SM Parachute
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SM Parachute
Version: 2.5 Author: SWAT_88 1.0 First version, should work on basically any mod 1.1 Linear fallspeed added. 1.2 Key assignment amended 1.3 Added +use Button support. No keybinding required! Fixed some bugs in linear Flight mode: You dont stay hanging on the wall.1.4 Fixed a serious bug: Maxplayers are now correctly counted.1.5 Added new features:
1.7 Added new features: Fixed another bug in linear Flight mode.1.7b Fixed some bugs: Fixed a small bug in checking the model.1.7c Fixed a stupid bug in HandleSay. 1.8 Added new features: Fixed a bug in OnPlayerDisconnect.1.9 Added new features: Added a new button: Space2.0 Fixed some bugs: in RoundMsg2.5 Fixed this error: "Can't create physics object for model/parachute/parachute_carbon.mdl". Requirements: If you are running a TF2 server you should install the latest SM Snapshot.Description: If cost = 0 then everybody has a parachute.Commands: Press E(+use) to slow down your fall.Cvars: sm_parachute_enabled "1" - 0: disables the plugin - 1: enables the pluginModifications:
Available models:
If you write a Translation post it in this thread. Setup (SourceMod): Install the smx file to addons\sourcemod\plugins.TO DO:
Everybody can edit this plugin and copy this plugin.Thanks to: PinkfairieDonations: I'm a student and code this plugins in my freetime, while you probably play games :).Notice: This Please Feedback! HAVE FUN!!! |
Re: SM Parachute
Maybe this will help you with the parachute model.
new String:strTargetName[64] IntToString(client, strTargetName, 64) DispatchKeyValue(client, "targetname", strTargetName) SetVariantString(strTargetName) AcceptEntityInput(parachute, "SetParent", -1, -1, 0) |
Re: SM Parachute
Thank you!
Maybe I will try it, but anyone else can try it too. |
Re: SM Parachute
Any maps for this? I'd like to see airborne maps.
Otto |
Re: SM Parachute
I dont know, but most of the users use the parachute in "rats" maps.
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Re: SM Parachute
SORRY @ Everybody.
I noticed that +use dont work.:cry: BUT: With the new Key assignment it works. Just bind a button to +para: AND NOW HAVE FUN. :up: I'm trying to include a Model soon. PS: Works with all Mods of HL2. |
Re: SM Parachute
Awww, that breaks my heart hahah. I was looking for binding of the use key to use soucemod plugins.
Otto |
Re: SM Parachute
With the hacks extension you might be able to hook the use key, with that plugin you can hook the pressing of any binded key, not sure if it is buy the key they press, or by the command the bind is firing, so you will have to do some testing
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Re: SM Parachute
Thank you!!! :up:
I looked for some methods to bind keys. Can anyone help me (with the hacks extension)? I would like to run following command on the client console. ClientCommand(client,"bind e +para"); Or If the client press +use, then it calls a function. |
Re: SM Parachute
nice plugin :) works nice on my server:up:
Can you add a buy function for the parachute (from the original) !! "bp" or "buy_parachute" to buy the parachute, and a model for the parachute. PLEASE Mfg JaY:wink: |
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