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-   -   [EXTENSION] Late Downloads (https://forums.alliedmods.net/showthread.php?t=305153)

DJPlaya 04-26-2021 12:43

Re: [EXTENSION] Late Downloads
 
Quote:

Originally Posted by FroGeX (Post 2744591)
Still works in csgo when player have set sv_allowupload 1?

I havent tested it, but thats the only Reason this Extension failed for CSGO in the first Place, so it should be fine.

Sappykun 05-12-2021 15:56

Re: [EXTENSION] Late Downloads
 
I'm trying to compile this extension to see if I can't use it in my Resizable Sprays plugin.

Running the AMBuild script produces the following error on both GCC 7.5 and 10.3:

Spoiler


What do I need to do to get this to compile correctly?

I am hoping to build this on Ubuntu 18.04 for TF2 and L4D2.

Dragokas 05-12-2021 17:04

Re: [EXTENSION] Late Downloads
 
1 Attachment(s)
Sappykun, here are builds for L4D1, L4D2, TF2.

SM 1.10. Built on Debian 9.

I can't tell you what's wrong on your side.

Zynda 05-13-2021 05:48

Re: [EXTENSION] Late Downloads
 
Quote:

Originally Posted by Sappykun (Post 2746643)
I'm trying to compile this extension to see if I can't use it in my Resizable Sprays plugin.

Running the AMBuild script produces the following error on both GCC 7.5 and 10.3:

What do I need to do to get this to compile correctly?

I am hoping to build this on Ubuntu 18.04 for TF2 and L4D2.

Building against SM 1.11 requires -std=c++14 because of changes to amtl I believe.

Update AMBuildScript or build against SM 1.10.

Side note about GCC, I've had numerous problems building against hl2sdk-l4d2 with GCC (10.2) this extension being no exception. I use clang for anything sourcemod related (this is also the default on projects using the newer versions of the AMBuild API).

ilj701 05-20-2021 19:22

Re: [EXTENSION] Late Downloads
 
Quote:

Originally Posted by Zynda (Post 2746691)
Building against SM 1.11 requires -std=c++14 because of changes to amtl I believe.

Update AMBuildScript or build against SM 1.10.

Side note about GCC, I've had numerous problems building against hl2sdk-l4d2 with GCC (10.2) this extension being no exception. I use clang for anything sourcemod related (this is also the default on projects using the newer versions of the AMBuild API).

Is that clang a extension to send/request files to clients?

Dragokas 05-20-2021 20:06

Re: [EXTENSION] Late Downloads
 
clang is a compiler. Use these variables in the script to set up it:
Code:

export CC=clang
export CXX=clang++


ilj701 05-21-2021 10:16

Re: [EXTENSION] Late Downloads
 
Quote:

Originally Posted by Dragokas (Post 2747364)
clang is a compiler. Use these variables in the script to set up it:
Code:

export CC=clang
export CXX=clang++


I think this extension is broken either way.

Dragokas 05-21-2021 10:24

Re: [EXTENSION] Late Downloads
 
3 years ago it is worked normally in L4D1, except for cases I described in this topic.
Can't say about other games.

Sappykun 05-23-2021 00:33

Re: [EXTENSION] Late Downloads
 
Clang compiles the extension just fine. The extension works fine in TF2, I've been using it for version 2 of my spray plugin.

stece 02-05-2022 11:36

Re: [EXTENSION] Late Downloads
 
Is it possible to force the client to enable sv_allowupload? I tried using a point_clientcommand with vscipt
EntFire("@clientcommand", "Command", "sv_allowupload 1");

But it doesn't seem to do anything :(

Would love to use this on our server, but I don't want to write a manual explaining the players to enable that command. :/


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