Re: [CS:S] Flashbang Tools
Code:
"Games" |
Re: [CS:S] Flashbang Tools
Dr!fter, how did you find a description of these functions (prototypes ...e.t.c)?
|
Re: [CS:S] Flashbang Tools
Using a hex editor (probably IDA : Hex Rays) and searching in the linux server binary. Function names are present so it's that hard to find a function you want.
ProdigySim has streamed himself doing some sig scanning. i.e. http://www.twitch.tv/prodigysim/c/2536037 There are also threads on the subject in the forum. |
Re: [CS:S] Flashbang Tools
3 Attachment(s)
PHP Code:
|
Re: [CS:S] Flashbang Tools
Hi all!
I have some troubles with loading this extension: L 01/18/2014 - 18:28:41: [SM] Unable to load extension "flashtools.ext": /lib32/libm.so.6: version `GLIBC_2.15' not found (required by bin/libvstdlib.so) Server's working on linux and that's why it causes such error, is not it? Hope u will help =) |
Re: [CS:S] Flashbang Tools
Can we add flash duration?
|
Re: [CS:S] Flashbang Tools
Quote:
Then change player propertie "m_flFlashDuration" PHP Code:
|
Re: [CS:S] Flashbang Tools
This came to me helpfully, good
|
Re: [CS:S] Flashbang Tools
Hello:)
I use this plugin in combination with Trikz Redux 1.7.2 and get some trouble. little question, the server always crash after I toggled "auto flash", or/and "auto switch". Sourcemod version: 1.6.0-hg4254 (tested with sm v. 1.5.3-hg3997 too) Timer 2.0.6 fixed Trikz Redux 1.7.2 Flashbang Tools: Flashbang Tools 0.0.3 & newst gamedata Till now, I didn't found any solution for my problem. Greetz Schnee |
Re: [CS:S] Flashbang Tools
Hey, Todays update has seemed to break the plugin. I've updated sourcemod so it must be gamedata? This still works fine on my linux (debian) server but seems to be broken on windows
L 04/20/2014 - 17:19:05: [CSTRIKE] Sigscan for TerminateRound failed - Disabling detour to prevent crashes L 04/20/2014 - 17:19:05: [CSTRIKE] TerminateRound detour could not be initialized - Disabled OnTerminateRound forward L 04/20/2014 - 17:19:05: [FBTOOLS] Sigscan for CFlashbangProjectile::Detonate failed - Disabling detour to prevent crashes L 04/20/2014 - 17:19:05: [FBTOOLS] CFlashbangProjectile::Detonate detour could not be initialized - Disabled OnFlashDetonate forward |
All times are GMT -4. The time now is 01:56. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.