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-   -   SuperLogs: CSpromod 2.2 (updated 2010-09-20) (https://forums.alliedmods.net/showthread.php?t=128018)

NeoCortex 05-27-2010 17:29

SuperLogs: CSpromod 2.2 (updated 2010-09-20)
 
3 Attachment(s)
SuperLogs: CSpromod

HLstatsX:CE (version 1.6.7) cant read the logs from CSpromod (version b1.04) because CSpromod uses Warmod
(http://wiki.gotgames.com.au/Log_Events_%28WarMod%29)
instead of Valve's standart.

This Plugin adds extra lines of logs HLstatsX:CE will understand.
As long as HLstatsX:CE has no CSpromod support, just install your CSpromod server as CS:S server in HLstatsX:CE and it will work just fine.

A big thank you goes to psychonic for alot of help and his great loghelper.inc.
Just like SuperLogs: CS:S this plugin uses loghelper.inc

Cvars
None

Also see
SuperLogs: CS:S
SuperLogs: TF2
SuperLogs: L4D
SuperLogs: Insurgency
SuperLogs: NeoTokyo
SuperLogs: Age of Chivalry
SuperLogs: Fistful Of Frags
SuperLogs: GoldenEye: Source
SuperLogs: DODS
SuperLogs: Generic
SuperLogs: ZPS
SuperLogs: HL2DM/SourceForts
SuperLogs: PVKII

Compiling Notes
SuperLogs: CSpromod requires loghelper.inc to be in the scripting/include directory when compiling, and therefore, will not compile on the web compiler. SM version 1.1 or higher is required to compile.

Twelve-60 05-27-2010 22:27

Re: SuperLogs: CSpromod
 
nw :)

- Twelve-60

psychonic 09-20-2010 08:30

Re: SuperLogs: CSpromod
 
Updated today to version 2.2. Added Round_Win team event logging.

duydangle 02-01-2011 02:54

Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
 
Update it please, 1.05 beta and this plugins causing my server's crashing.

psychonic 02-01-2011 09:58

Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
 
Quote:

Originally Posted by duydangle (Post 1404376)
Update it please, 1.05 beta and this plugins causing my server's crashing.

This plugin likely isn't needed anymore. CSP implemented standard logging in 1.0.5. (not to mention that I see no way how this could cause a crash)

duydangle 02-01-2011 10:31

Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
 
Cspromod is official supported by HLX:CE 1.6.11. But can this plugin be re-written so we can use it for tracking player events in Cspromod, the same purpose of Superlogs:CSS and Superlogs:TF2?

psychonic 02-01-2011 10:41

Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
 
Quote:

Originally Posted by duydangle (Post 1404569)
Cspromod is official supported by HLX:CE 1.6.11. But can this plugin be re-written so we can use it for tracking player events in Cspromod, the same purpose of Superlogs:CSS and Superlogs:TF2?

This plugin existed to write basic log lines that should have already existed in the proper format (which did exist, but in a different format), such as connects, disconnects, kills, etc. All of this is logged correctly by the game itself now.

More could be added to the plugin, maybe weaponstats for accuracy tracking (using sdkhooks if the proper event info still doesn't exist), but as it stands right now, everything this plugin writes is redundant with CSP 1.0.5.

Twelve-60 02-01-2011 10:45

Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
 
Unless you have magically set log_warmod_format to "1" in csp, psychonic is correct ;)

Can't see how this plugin could possibly crash the server...

Edit: just saw the .inc file, you could try replacing any functions of GetClientAbsOrigin with GetEntPropVector(client, Prop_Send, "m_vecOrigin", player_origin);

I've spoken to the CSPromod develoers about why GetClientAbsOrigin doesn't work (thanks to psychonic), and should be fixed on next patch (so you shouldn't really replace it tbh :P).

psychonic 02-01-2011 10:57

Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
 
Quote:

Originally Posted by psychonic (Post 1404551)
(not to mention that I see no way how this could cause a crash)

I stand corrected. The CSP team doesn't know how to not break a public, versioned iface (IPlayerInfo).

duydangle 02-17-2011 07:23

Re: SuperLogs: CSpromod 2.2 (updated 2010-09-20)
 
Updated loghelper.inc for CSPromod, Download the .sp file, put it in addons\sourcemod\scripting, Put the updated loghelper.inc to \scripting\include and re-compile the plugin.


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