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-   -   [CSS]Humans always spawn as CT (https://forums.alliedmods.net/showthread.php?t=327288)

Nin 09-10-2020 03:08

[CSS]Humans always spawn as CT
 
So I made a dedicated server to play zombiemod with a few friends. We are 5 and I add between 10-15 bots so it doesn't feel empty. But I've seen that me and my friends always spawn as CT all the game. Even when we select T team, we keep spawning as CT. It's just a small thing that bothers me and I haven't found something like this in the forums nor internet, so I decided to make this post to ask if there's a cvar to allow us to be whatever team we like in zombiemod, or maybe it has something to do with a team balance cvar.

Franc1sco 09-10-2020 03:48

Re: [CSS]Humans always spawn as CT
 
Sm plugins list? Probably is because you use zr_forceteams plugin.

Bacardi 09-10-2020 10:07

Re: [CSS]Humans always spawn as CT
 
Counter-strike have also cvar for this.

Code:

"mp_humanteam" = "any"
FCVAR_GAMEDLL FCVAR_REPLICATED - Restricts human players to a single team {any, CT, T}

And many others https://github.com/ambaca/Bacardi-Du...2020-03-27.txt

Look configs you not have set that cvar anywhere and reboot server.

You can check cvar value by typing only cvar name.

Nin 09-10-2020 14:22

Re: [CSS]Humans always spawn as CT
 
Quote:

Originally Posted by Franc1sco (Post 2717335)
Sm plugins list? Probably is because you use zr_forceteams plugin.

I don't think so, I didn't install any extra plugins besides zombiereloaded.

https://snipboard.io/LJ5zWq.jpg

Quote:

Originally Posted by Bacardi (Post 2717362)
Counter-strike have also cvar for this.

Code:

"mp_humanteam" = "any"
FCVAR_GAMEDLL FCVAR_REPLICATED - Restricts human players to a single team {any, CT, T}

And many others https://github.com/ambaca/Bacardi-Du...2020-03-27.txt

Look configs you not have set that cvar anywhere and reboot server.

You can check cvar value by typing only cvar name.

Thank you for the link, I went into it and searched by the word team and started to check every cvar.
But I've already had that cvar on "any" and every other cvar didn't do the trick.
But with that in mind I went to the zombiereloaded.cfg and I found the next cvar:
Code:

// Balances the team every time the round ends. Disable this if you use something else to balance teams.
// Default: "1"
zr_roundend_balance_teams "1"

I changed it to 0 and that was it.
Thank you for your help anyway, and before this thread is closed, do you guys have any guide on how to add zombie classes? I've been searching but somehow I've only found cs 1.6 guides for that.

Edit: I figured how to add classes and I succesfully added a few more, but I noticed something, every round both my zombie and human classes reset from the ones I chose. Idk what could be causing this, I dont have random classes enabled.


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