Hero: Longshot
1 Attachment(s)
http://asskicr.calzinger.net/superhe...s/Longshot.JPG
Description: Throwing Knives - Knife must be equipped Cvars: longshot_knifeammo # = How many knives does he have (def=30) longshot_throwforce = Force of knives throw (def=1000) longshot_cooldown = How long must between each thrown knife (def=0.25) longshot_knifedmg = How much damage does a knife do (def=25) longshot_knifebuy = Can he buy more knives (def=1) longshot_knifecost = Cost of more knives (def=250) longshot_knifesinpack = How many knives in a pack he buys (def=10) Commands: buyknife = Buy More Knives Use+Attack = Throw a knife (also +power#) Reload=Drop Knives GOOD HERO COMBOS: Longshot+Poison Ivy=Poison Throwing Knives Longshot+Dracula=Leaching Throwing Knives Longshot+Blade=Silver Throwing Knives Longshot vs ShangChi=50%damage & Knife thrown back Longshot vs Hero In Godmode = No damage AMX Download: Here AMXX Download: Attached |
This plugin does not work with AMX 0.9.9. Is there a newer version that does work?
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NO, not yet
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Does this work on AMXx? It isn't working on my server.
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it should but are you sure you are running the
engine, fun, cstrike module if you don't have the cstrike module dl the cstrike addon package from www.amxmodx.org/downloads.php |
I have all that stuff. When I try to compile the sma, this is what i get:
Code:
//AMXXSC compile.exe |
Compile using the amx version because the code uses vexd, amxmodx will forward the vexd natives correctly to engine... don't forget to put the models in the models folder...
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Quote:
Code:
L 05/01/2005 - 16:39:24: [ENGINE] Invalid player 0 (not in-game) Lastly, there is a "longshot_level" cvar, right? |
all heroes have the lvl cvar
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they are both amx versions not amxx
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