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-   -   [TF2] Change freeze time? (https://forums.alliedmods.net/showthread.php?t=326899)

Qballking4 08-22-2020 12:39

[TF2] Change freeze time?
 
I've been wondering if you can change that little session when a round starts and you have to stand there for a few seconds before you can actually move. Casual does it somehow. I heard that it has something to do with this?

SetEntityMoveType(client, MOVETYPE_WALK);

I'm trying to edit the freeze time so that it doesn't last 5 seconds.

Bacardi 08-22-2020 14:26

Re: [TF2] Change freeze time?
 
Try this
Code:

"tf_player_movement_restart_freeze" = "1"
FCVAR_GAMEDLL FCVAR_REPLICATED
- When set, prevent player movement during round restart


Qballking4 08-22-2020 14:29

Re: [TF2] Change freeze time?
 
Quote:

Originally Posted by Bacardi (Post 2715169)
Try this
Code:

"tf_player_movement_restart_freeze" = "1"
FCVAR_GAMEDLL FCVAR_REPLICATED
- When set, prevent player movement during round restart


I know about that command, but it doesn't call RoundActive when set to 0. I think the entity I mentioned above does. I was told that a timer has to be made for it.


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