[CS:S] Source Cronjobs (SCJ)
2 Attachment(s)
Hi,
I know there are several plugins that add an cron-like functionality to the srcds, but in the past I started the code and now I finished it. Also it's a bit different to the other plugins. So SCJ offers 3 types of cronjobs:
Code:
"Source Cronjobs" Code:
HH:MM Code:
// Important notes for YOU!
Cya |
Re: [CS:S] Source Cronjobs (SCJ)
GJ.
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Re: [CS:S] Source Cronjobs (SCJ)
Wow, this is very interesting. Like the idea.
+karma |
Re: [CS:S] Source Cronjobs (SCJ)
Glad that you like it :)
Hope it's working correctly, 'cause I've no rootserver anymore to test it and also no gs. Loading SRCDS on my local PC now :) |
Re: [CS:S] Source Cronjobs (SCJ)
Can you please add a monday threw sunday so that you can exec configs on a daily basis. And will this work with any source game, or just C:SS?
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Re: [CS:S] Source Cronjobs (SCJ)
At the moment it's only CS:S 'cause I'm including <cstrike.cfg> for calculating the total round.
But I'll se to get it working on all Engines and Games. Thx, for the feature request. At the moment I don't have much time, school is freaking me out. But I'll see what I can do. :) Let's see what weekend brings :crab: |
Re: [CS:S] Source Cronjobs (SCJ)
Hi :)
There is a way for implementing player number? "type" "player" "value" "<12" cmd sm_restrict |
Re: [CS:S] Source Cronjobs (SCJ)
Is there a way to config this to say
"get out of spawn" at about 1:30 left? Otto |
Re: [CS:S] Source Cronjobs (SCJ)
Sry had to do a lot of things at home and also i had no pc.
@kimof: You want that every player who's Index is smaller than 12 has a restriction right? @ottobohn: You mean a simple timer right? After a certain event e.g. the freeze it counts 1:30 and then the message appears. I'll see what i can do :) |
Re: [CS:S] Source Cronjobs (SCJ)
great one, I wil use it for my wow mod ;-)
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