Vexd
umm where do i get Vexd? I cant find it anywhere, sorry if im dumb and posting shit.
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you do not need vexd with AMX Mod X
Just enable the "engine" module |
ok, i was trying to make that AMX Fireworks plugin work and was having trouble, thought that might be it. When are updates for AMX Mod X going to be availible?
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Current release is the most stable and smooth version there is, next update wont be a until a few more weeks.
If your plugin used Vexd, then try using #include <engine> instead. |
Thanks, you guys are great. Hope you get some of the coders back that left cause of steam and all that. Ludwig was a friend of mine but Steam just was too unbearable for him I guess; He was awesome. Anyway, keep up the good work. Im advertising for you on my new website already lol. L8r.
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For backwards compatibility, still include vexd_utilities in the source before compiling; then compile and have engine module enabled in modules.ini.
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I noticed TFC_SetModel and TFC_ClearModel weren't ported. Are the native cs model functions designed to work properly under other mods? Thanks.
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No, there will be a TFC module
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Quote:
cs_set_user_model ect. |
does this mean i cant use vexd with amx x? i already installed it :(
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