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-   -   [CSGO] Call of Duty (v1.0, 7. Feb 2017) (https://forums.alliedmods.net/showthread.php?t=293695)

Sinik 03-20-2017 12:10

Re: [CSGO] Call of Duty (v1.0, 7. Feb 2017)
 
Hello,

I download the .sm file but I can not compile it, can you help me?

Thank you in advance

Ps: sorry for if I have faults but I have used google translation.

September 03-29-2017 08:31

Re: [CSGO] Call of Duty (v1.0, 7. Feb 2017)
 
Awesome plugin)
There are errors
Code:

L 03/29/2017 - 11:23:27: Info (map "de_highrise_cod6_day") (file "errors_20170329.log")
L 03/29/2017 - 11:23:27: [SM] Exception reported: Property "m_hActiveWeapon" not found (entity 0/worldspawn)
L 03/29/2017 - 11:23:27: [SM] Blaming: CallOfDuty.smx
L 03/29/2017 - 11:23:27: [SM] Call stack trace:
L 03/29/2017 - 11:23:27: [SM]  [0] GetEntPropEnt
L 03/29/2017 - 11:23:27: [SM]  [1] Line 5, files/eventhooks.sp::Event_OnPlayerDeath
L 03/29/2017 - 11:23:52: [SM] Exception reported: Property "m_hActiveWeapon" not found (entity 0/worldspawn)
L 03/29/2017 - 11:23:52: [SM] Blaming: CallOfDuty.smx
L 03/29/2017 - 11:23:52: [SM] Call stack trace:
L 03/29/2017 - 11:23:52: [SM]  [0] GetEntPropEnt
L 03/29/2017 - 11:23:52: [SM]  [1] Line 5, files/eventhooks.sp::Event_OnPlayerDeath
L 03/29/2017 - 11:27:32: [SM] Exception reported: Property "m_hActiveWeapon" not found (entity 0/worldspawn)
L 03/29/2017 - 11:27:32: [SM] Blaming: CallOfDuty.smx
L 03/29/2017 - 11:27:32: [SM] Call stack trace:
L 03/29/2017 - 11:27:32: [SM]  [0] GetEntPropEnt
L 03/29/2017 - 11:27:32: [SM]  [1] Line 5, files/eventhooks.sp::Event_OnPlayerDeath
L 03/29/2017 - 11:28:43: [SM] Exception reported: Property "m_hActiveWeapon" not found (entity 0/worldspawn)
L 03/29/2017 - 11:28:43: [SM] Blaming: CallOfDuty.smx
L 03/29/2017 - 11:28:43: [SM] Call stack trace:
L 03/29/2017 - 11:28:43: [SM]  [0] GetEntPropEnt
L 03/29/2017 - 11:28:43: [SM]  [1] Line 5, files/eventhooks.sp::Event_OnPlayerDeath
L 03/29/2017 - 11:28:59: [SM] Exception reported: Property "m_hActiveWeapon" not found (entity 0/worldspawn)
L 03/29/2017 - 11:28:59: [SM] Blaming: CallOfDuty.smx
L 03/29/2017 - 11:28:59: [SM] Call stack trace:
L 03/29/2017 - 11:28:59: [SM]  [0] GetEntPropEnt
L 03/29/2017 - 11:28:59: [SM]  [1] Line 5, files/eventhooks.sp::Event_OnPlayerDeath
L 03/29/2017 - 11:49:23: Error log file session closed.
L 03/29/2017 - 11:57:23: SourceMod error session started


September 04-10-2017 11:33

Re: [CSGO] Call of Duty (v1.0, 7. Feb 2017)
 
Very often the levels are reset for unknown reasons.

Cryko11 07-02-2017 22:47

Re: [CSGO] Call of Duty (v1.0, 7. Feb 2017)
 
I would like to help you,or test your plugin,or help with translations. Its a good idea

MithatGuner 07-03-2017 04:48

Re: [CSGO] Call of Duty (v1.0, 7. Feb 2017)
 
Good Job!

ESK0 07-03-2017 05:17

Re: [CSGO] Call of Duty (v1.0, 7. Feb 2017)
 
Quote:

Originally Posted by MithatGuner (Post 2533087)
Good Job!

Thanks 😂😂 Anyone wants modular version ?

Contf 03-12-2018 23:57

Re: [CSGO] Call of Duty (v1.0, 7. Feb 2017)
 
Hi guys, where can i find the models used in this plugin?

Shadow_PL 08-13-2019 09:54

Re: [CSGO] Call of Duty (v1.0, 7. Feb 2017)
 
English tranlation?

Maximoose 09-05-2019 14:35

Re: [CSGO] Call of Duty (v1.0, 7. Feb 2017)
 
Quote:

Originally Posted by ESK0 (Post 2533092)
Thanks 😂😂 Anyone wants modular version ?

Do u really have it??


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