT -4. The time now is 01:15. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.