[TF2] Change freeze time?
I've been wondering if you can change that little session when a round starts and you have to stand there for a few seconds before you can actually move. Casual does it somehow. I heard that it has something to do with this?
SetEntityMoveType(client, MOVETYPE_WALK); I'm trying to edit the freeze time so that it doesn't last 5 seconds. |
Re: [TF2] Change freeze time?
Try this
Code:
"tf_player_movement_restart_freeze" = "1" |
Re: [TF2] Change freeze time?
Quote:
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