[L4D2] L4D1 Survivors Spawner
1 Attachment(s)
About : This small plugin simply adds the L4D1 survivors at the start of the campaign, it also checks to see if they haven't spawned every time a player spawns.
How it works : This plugin spawns the passing L4D1 bots, these bots have special weapon preferences, meaning they have the correct weapon preferences they are supposed to have from L4D1, such as Louis liking rifles instead of having coach preferences, Zoey using snipers instead of just having Rochelle preferences, etc. Do note that this plugin only checks to see if the survivors exist as a bot, if say, a player is Louis, but there are no Louis bots, this plugin will spawn a Louis bot. This plugin also automatically disables itself in the 1st and 3rd map of the passing as spawning L4D1 bots in those maps will simply spawn L4D2 survivors instead. CVARs : Code:
// Enable Zoey spawn? (0 = No, 1 = Yes, IF USING WINDOWS DISABLE ZOEY SPAWN) Code:
Version 1.0 03-23-2015 Code:
- Requests(?) NOTE :By Default this plugin disables Zoey spawning, if you have a Linux server set enable_zoey to 1 in the cfg created by this plugin, which will be named [L4D2] L4D1 Survivor Spawner.cfg |
Re: [L4D2] L4D1 Survivors Spawner
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Did the recent update fix it? Ever since the EMS update back in 2013, using Zoey in a L4D2 campaign instantly crashes the game on a windows server, I'll have to test it out and see. Edit: I have updated my game and Zoey is still crashing, will update the LAN server and see what results that bring. |
Re: [L4D2] L4D1 Survivors Spawner
Hi, DeathChaos, I have an issue when using this plugin:
The L4D1 Survivors(Bill, Francis, Louis) spawned on map start, I set my l4d_survivor_limit(Super Versus) to 5, and make one of them become Zoey, but after I leave the saferoom, 2 Random L4D2 Survivors suddenly disappeared, left only their primary weapons, medkits, molotov and pain_pills, like get kicked. |
Re: [L4D2] L4D1 Survivors Spawner
Hi DeathChaos25,
The mod gives me the error message "exec: couldn't exec sourcemod\[L4D2]" when I start my server. It seems like the name you gave the .cfg file prevents it from being loaded. I changed Code:
AutoExecConfig(true, "[L4D2] L4D1 Survivor Spawner"); Code:
AutoExecConfig(true, "L4D1_Survivor_Spawner"); Also, is there any hope to make this compatible with your "Fake Zoey" plugin? |
Re: [L4D2] L4D1 Survivors Spawner
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Re: [L4D2] L4D1 Survivors Spawner
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Those mother fers better start listening, my cache is fine! Its the port that is bad. |
Re: [L4D2] L4D1 Survivors Spawner
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Re: [L4D2] L4D1 Survivors Spawner
it doesnt work anymore, it just causes me to disconnect from the server as soon as i join
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