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-   -   [TF2] No Thriller Taunt (https://forums.alliedmods.net/showthread.php?t=171343)

pheadxdll 11-04-2011 19:23

[TF2] No Thriller Taunt
 
2 Attachment(s)
http://teklinks.org/images/thrillertaunt.png
I've been enjoying the Halloween Event this past week but the downside to normal play is the thriller taunt overriding taunt kills and events. This fixes that. This is also useful outside of halloween when using tf_forced_holiday cvar or the Force Holidays plugin on your server as well.

Some various notes:
  • Thriller taunt chance is normally 40%
  • The thriller taunt is only active during the Halloween holiday, not full moon.

Usage:
Plugin is autonomous, it's always on until you unload it.

Change log:
Code:

0.1 - Initial release
0.2 - Ported this project to a plugin

To install, copy thriller.smx to plugins/ and thriller.plugin.txt to gamedata/.

KyleS 11-04-2011 19:38

Re: [TF2] No Thriller Taunt
 
Nice job!

napalm00 11-05-2011 01:46

Re: [TF2] No Thriller Taunt
 
Ooooh it's not active during full moon?
Well this is just awesome then. Thanks a lot!

Snaggle 11-06-2011 14:08

Re: [TF2] No Thriller Taunt
 
I'm getting this error on sm exts list...
PHP Code:

<FAILEDfile "thriller.ext.2.ep2v.so"tf/addons/sourcemod/extensions/thriller.ext.2.ep2v.soELF file OS ABI invalid 


pheadxdll 11-06-2011 19:39

Re: [TF2] No Thriller Taunt
 
1 Attachment(s)
I'm compiling on CentOS 6 x64 and it seems to be setting the ABI version to UNIX - Linux (3) when your system expects UNIX - System V (0) in the ELF header. I used brandelf to change set it to 0 and it runs fine on here. Try the attached version and do let me know if it loads alright then I'll update the first post.

Snaggle 11-06-2011 20:10

Re: [TF2] No Thriller Taunt
 
Seems to of done the trick. No errors and the taunt isn't showing! Lovely work :)

pheadxdll 11-06-2011 20:36

Re: [TF2] No Thriller Taunt
 
Great, I really didn't want to set up a VM to compile these. First post has been updated. :)

asherkin 11-06-2011 21:58

Re: [TF2] No Thriller Taunt
 
Quote:

Originally Posted by pheadxdll (Post 1591584)
Great, I really didn't want to set up a VM to compile these. First post has been updated. :)

Easiest way is to add "-Wl,--hash-style=sysv" to the linker flags in the Makefile.

Thraka 11-09-2011 15:26

Re: [TF2] No Thriller Taunt
 
Do I need to change map or can I use sm exts load thriller? Doing so, I get this error "Could not locate offset to apply patch". Windows OS.

pheadxdll 11-09-2011 17:02

Re: [TF2] No Thriller Taunt
 
It can be loaded at anytime. It's odd it doesn't find the signature on windows because it does on my windows server. I'd just make sure the gamedata is present and accounted for and restart the server.

Thraka 11-09-2011 17:13

Re: [TF2] No Thriller Taunt
 
I think that may be correct. One server is woorking well now and I dont want to reboot the other as it's full.

BaconCat 11-11-2011 05:40

Re: [TF2] No Thriller Taunt
 
I am getting this error:

Mod. [12] <FAILED> file "thriller.ext.2.ep2v.so": Could not find interface: ISourceMod


I am using SM 1.3.8, does that matter? 1.4 keeps breaking on TF2

Wazz 11-11-2011 06:08

Re: [TF2] No Thriller Taunt
 
pheadxdll, I would suggest checking the byte you are about to patch to reduce the chance of the server crashing when a tf2 update modifies the function you are patching.

pheadxdll 11-11-2011 09:55

Re: [TF2] No Thriller Taunt
 
SourceMod 1.4 is the latest stable version, you should try and update. :)

Quote:

Originally Posted by Wazz (Post 1594468)
pheadxdll, I would suggest checking the byte you are about to patch to reduce the chance of the server crashing when a tf2 update modifies the function you are patching.

http://forums.alliedmods.net/showpos...70&postcount=4

Wazz 11-11-2011 09:59

Re: [TF2] No Thriller Taunt
 
I seem to be an anti-splicing nazi.

EHG 11-28-2011 16:06

Re: [TF2] No Thriller Taunt
 
Great extension pheadxdll :)
This has reminded me of something I was looking for in the past. A method to detect what type of taunt a player used. Would you be able to create a forward using this method to do just that?

Powerlord 11-29-2011 10:01

Re: [TF2] No Thriller Taunt
 
Quote:

Originally Posted by EHG (Post 1604346)
Great extension pheadxdll :)
This has reminded me of something I was looking for in the past. A method to detect what type of taunt a player used. Would you be able to create a forward using this method to do just that?

While I'm not the extension's author, this extension just patches the server's memory to not allow the Thriller taunt. It doesn't actually do any detection of the taunt type.

pheadxdll 11-29-2011 13:05

Re: [TF2] No Thriller Taunt
 
Yup, that cannot be done with this extension, but it's not impossible. Side note: Extension broke on windows and needs the updated gamedata from the latest version.

Powerlord 11-29-2011 14:09

Re: [TF2] No Thriller Taunt
 
Quote:

Originally Posted by pheadxdll (Post 1604748)
Yup, that cannot be done with this extension, but it's not impossible. Side note: Extension broke on windows and needs the updated gamedata from the latest version.

I thought when I looked at the gamedata that the offsets looked wrong, but I don't use this extension so I wasn't sure (I just force Full Moon mode).

Snaggle 12-16-2011 16:31

Re: [TF2] No Thriller Taunt
 
Hi, the extension is down again after the new xmas update. Running on Windows.
Code:

<FAILED> file "thriller.ext.2.ep2v.dll": Could not locate signature to apply patch.
.

pheadxdll 12-16-2011 17:02

Re: [TF2] No Thriller Taunt
 
1 Attachment(s)
Quote:

Originally Posted by Snaggle (Post 1614390)
Hi, the extension is down again after the new xmas update. Running on Windows.
Code:

<FAILED> file "thriller.ext.2.ep2v.dll": Could not locate signature to apply patch.
.

Yup, got your fix:

Snaggle 12-16-2011 17:26

Re: [TF2] No Thriller Taunt
 
Many thanks!

SeoToX 12-22-2011 16:50

Re: [TF2] No Thriller Taunt
 
Doest work with latest sourcemod, thriller.txt, etc.
"[SM] Extension thriller.ext.so failed to load: Could not locate signature to apply patch."

Question: This disable the taunt on fully halloween too?

pheadxdll 12-22-2011 18:20

Re: [TF2] No Thriller Taunt
 
1 Attachment(s)
Update broke it (linux only), use this new gamedata and restart. Yes, it disables the taunt on halloween.

Snaggle 01-11-2012 21:50

Re: [TF2] No Thriller Taunt
 
Not showing an errors on sm exts list. But we appear to be doing the thriller taunt after the new update, is it a bug?

Eh nevermind, I changed the setting on that Force Holidays plugin, seems to of done the trick!

seabass45 03-25-2012 08:16

Re: [TF2] No Thriller Taunt
 
Is this a private plugin atm?

Snaggle 03-25-2012 20:06

Re: [TF2] No Thriller Taunt
 
Quote:

Originally Posted by seabass45 (Post 1675316)
Is this a private plugin atm?

No... the link is on the first page in the first post.

Snaggle 04-18-2012 19:30

Re: [TF2] No Thriller Taunt
 
Think this needs an update again, getting the same error as before :(
PHP Code:

<FAILEDfile "thriller.ext.2.ep2v.dll"Could not locate signature to apply patch


jacek2144 04-19-2012 06:45

Re: [TF2] No Thriller Taunt
 
I've got same problem D:

pheadxdll 04-22-2012 17:44

Re: [TF2] No Thriller Taunt
 
Replace thriller.txt from the latest version in the first post and restart your server. That should do it!

Snaggle 04-24-2012 20:17

Re: [TF2] No Thriller Taunt
 
Thanks for the update!

pheadxdll 09-07-2012 16:03

Re: [TF2] No Thriller Taunt
 
1 Attachment(s)
Updated gamedata for last night, tested windows and linux working.

Snaggle 09-07-2012 21:42

Re: [TF2] No Thriller Taunt
 
Thanks again for the updates!

ddhoward 09-08-2012 04:19

Re: [TF2] No Thriller Taunt
 
Haha, I was just about to inquire about an update. Thanks for your work!

pheadxdll 10-27-2012 13:37

Re: [TF2] No Thriller Taunt
 
Update to kill the thriller taunt for this year's halloween. (Only stops the random thriller taunt) Enjoy!

Snaggle 10-29-2012 19:40

Re: [TF2] No Thriller Taunt
 
Thanks once again for the continued updates pheadxdll :)

Nano2e 10-30-2012 02:41

Re: [TF2] No Thriller Taunt
 
im getting this even with latest version and game data :[

Code:

L 10/30/2012 - 17:30:19: [SM] Unable to load extension "thriller.ext": Could not locate signature to apply patch.

pheadxdll 10-30-2012 21:46

Re: [TF2] No Thriller Taunt
 
Quote:

Originally Posted by Nano2e (Post 1829128)
im getting this even with latest version and game data :[

Code:

L 10/30/2012 - 17:30:19: [SM] Unable to load extension "thriller.ext": Could not locate signature to apply patch.

What is the OS of the server, and just to say it again, copy all files and do a server restart.

Nano2e 10-30-2012 22:19

Re: [TF2] No Thriller Taunt
 
got it working, the gamedata i had was wrong silly me ><

pheadxdll 11-02-2012 15:22

Re: [TF2] No Thriller Taunt
 
Updated gamedata!


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