Re: [EXTENSION] Late Downloads
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Re: [EXTENSION] Late Downloads
I'm trying to compile this extension to see if I can't use it in my Resizable Sprays plugin.
Running the AMBuild script produces the following error on both GCC 7.5 and 10.3:
Spoiler
What do I need to do to get this to compile correctly? I am hoping to build this on Ubuntu 18.04 for TF2 and L4D2. |
Re: [EXTENSION] Late Downloads
1 Attachment(s)
Sappykun, here are builds for L4D1, L4D2, TF2.
SM 1.10. Built on Debian 9. I can't tell you what's wrong on your side. |
Re: [EXTENSION] Late Downloads
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Update AMBuildScript or build against SM 1.10. Side note about GCC, I've had numerous problems building against hl2sdk-l4d2 with GCC (10.2) this extension being no exception. I use clang for anything sourcemod related (this is also the default on projects using the newer versions of the AMBuild API). |
Re: [EXTENSION] Late Downloads
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Re: [EXTENSION] Late Downloads
clang is a compiler. Use these variables in the script to set up it:
Code:
export CC=clang |
Re: [EXTENSION] Late Downloads
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Re: [EXTENSION] Late Downloads
3 years ago it is worked normally in L4D1, except for cases I described in this topic.
Can't say about other games. |
Re: [EXTENSION] Late Downloads
Clang compiles the extension just fine. The extension works fine in TF2, I've been using it for version 2 of my spray plugin.
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Re: [EXTENSION] Late Downloads
Is it possible to force the client to enable sv_allowupload? I tried using a point_clientcommand with vscipt
EntFire("@clientcommand", "Command", "sv_allowupload 1"); But it doesn't seem to do anything :( Would love to use this on our server, but I don't want to write a manual explaining the players to enable that command. :/ |
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