[TF2] Local Item Server
[TF2] Local Item Server v1.1.4 Description: Makes your loadout work even when the item server is down. Whenever someone respawns or touches a resupply cabinet, their current loadout is checked. If they are using all stock weapons and the netprop m_bLoadoutUnavailable is true, they will be given their last known loadout using TF2Items. If their loadout is available, it is saved. Note: Hats, miscs, and action slot items won't be saved. Cvars: local_item_server_version - plugin version local_item_server_auto_update - enables automatic updating (has no effect if Updater is not installed) Installation: Put itemserver.smx into /addons/sourcemod/plugins and reboot your server or type "sm plugins load itemserver" into your console or rcon. Requirements: This plugin requires TF2Items Give Weapon, and consequently, TF2Items. Auto Update: Install Updater. The plugin will be autoupdated according to your Updater settings. It'll work without Updater. Changelog:
Download Plugin (itemserver.smx) View Source (itemserver.sp) |
Re: [TF2] Local Item Server
This is amazing! Great idea and great plugin!
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+1 up on valve and the item server failure - nice work@!
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um.. thank you =D
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I already made something like this, where players could choose from a menu of weapons if they didn't have any unlocks...but this...this is genius. Much better than messing with menus. Great job!
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Plus, I don't want to lengthen the already insanely-long create-table query with defaults. I'm under the SourcePawn line length limit by just a few characters. Like, 2, if I remember correctly. Thanks for approving this, by the way. Why isn't TF2Items Give Weapon showing up correctly as a dependency? |
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goodjob~
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error 075: input line too long (after substitutions) |
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The local compiler was cutting me off at 255.
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My longest database query is over 8,000 characters long and has no issues whatsoever.
http://i.imgur.com/PMs3gs.jpg |
Re: [TF2] Local Item Server
Updated to v1.1.0. Added ability to disable automatic updating (local_item_server_auto_update).
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Did MVM Break this? When ever I launch, I get the threadtools.cpp error. But without this plugin (and the prerequisites) it works fine.
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Would it be possible to allow the database this plugin uses be MySQL so I can keep it on my websercer that way the list of everybody's weapons stays on all my servers not just 1?
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Oh and make a car so you van change the quality of the weapon given.
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You should make it work with hats / misc / action etc.
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L 11/07/2012 - 16:54:29: [SM] [0] Line 184, D:\Libraries\Documents\Repos\Public Plugins\scripting\itemserver.sp::Timer_GivenH int()
L 11/07/2012 - 17:17:46: Error log file session closed getting this error. |
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L 11/09/2012 - 20:44:37: [SM] Native "GetClientAuthString" reported: Client 19 is not connected
L 11/09/2012 - 20:44:37: [SM] Displaying call stack trace for plugin "itemserver.smx": L 11/09/2012 - 20:44:37: [SM] [0] Line 83, D:\Libraries\Documents\Repos\Public Plugins\scripting\itemserver.sp::OnRowChecked () |
Re: [TF2] Local Item Server
This may be a dumb question, but does it preserve-attributes? For instance, if someone has a Strange weapon and the local item server kicks in, will it still be counted? Thanks!
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Your question isn't really valid. But in your example, the answer is no.
If the GC is down and not serving item data, it's not going to be tracking kill stats ether. |
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Awesome! My buddy in mexico will love this! Steam item servers drop him all the time. However does this create a log of weapons said player has in loadout when he has item server connection, would he be able to change weapons? Does the custom item server reset the weapons for all players on map change or say server restart? If so would a sql data base be possible to store said player backpack? I will still try it anyway...
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Okay cool.
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NOTE: if in medieval mode, they can use primary weapon when loadout is unavailable.
http://i.imgur.com/EE8Xu.jpg |
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L 07/09/2013 - 19:51:53: [itemserver.smx] Problem with query: unrecognized token: "" Code:
L 07/10/2013 - 00:18:20: SourceMod error session started |
Re: [TF2] Local Item Server
I am running 5 forked servers and it seems, the sqlite driver cant handle parallel writing processes. The file is always broken. I would like to use mysql. is there an easy sollution or must i edit your script?
greetz |
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is this plugin still working for folks after recent updates?
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the programmen knows his code the best, so if he could quickly implement this, it would be great. if not, i will do it on my next free day. but i think, there could be more people outside, who want the mysql connection. |
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It this still working for folks? Thank you in advance.
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this is not working on my server
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