The proper event to print information to client
Hi, I've been searching a lot, and testing, but still had no positive results, what's the most reliable event to print information to client when he connects? I tried client_authorized, client_authorized with 0.3s delay, client_putinserver, client_putinserver with 3.0s delay, nothing works.
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Re: The proper event to print information to client
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Re: The proper event to print information to client
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https://forums.alliedmods.net/showpo...12&postcount=2 |
Re: The proper event to print information to client
So what is called when player is connecting, but downloading some resources? I also had problems to understand what is called when exactly..but almost every time putiserver + 3-4sec seems okay
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Re: The proper event to print information to client
1st attach your code
2th what are you trying to print which way? I believe the best event is putinserver or hook player choose team command |
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2. Anything, the way it's supposed to print? Putinserver doesn't work, setting a 3.0s delay doesn't work either. |
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2. Printing differs from one way to other for example printing in user chat or console or even server console. Not sure what you mean with it not working that's why you always have to show the code. |
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