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-   -   [TF2] PropHunt 1.93 (https://forums.alliedmods.net/showthread.php?t=107104)

zaybertamer 05-24-2010 20:08

Re: [TF2] PropHunt 1.74
 
Hi, new to this site & sourcemod and all. I got prophunt working though. The only thing is when I try to use one of the commands. It will say:

Code:

] propmenu
L 05/24/2010 - 17:04:46: [SM] Native "GetClientTeam" reported: Client index 0 is invalid
L 05/24/2010 - 17:04:46: [SM] Displaying call stack trace for plugin "prophunt.smx":
L 05/24/2010 - 17:04:46: [SM]  [0]  Line 872, C:\Program Files (x86)\Steam\steamapps\darkimmortaldesign\team fortress 2\tf\addons\sourcemod\scripting\prophunt.sp::Command_propmenu()

It also does this for Ph_switch & ph_pyro

Is this normal, or known, or what? Thanks.

PS: This mod is AMAZING. I saw a video of it, and immediately installed meta & sm & this. I plan on playing this quite often =)

Darkimmortal 05-25-2010 07:17

Re: [TF2] PropHunt 1.74
 
I take it you're loading it on a local listen server? A lot of stuff (such as those commands) doesn't work with it set up like that.

SatlaN 05-25-2010 07:18

Re: [TF2] PropHunt 1.74
 
Quote:

Originally Posted by SatlaN (Post 1189614)
Code:


L 05/24/2010 - 13:56:02: Log file started (file "logs/L0524001.log") (game "/home/tf/srcds/tf3/orangebox/tf") (version "4209")
L 05/24/2010 - 13:56:03: server_cvar: "sm_nextmap" "ph_grassland_a1"
L 05/24/2010 - 13:57:44: "Vgames_Staff<2><STEAM_0:1:29364193><>" connected, address "213.8.30.53:27005"
L 05/24/2010 - 13:57:45: "Vgames_Staff<2><STEAM_0:1:29364193><>" STEAM USERID validated
L 05/24/2010 - 13:57:50: "Dojֲ².Bena<3><STEAM_0:1:23907575><>" connected, address "84.228.177.223:27005"
L 05/24/2010 - 13:57:50: "Dojֲ².Bena<3><STEAM_0:1:23907575><>" STEAM USERID validated
L 05/24/2010 - 13:58:24: "Dojֲ².Bena<3><STEAM_0:1:23907575><>" entered the game
L 05/24/2010 - 13:58:25: World triggered "Round_Start"
L 05/24/2010 - 13:58:35: "Dojֲ².Bena<3><STEAM_0:1:23907575><Unassigned>" joined team "Red"
L 05/24/2010 - 13:58:36: "Dojֲ².Bena<3><STEAM_0:1:23907575><Red>" changed role to "soldier"
L 05/24/2010 - 13:58:38: "Dojֲ².Bena<3><STEAM_0:1:23907575><Red>" changed role to "pyro"
L 05/24/2010 - 13:58:48: "Dojֲ².DoZiK<4><STEAM_0:1:21104102><>" connected, address "84.110.51.89:27005"
L 05/24/2010 - 13:58:48: "Dojֲ².DoZiK<4><STEAM_0:1:21104102><>" STEAM USERID validated
L 05/24/2010 - 13:59:22: "Vgames_Staff<2><STEAM_0:1:29364193><>" entered the game
L 05/24/2010 - 13:59:24: "Dojֲ².DoZiK<4><STEAM_0:1:21104102><>" entered the game
L 05/24/2010 - 13:59:30: "Dojֲ².DoZiK<4><STEAM_0:1:21104102><Unassigned>" joined team "Blue"
L 05/24/2010 - 13:59:30: World triggered "Round_Start"
L 05/24/2010 - 13:59:30: "Vgames_Staff<2><STEAM_0:1:29364193><Unassigned>" joined team "Blue"
L 05/24/2010 - 13:59:31: "Dojֲ².DoZiK<4><STEAM_0:1:21104102><Blue>" changed role to "scout"
L 05/24/2010 - 13:59:32: "Vgames_Staff<2><STEAM_0:1:29364193><Blue>" changed role to "pyro"
L 05/24/2010 - 13:59:41: "Dojֲ².DoZiK<4><STEAM_0:1:21104102><Blue>" say_team "ZA SLOMI ."
L 05/24/2010 - 13:59:44: "Dojֲ².DoZiK<4><STEAM_0:1:21104102><Blue>" say_team "."
L 05/24/2010 - 13:59:49: "Vgames_Staff<2><STEAM_0:1:29364193><Blue>" disconnected (reason "Kicked by Console")
L 05/24/2010 - 13:59:51: "Dojֲ².DoZiK<4><STEAM_0:1:21104102><Blue>" disconnected (reason "Kicked by Console")
L 05/24/2010 - 13:59:51: "Dojֲ².Bena<3><STEAM_0:1:23907575><Red>" joined team "Blue"
L 05/24/2010 - 13:59:51: World triggered "Round_Win" (winner "Red")
L 05/24/2010 - 13:59:51: World triggered "Round_Length" (seconds "20.85")
L 05/24/2010 - 13:59:51: Team "Red" current score "1" with "0" players
L 05/24/2010 - 13:59:51: Team "Blue" current score "0" with "1" players
L 05/24/2010 - 13:59:57: "Dojֲ².DoZiK<5><STEAM_0:1:21104102><>" connected, address "84.110.51.89:27005"
L 05/24/2010 - 13:59:58: "Dojֲ².DoZiK<5><STEAM_0:1:21104102><>" STEAM USERID validated
L 05/24/2010 - 14:00:05: "Dojֲ².DoZiK<5><STEAM_0:1:21104102><>" entered the game
L 05/24/2010 - 14:00:06: World triggered "Round_Start"
L 05/24/2010 - 14:00:09: "Dojֲ².DoZiK<5><STEAM_0:1:21104102><Unassigned>" joined team "Red"
L 05/24/2010 - 14:00:09: World triggered "Round_Start"
L 05/24/2010 - 14:00:09: "Dojֲ².DoZiK<5><STEAM_0:1:21104102><Red>" changed role to "scout"
L 05/24/2010 - 14:00:11: "Dojֲ².Bena<3><STEAM_0:1:23907575><Blue>" disconnected (reason "Disconnect by user.")
L 05/24/2010 - 14:00:24: "Dojֲ².DoZiK<5><STEAM_0:1:21104102><Red>" joined team "Blue"
L 05/24/2010 - 14:00:24: World triggered "Round_Win" (winner "Red")
L 05/24/2010 - 14:00:24: World triggered "Round_Length" (seconds "15.01")
L 05/24/2010 - 14:00:24: Team "Red" current score "2" with "0" players
L 05/24/2010 - 14:00:24: Team "Blue" current score "0" with "1" players
L 05/24/2010 - 14:00:39: World triggered "Round_Start"
L 05/24/2010 - 14:01:10: "Dojֲ².Bena<6><STEAM_0:1:23907575><>" connected, address "84.228.177.223:27005"
L 05/24/2010 - 14:01:10: "Dojֲ².Bena<6><STEAM_0:1:23907575><>" STEAM USERID validated
L 05/24/2010 - 14:01:15: "Dojֲ².Bena<6><STEAM_0:1:23907575><>" entered the game
L 05/24/2010 - 14:01:21: "Dojֲ².Bena<6><STEAM_0:1:23907575><Unassigned>" joined team "Red"
L 05/24/2010 - 14:01:21: World triggered "Round_Start"
L 05/24/2010 - 14:01:21: "Dojֲ².Bena<6><STEAM_0:1

we get kick everytime when the round start and need to start search the props.
what is the problem here and how can i fix it?

please help, i need this mod...

jameless 05-25-2010 07:44

Re: [TF2] PropHunt 1.74
 
My guess would be you have another plugin that is kicking people out. Can you list your plugins here?

Geit 05-25-2010 14:52

Re: [TF2] PropHunt 1.74
 
Quote:

Originally Posted by SatlaN (Post 1190565)
please help, i need this mod...

what's the value of mp_idledealmethod?

SatlaN 05-25-2010 17:02

Re: [TF2] PropHunt 1.74
 
Quote:

Originally Posted by Geit (Post 1190913)
what's the value of mp_idledealmethod?

thx that was the problem

TheBob 05-26-2010 15:21

Re: [TF2] PropHunt 1.74
 
Quote:

Originally Posted by Geit (Post 1186658)
Our current 1.75 changelog addresses most of your suggestions (1.75 has been in testing for the past few days and should be released soon)
  • Airblast is now 25% less powerful
  • Prop Shadows no longer appear
  • Huntsman now does 20% less damage
  • Backburner now does 40% less damage but crits from behind
  • Returned all shotguns with full ammo
  • Pyro shotgun does 40% less damage
  • Soldier/Heavy Shotgun do 20% less damage
  • Minigun now does 30% less damage
  • Increased per-shot self damage on the minigun
  • Heavy Limit of 2
  • Restored Engineer shotgun at the same 0.8x damage modifier as the other classes with shotgun as their main weapon (Heavy, Solly)
  • Removed Natasha
  • Nerfed Direct Hit and Rocket Launcher to 0.5x damage
We still need to tweak the airblast a little more and get some other changes done. as for:

-enable the ability for non-server admins (i.e. donation plugin) to use propmenu commands
Propmenu can be enabled for non-admins via a CVar (ph_propmenu 1)

-Fix the lack of Jarate when one prop is left
I don't know why Jarate isn't working/ got removed, will have to ask dark.

[IMG]http://img683.**************/img683/7640/whistleo.gif[/IMG]

retsam 05-26-2010 23:37

Re: [TF2] PropHunt 1.74
 
Any prop hunt guys, do you have any glitches with the first person weapon view models after being a prop? Im seeing some weird glitches in my prop bonus plugin after being a prop. (Like switching weapons or when zooming in, etc)

Newsworthy 05-27-2010 09:19

Re: [TF2] PropHunt 1.74
 
Hey guys, first time poster, installed PropHunt two days ago on a fresh server, and after two nights of fiddling, we're active. :)

However, we cannot proplock. No one has been able to use any mouse button to 'lock' their prop in place. Has anyone else encountered this issue? :)

Also, thanks for an awesome mod. :)

TheBob 05-27-2010 12:57

Re: [TF2] PropHunt 1.74
 
Quote:

Originally Posted by Newsworthy (Post 1192525)
Hey guys, first time poster, installed PropHunt two days ago on a fresh server, and after two nights of fiddling, we're active. :)

However, we cannot proplock. No one has been able to use any mouse button to 'lock' their prop in place. Has anyone else encountered this issue? :)

Also, thanks for an awesome mod. :)

Acts weird on my server. You have to hold mouse 1 and tab ctrl.


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