SuperLogs: CSpromod 2.2 (updated 2010-09-20)
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SuperLogs: CSpromod
HLstatsX:CE (version 1.6.7) cant read the logs from CSpromod (version b1.04) because CSpromod uses Warmod (http://wiki.gotgames.com.au/Log_Events_%28WarMod%29) instead of Valve's standart. This Plugin adds extra lines of logs HLstatsX:CE will understand. As long as HLstatsX:CE has no CSpromod support, just install your CSpromod server as CS:S server in HLstatsX:CE and it will work just fine. A big thank you goes to psychonic for alot of help and his great loghelper.inc. Just like SuperLogs: CS:S this plugin uses loghelper.inc Cvars None Also see SuperLogs: CS:S SuperLogs: TF2 SuperLogs: L4D SuperLogs: Insurgency SuperLogs: NeoTokyo SuperLogs: Age of Chivalry SuperLogs: Fistful Of Frags SuperLogs: GoldenEye: Source SuperLogs: DODS SuperLogs: Generic SuperLogs: ZPS SuperLogs: HL2DM/SourceForts SuperLogs: PVKII Compiling Notes SuperLogs: CSpromod requires loghelper.inc to be in the scripting/include directory when compiling, and therefore, will not compile on the web compiler. SM version 1.1 or higher is required to compile. |
Re: SuperLogs: CSpromod
nw :)
- Twelve-60 |
Re: SuperLogs: CSpromod
Updated today to version 2.2. Added Round_Win team event logging.
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Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
Update it please, 1.05 beta and this plugins causing my server's crashing.
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Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
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Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
Cspromod is official supported by HLX:CE 1.6.11. But can this plugin be re-written so we can use it for tracking player events in Cspromod, the same purpose of Superlogs:CSS and Superlogs:TF2?
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Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
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More could be added to the plugin, maybe weaponstats for accuracy tracking (using sdkhooks if the proper event info still doesn't exist), but as it stands right now, everything this plugin writes is redundant with CSP 1.0.5. |
Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
Unless you have magically set log_warmod_format to "1" in csp, psychonic is correct ;)
Can't see how this plugin could possibly crash the server... Edit: just saw the .inc file, you could try replacing any functions of GetClientAbsOrigin with GetEntPropVector(client, Prop_Send, "m_vecOrigin", player_origin); I've spoken to the CSPromod develoers about why GetClientAbsOrigin doesn't work (thanks to psychonic), and should be fixed on next patch (so you shouldn't really replace it tbh :P). |
Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
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Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
Updated loghelper.inc for CSPromod, Download the .sp file, put it in addons\sourcemod\scripting, Put the updated loghelper.inc to \scripting\include and re-compile the plugin.
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