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-   -   [CSGO] Questions about the AntiFlood Plugin (https://forums.alliedmods.net/showthread.php?t=319020)

paulo_crash 10-06-2019 11:09

[CSGO] Questions about the AntiFlood Plugin
 
I'm using the SourceMod AntiFlood Plugin, but I have a question in his config.

CVAR: sm_flood_time "0.75" - Amount of time allowed between chat messages

In case the longer the time I put the player could not send the same message? Is that so?

I could not understand how it works, I am having problem that some players are flooding the same messages in bind.

8guawong 10-06-2019 12:12

Re: [CSGO] Questions about the AntiFlood Plugin
 
Quote:

Originally Posted by paulo_crash (Post 2668996)
I'm using the SourceMod AntiFlood Plugin, but I have a question in his config.

CVAR: sm_flood_time "0.75" - Amount of time allowed between chat messages

In case the longer the time I put the player could not send the same message? Is that so?

I could not understand how it works, I am having problem that some players are flooding the same messages in bind.

it doesn't detect if its the same message or not
just detects if player is flooding

paulo_crash 10-06-2019 15:38

Re: [CSGO] Questions about the AntiFlood Plugin
 
Quote:

Originally Posted by 8guawong (Post 2668999)
it doesn't detect if its the same message or not
just detects if player is flooding

I think I understand, more or less... :)

So if I set the cvar to a longer time, example: sm_flood_time "3.00"

The player could not be flooding during this time interval, ie 3 seconds?

Would it be this?

TomL. 10-07-2019 11:05

Re: [CSGO] Questions about the AntiFlood Plugin
 
If you send message faster than sm_flood_time it will be detected as flooding (spamming).

Code:

// Specifies the amount of time that is allowed between chat messages.  This
// includes the say and say_team commands.  If a client sends a message faster
// than this time, they receive a flood token.  When the client has accumulated
// 3 or more tokens, a warning message is shown instead of the chat message.


paulo_crash 10-07-2019 13:00

Re: [CSGO] Questions about the AntiFlood Plugin
 
Quote:

Originally Posted by TomL. (Post 2669094)
If you send message faster than sm_flood_time it will be detected as flooding (spamming).

Code:

// Specifies the amount of time that is allowed between chat messages.  This
// includes the say and say_team commands.  If a client sends a message faster
// than this time, they receive a flood token.  When the client has accumulated
// 3 or more tokens, a warning message is shown instead of the chat message.


I think I understand, so if the player sends a message faster than it is set in cvar it will detect with flood.

Anyway, I'll check this out, anything return the contact, thanks for now!


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