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-   -   DoD TeamManager Source v1.1 + ADDONS! (Multi-Language) [11th July 2009] (https://forums.alliedmods.net/showthread.php?t=76165)

FeuerSturm 08-19-2008 15:17

DoD TeamManager Source v1.1 + ADDONS! (Multi-Language) [11th July 2009]
 
23 Attachment(s)
Day of Defeat TeamManager Source (short: DoD TMS)

This is a complete re-write of my AMX Mod X / DoD 1.3 "DoD TeamManager", now for DoD: Source!

DESCRIPTION:

This is a very effective TeamManager for
Day of Defeat: Source that keeps your teams
even and still allows admins to switch when ever
they like! This is just one feature, see "FEATURES"
for a complete list!


FEATURES:


* General Features
  • complete Multilanguage-Support (en, de, fr, chi & pt already included!)
  • Modularization! All Addons are optional, don't run what you don't need!
  • each Addon uses it's own config file that contains all convars within the folder "\orangebox\dod\cfg\dod_teammanager_sourc e\" on your gameserver.
As of Version 1.1 the DoD TMS consists of the Base plugin and 10 addons,
you can find a short description of each addon's features below:


* DoD TMS Base Plugin (dod_teammanager_source.sp/.smx)
  • team join control to keep teams even
  • automatic team assignment if full team was selected
  • lock team Spectators for public players
  • smooth team switch without death for all players
  • provides/shares natives and functions for all other Addons
* AFK Manager Addon (addon_dodtms_afkmanager.sp/.smx)
  • moves players that are AFK in Spawn to team Specators
  • kicks AFK players after definable time
  • kicks idle players (that connect but don't join a team)
  • displays menu before sending players to Spec to be sure they aren't active
  • AFK players can be blinded if Team Spectators is usually blocked
  • Admin are immune to being kicked for being AFK
* Anti-VoiceCommandSpam Addon (addon_dodtms_antivcmds.sp/.smx)
  • prevent people from spamming voice commands like "Go! Go! Go!"
  • maximum number of allowed voice-commands per life can be set
  • minimum time between voice-command reuse can be specified
  • Admins can always use as many VCs as they like
* AutoTeamBalance Addon (addon_dodtms_autobalance.sp/.smx)
  • keeps team size balanced
  • can switch players on death or after fixed delay time
  • the same player will not be switched two times in a row to balance
  • team player difference can be set for balancing
  • Admins are immune from being team switched to balance
* ClanTag Protection Addon (addon_dodtms_clantagprotect.sp/.smx)
  • protect your clantag from being abused by public players
  • choose to rename, kick or even ban offenders
  • ability to force clantag usage on clanmembers
* ClassRestrictions Addon (addon_dodtms_classrest.sp/.smx)
  • allow admins to select limited/full classes
  • lock classes until there's X players on the server
  • remove classes' primary weapons on death to prevent circumventing the limits
  • enforce class limits and force players to change class after changing limits
  • block quick-class-switching within spawn area
  • Admin can use any class any time
* HighPingKicker Addon (addon_dodtms_highpingkicker.sp/.smx)
  • checks "Scoreboard"-ping, no faulty ping-calculations!
  • set maximum allowed ping and checking time
  • ability to disable ping-checking for constantly low ping players
  • only kick high pingers if there's X players on the server
  • Admins are immune from being kicked for high ping
* Player/TeamMenu Addon (addon_dodtms_playerteammenu.sp/.smx)
  • encourage, slay (even in spawn area) and team switch players by menu
  • encourage, swap and mix the teams
  • Admins vs. Public feature
  • Admins are immune from being target by other admins
  • Admins can be allowed to self-target
* RoundEnd Events Addon (addon_dodtms_roundendevents.sp/.smx)
  • automatically swap the teams after X rounds
  • automatically mix the teams after X consecutive won rounds
  • displays stats box with casualties for both teams and time needed to win
* SecretSpectate Addon (addon_dodtms_secretspectate.sp/.smx)
  • join team spectators while still being displayed on your team
  • observe players in question without them noticing
  • get back to your team without anyone noticing either
* TK Revenge Addon (addon_dodtms_tkrevenge.sp/.smx)
  • Spawn-/Melee-/Grenade-/Rampage-TeamKills can be handled different
  • Revenge Menu can be customized (Forgive/DONT Forgive/Slap/Slay)
  • TK-count can be saved and loaded through map-changes and even disconnects
  • Players can be kicked/banned when reaching set max TK-Count
  • TK-Count can be lowered with capping flags / killing enemies
  • already dead team killers can be slayed after respawning


SUPPORTED LANGUAGES:
  • English (big thanks to myself!) - COMPLETE
  • German (big thanks to myself!) - COMPLETE
  • French (big thanks to vintage!) - COMPLETE
  • Chinese (big thanks to monkie!) - COMPLETE
  • Brazilian Portuguese (big thanks to MaKTaiL!) - COMPLETE
REPORTED BUGS:
  • all killed...............so far!
TO DO LIST:
  • add requested features
SERVERS RUNNING THIS PLUGIN:
http://www.game-monitor.com/search.p...&type=variable


Screenshots


PLEASE NOTE:

You do NOT need to add any of the above CVars to neither your
server.cfg nor to your sourcemod.cfg! The plugins create their
own config files on first startup in the folder
"/orangebox/dod/cfg/dod_teammanager_source/"
on your gameserver! Just edit those files to your needs and you're done!

+++++++++++++++++++++++++++++++++++++++++++++ ++++++

The Base Plugin and all Addons as well as all needed Translations
are included in the "dod_teammanager_source_v11.zip"!
I included all source codes if you want to compile it on your own
and all pre-compiled plugins!


DOWNLOAD!
(according to the rules, NO registration is required and the download can be reached within a few clicks! Source and pre-compiled Plugins included!)

For extended Support please be sure to join our
Community and post your feature requests and bug reports there!

relaxx 08-20-2008 03:48

Re: DoD TeamManager Source (DoD TMS)
 
ohhh awesome been waiting for something like this!

Will be adding this to my clearnet servers !!

Edit - easy to install and configure! awesome mod !

DeaD_EyE82 08-20-2008 17:02

Re: DoD TeamManager Source (DoD TMS)
 
Thx for this great plugin.

m0r0n 08-20-2008 17:57

Re: DoD TeamManager Source (DoD TMS)
 
Thanks, I'll be loading it on the server tonight.

FeuerSturm 08-21-2008 17:59

Re: DoD TeamManager Source (DoD TMS)
 
NEW Version 0.2!

CHANGELOG:
  • 21. August 2008 - Version 0.2 NEW!
    - Bugfixes:
    * fixed "unassigned" players being able to join full teams
    * fixed double displaying of team selection menu
    * fixed wrong calculation for team selection menu
    - New Features:
    * added "SmoothSwitching", players don't die if they switch team, no death is added to the scoreboard! (see new cvar "dod_tms_noswitchdeath")
Please let me have some feedback once you have been using this plugin for some time!

MaKTaiL 08-21-2008 18:02

Re: DoD TeamManager Source (DoD TMS)
 
Quote:

Originally Posted by FeuerSturm (Post 673466)
NEW Version 0.2!

CHANGELOG:
  • 21. August 2008 - Version 0.2 NEW!
    - Bugfixes:
    * fixed "unassigned" players being able to join full teams
    * fixed double displaying of team selection menu
    * fixed wrong calculation for team selection menu
    - New Features:
    * added "SmoothSwitching", players don't die if they switch team, no death is added to the scoreboard! (see new cvar "dod_tms_noswitchdeath")
Please let me have some feedback once you have been using this plugin for some time!

Great!! Thank you! This plugin is getting better and better everytime.
Congratulations :D

***EDIT***

The new feature it is not working. I don't know why. I am still dying when I switch teams.
Maybe it is an issue that happens only with admins or maybe because it is not working with anyone.

Ps.: I am using version 1.1.0 2440 of Sourcemod.

FeuerSturm 08-22-2008 00:45

Re: DoD TeamManager Source (DoD TMS)
 
Quote:

Originally Posted by MaKTaiL (Post 673467)
Great!! Thank you! This plugin is getting better and better everytime.
Congratulations :D

***EDIT***

The new feature it is not working. I don't know why. I am still dying when I switch teams.
Maybe it is an issue that happens only with admins or maybe because it is not working with anyone.

Ps.: I am using version 1.1.0 2440 of Sourcemod.

Yes, you're right, the new feature wasn't working for admins,
sorry for that oversight!

It has been fixed now, everyone please redownload the plugin!

Thanks for feedback and sorry for the inconvenience! :up:

MaKTaiL 08-22-2008 06:46

Re: DoD TeamManager Source (DoD TMS)
 
Quote:

Originally Posted by FeuerSturm (Post 673568)
Yes, you're right, the new feature wasn't working for admins,
sorry for that oversight!

It has been fixed now, everyone please redownload the plugin!

Thanks for feedback and sorry for the inconvenience! :up:

That is OK. Keep the good work :wink: This plugin must be approved as soon as possible.

One question: Is there a way do add support for other mods too? Like Team Fortress 2 for exemple.
I asking that because none of the features of this plugin are DODS specific. So it would be nice to see them in other games.

FeuerSturm 08-22-2008 15:23

Re: DoD TeamManager Source (DoD TMS)
 
Quote:

Originally Posted by MaKTaiL (Post 673665)
One question: Is there a way do add support for other mods too? Like Team Fortress 2 for exemple.
I asking that because none of the features of this plugin are DODS specific. So it would be nice to see them in other games.

At the current state of development I'd say it *could* work for all
Source based games, BUT this plugin ist'n (or better: *will not be*)
a simple TeamBalancing plugin, it's a Team Manager, so with the next
bigger update it will contain "dynamic class restrictions" that allows
admins to still join full classes and that will allow server operators
to change restrictions automatically depending on the players in
game:
For example: You generally allow 1 Sniper and 1 MG per Team,
you have currently 4 players on the server, 1 Axis Sniper + 1 MG
and the same for Allies. There's a lot of people that don't want
players to just camp around with those classes when there's just a few
players on the server, so it will be possible to completely restrict those
classes if there's less than X players.

Once i'm done with that feature, the Plugin is definately DoD: Source only.

MaKTaiL 08-22-2008 15:28

Re: DoD TeamManager Source (DoD TMS)
 
Quote:

Originally Posted by FeuerSturm (Post 673866)
At the current state of development I'd say it *could* work for all
Source based games, BUT this plugin ist'n (or better: *will not be*)
a simple TeamBalancing plugin, it's a Team Manager, so with the next
bigger update it will contain "dynamic class restrictions" that allows
admins to still join full classes and that will allow server operators
to change restrictions automatically depending on the players in
game:
For example: You generally allow 1 Sniper and 1 MG per Team,
you have currently 4 players on the server, 1 Axis Sniper + 1 MG
and the same for Allies. There's a lot of people that don't want
players to just camp around with those classes when there's just a few
players on the server, so it will be possible to completely restrict those
classes if there's less than X players.

Once i'm done with that feature, the Plugin is definately DoD: Source only.

WOW! This new features are awesome. Now I definetly don't care anymore if you are going to add support for others source games. I just want a perfect DoD Team Manager.

Oh, and thank you for the fast answer!


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