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-   -   Grenade Trap (https://forums.alliedmods.net/showthread.php?t=41781)

Cheap_Suit 07-21-2006 02:37

Grenade Trap
 
2 Attachment(s)
.: Description :.
Now you can rigged your grenades to explode when enemies are close.
This will bury your grenade on the ground for less visibility and when your
enemy gets too close to your grenade, it will pop out of the ground and explode!

.: Client Commands :.
say /buygt - Buys Grenade Trap (You still need a grenade though)
buygt - Binding purposes
attack2 - Activate trap mode


.: Cvars :.
gt_enable (D: 1) - If set to 0 it will pause the plugin when server is reloaded
gt_obey_buyzone(D: 1) - Obeys buy zone restriction
gt_obey_buytime(D: 1) - Obeys buy time restriction
gt_cost(D: 3000) - Sets grenade trap cost
gt_nades(D: abc) - Enable trap mode on certain grenade (a = he, b = fb, c = sg)
gt_throw_velocity(D: 90) How far you can throw a rigged grenade
gt_dig_origin(D: 7.2) - How deep the grenade will be burrowed
gt_activate_dis(D: 190) - Sets max distance to activate the grenade
gt_nade_velocity(D: 280) - Sets the grenades "up" velocity
gt_explode_delay(D: 0.5) - Sets the grenades explode delay after being activated


.: Credits :.
- Kensai - Tested on his server
- XxAvalanchexX - Found out how to stop grenades from exploding

.: Changelog :.
  • Version 1.0 - Initial Release
  • Version 1.1 - Fixed money bug

Kensai 07-21-2006 02:41

Re: Grenade Trap
 
Friggin sweet. We tested this a few minutes ago, so awesome. Kick ass job Cheap_Suit!

{NM}Jason 07-21-2006 04:48

Re: Grenade Trap
 
Tested Very nice,

Brad 07-21-2006 09:21

Re: Grenade Trap
 
Sounds pretty cool.

I suggest converting your verbiage to the ML system and consider moving variable creation out of frequently called functions (i.e. the "thinks").

Cheap_Suit 07-21-2006 10:50

Re: Grenade Trap
 
ML system is Multi Langauge I assume?

My think_bot works like server_frame. What do you mean?




Thank you for a fast approval :up:

george7004 07-21-2006 11:15

Re: Grenade Trap
 
nice! :D

Lord_Destros 07-21-2006 18:16

Re: Grenade Trap
 
rofl! sounds cool, too bad I don't run a CS server any more. Consider adding a nade restriction plugin (or restriction to how many nades can be buried?), pretty fast approval :D.

Cheap_Suit 07-21-2006 19:08

Re: Grenade Trap
 
There is no limit. But if u want, you can just get a restriction plugin.

LOL I have fun with bots who dont detect them, like I made a trail of HEs and it will go off like dominos.

ProjectManhatten 07-22-2006 23:21

Re: Grenade Trap
 
I'm sorry Cheap_Suite but you really need to improve your english becuase in the description I could barely understand what you were trying to say.

k007 07-22-2006 23:26

Re: Grenade Trap
 
damn cheap_suit your the coolest man always man best plugins


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