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-   -   EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-19) (https://forums.alliedmods.net/showthread.php?t=237045)

helpme_please 07-25-2016 22:53

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
hi. how to open 2 sound or more in 1 time.

_GamerX 10-19-2016 07:19

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
Pls how to hook sound for non-player entity?

ESK0 10-23-2016 02:01

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
... Záleží na tom co potřebuješ přesně hooknout a co stím budeš dělat

#en

It depends on what you need hook and what you are going to do with that.. nvm he is czech as me.. Such wow how can be some moderator so strict as arne.. I saw a lot ot comments or whole topic in other language than english without deleting..

sneaK 10-23-2016 04:54

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
Quote:

Originally Posted by ESK0 (Post 2464163)
Such wow how can be some moderator so strict as arne.. I saw a lot ot comments or whole topic in other language than english without deleting..

Feel free to report any non-english posts you may run across and they will be taken care of :)

Quote:

Originally Posted by Rules
This is an English forum (other than a few specific, labeled subforums). If you're going to post in another language, also add the text in English, even if from online translator.


ESK0 10-23-2016 09:04

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
Quote:

Originally Posted by blackhawk74 (Post 2464187)
Feel free to report any non-english posts you may run across and they will be taken care of :)

:O huh, okay...

REiMITZ 10-24-2016 10:05

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
Sorry, I might sound retarded. But how do I use this? Thanks in advance.

ImACow 11-01-2016 06:55

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
has the most recent CS:GO patch (fixing directional sounds) fucked something up ?

- Emit audio to all players
- Kill yourself
- Spectate other player
- First person will have weird silent audio
- Switching to third person will sometimes work and give full audio again

dilalmon 11-02-2016 19:21

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
The audio gets played somewhere in the map (maybe at 0,0,0) which causes this issue.
So if you're spectating near it, you can kind of hear it.

Dkmuniz 11-08-2016 23:26

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
Quote:

Originally Posted by ImACow (Post 2466799)
has the most recent CS:GO patch (fixing directional sounds) fucked something up ?

- Emit audio to all players
- Kill yourself
- Spectate other player
- First person will have weird silent audio
- Switching to third person will sometimes work and give full audio again

Same here

TheDS1337 01-29-2017 13:28

Re: EmitSoundAny - Cross-game sound emitting (aka CS:GO compatible) (1.0.2, 2014-03-1
 
Hey, it seems that the EmitSoundToClientAny is not working, but EmitAmbientSoundAny seems to work just fine.

I'm getting an error like this when I use EmitSoundToClientAny even tho the sounds is precached and I tried to precache the sound just before playing it too but it still doesnt work
Code:

SV_StartSound: *sound.mp3 not precached (7229)
PS: The game is CSGO


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